Desynthesis
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- Desynthesis is the process of taking items (such as armor, weapons, etc.) and breaking them down to the materials originally used in their creation. Because the item being broken down is destoryed during the process, it is advised to use extreme caution when deciding which items you wish to desynthesize. No desynthesis process will ever allow the crafter to reclaim all, or even most, of the materials which were originally used to create the item, unless there is only one type of ingredient (e.g., Gold Ring); desynthesis only allows for certain particularly resilient materials to be salvaged.
- Not all items are subject to desynthesis, but items which are eligible to be desynthesized range across nearly all the crafting skills (beyond just weaponry and armor), with the exception of Cooking.
- Skill Ups can occur while desynthesizing an item, up to the crafting level cap of the item being split, but these skill ups are rare and often unreliable for trainees to use in advancing their craft skill. They are, however, a nice bonus when attempting to salvage materials back from a finished (but unwanted) product.
- One can also break down armor that most Beastmen races wear, such as Moblin Armor, Gigas Bracelets, etc.
- The process of desynthesis usually has more failures than regular crafting, so in order to maximize your results, it is recommended to undertake desythesis with crafting supports which minimize your chances of losing the item if the desynthesis fails, such as Moghancement: Desynthesis.
- Also, unlike normal crafting, the chances of getting a High Quality result from Desynthesis is greatly increased, meaning that crafters can get a HQ1, 2, or even 3 while still being under the skill cap for the item!
- A High Quality desynthesis allows the crafter to obtain the most useful and/or valuable part(s) of the item being broken down. Such a process can be particularly lucrative, especially in the case of certain pieces of Beastmen armor.