Ve'Lugannon Palace

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Ve'LugannonPalace-pic.jpg
Table of Contents:
Connecting Areas | Quests/Missions | NPCs
Chests | Weather | NMs | Mobs

Part of the floating island of Tu'lia, constructed ten thousand years ago by the Zilart as the "Gate of the Gods" this is said to be the very entrance to paradise itself. While the Shrine of Ru'Avitau makes up the centre of the island, Ve'Lugannon Palace comprises the interior of the areas that that make up the outer reaches of Tu'lia.

Connecting Areas

Ru'Aun Gardens at (D-3, D-8, D-12, F-4, G-13, I-13, J-4, L-3, L-8, L-12)

Maps

Ve'Lugannon Palace 1 - Map Acquisition Ve'Lugannon Palace 2 Ve'Lugannon Palace 3 Ve'Lugannon Palace 4 Ve'Lugannon Palace 5
Ve'Lugannon Palace 6 Ve'Lugannon Palace 7 Ve'Lugannon Palace 8 Ve'Lugannon Palace 9

Coffer/Chest Contents

Coffers
Ve'Lugannon Coffer Key
Coffers 1  Coffers 2  Coffers 3  Coffers 4

Coffers 5  Coffers 6  Coffers 7  Coffers 8

Gil: 12,040-18,900
Map of the Ve'Lugannon Palace **

** This is automatically received if you do not already have the map.

Notorious Monsters Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Brigandish Blade (NM)

Spawned

??

Evil Weapon

1

A, H, M

Mimic (NM)

Failed Coffer

??

Mimic

Spawned when
a Coffer
pick is failed

A

Steam Cleaner (NM)

Spawned by Detector

82

Magic Pot

1

A, M

Zipacna (NM)

83-85

Golem

1

A, S, M

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Mobs Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Air Elemental

73-74

Elemental

12
No weather
requirement
Respawn: 16 min

M

Caretaker

Spawned by Detector

78-79

Doll

68

A, M

Detector

??

Spheroid

68
Respawn: 30 min exactly

A, H, M

Dustbuster

77-78

Magic Pot

76

A, M

Earth Elemental

73-74

Elemental

12
No weather
requirement
Respawn: 16 min

M

Enkidu

77-80

Golem

42
Respawn: 16 min

A, S, M

Fire Elemental

73-74

Elemental

4
No weather
requirement
Respawn: 16 min

M

Ice Elemental

73-74

Elemental

6
No weather
requirement
Respawn: 16 min

M

Mystic Weapon

74-76

Evil Weapon

29
Respawn: 16 min

A, H, M

Ornamental Weapon

74-76

Evil Weapon

31
Respawn: 16 min

A, H, M

Thunder Elemental

73-74

Elemental

6
No weather
requirement
Respawn: 16 min

M

Water Elemental

73-74

Elemental

9
No weather
requirement
Respawn: 16 min

M

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants