Tiny Mandragora

From HorizonXI Wiki
Revision as of 00:39, 17 April 2023 by Dejey (talk | contribs) (Created page with "Category:Bestiary Category:Mandragora {| border="0" width="100%" | width="50%" align="left" valign="center" | '''Job:''' Monk<br> '''Family:''' Mandragora<br> '''Crystal:''' {{Earth|Earth}}<br> '''Weak to:''' {{Fire|Fire}}, {{Wind|Wind}}, {{Lightning|Lightning}}, {{Dark|Dark}}, {{Ice|Ice}} | width="50%" align="center" | thumb|Tiny Mandragora |} {| border="0" width="100%" cellpadding="0" |- bgcolor="#ffdead...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Job: Monk
Family: Mandragora
Crystal: Earth
Weak to: Fire, Wind, Lightning, Dark, Ice

Tiny Mandragora
Zone Level Drops Steal Spawns Notes
East Sarutabaruta -1 (13%)

This template is no longer in use.

Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.

Thank you!
9
Respawn: 5 minutes
H
~36 HP
West Sarutabaruta -1 (21.6%)

This template is no longer in use.

Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.

Thank you!
17
Respawn: 5 minutes
H
~36 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants