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Charmed (Status Effect)
Description
Charm is a negative status effect that causes afflicted characters to start physically attacking whoever the monster is currently targeting. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off. Players who are charmed are treated as full-fledged enemies and can be defeated by other players, though no experience points penalty is incurred if you are defeated while charmed.
In general, the best way to keep charmed players under control is to sleep them. Kiting is also an option, as charmed players have a slower movement speed than normal.
How the effect is inflicted/gained
Monster Abilities
- Colibri - Wisecrack (Mocking Colibri only) (Not currently in Horizon)
- Corses - Danse Macabre, Gala Macabre (Xolotl only)
- Lamiae - Belly Dance (NMs only) (Not currently in Horizon)
- Orcs - Fanatic Dance (Dynamis NMs only)
- Poroggo - Frog Song, Frog Chorus (NMs only) (Not currently in Horizon)
- Yovra - Luminous Drape
- Long-Armed Chariot (NM) - Brainjack (also inflicts a 25dmg/tic slip effect, preventing sleep on the target)(Not currently in Horizon)
- Nant'ina (NM) - Attractant (Not currently in Horizon)
- Various Notorious Monsters can use Charm as their respective 2-hour ability.
- The Notorious Monsters Vrtra and Jailer of Justice use Charm on multiple occasions throughout a typical battle.