Patch Notes: January 27th 2023
From HorizonXI Wiki
Jobs
- DRK: Fixed blood weapon so it does not work against undead mobs. (Tracent)
- THF: Fixed an issue with sneak attack guaranteeing a critical hit but not adding extra damage at certain positions on the mob. (Tracent)
- BRD: Fixed an issue where Bard songs were replacing the lowest duration status effect instead of the Bard's own song status effect (Klenth)
- SMN: Fixed damage formulas for Avatar Magical Blood Pacts (Shozokui, Frank)
- MNK: Fixed counterstance for MNK. (Public)
Items
- Corrected bonuses granted by Knight's Earring. (Critical)
- Fix duration and effect of adv. synth support from Fisherman's Belt (Tracent)
- Added Minuet Earring latent effect (Tracent)
Quests & Missions
- The quest "The Cold Light of Day" now properly rewards a title. (Tracent)
- Removed dialogue from Lokpix that pertained to the "Open Sesame" quest. (Abdiah)
- Fixed ability to harvest required item in order to complete Let Sleeping Dogs Lie quest. (Hookstar)
- Fixed players from being stopped in customs during the "A Job for the Consortium" quest during "safe" hours. (Abdiah)
- Fixes an issue where Ichorous Ire wasn't able to be spawned during Windurst quest Blast From The Past. (Public)
- Fixed incorrect progress check that was causing players to be unable to progress the quest "Hitting the Marquisate". (Abdiah)
- Fixed the level restriction for the battlefield "Flames for the Dead" to be 60 instead of 50. (Abdiah)
- Fixed an issue with Promyvion BCNMs that would cause players who had already completed the fight to be stuck in a black screen (Tracent)
- Remove out of era drop from Pirate's Chart fight (Tracent)
- Corrected an issue preventing players from progressing on the quest "For the Birds". (Relliko)
Crafting, Gathering, & Fishing
- Removed incorrect shall shell and istiridye recipes. (Tracent)
- Added missing synthesis recipe for Beast Horn. (Public)
- Added missing synthesis recipe for Gavial Cuisses (Tracent)
- Guild point item changeover should now properly reset at JP midnight. (Tracent)
- Fixed an issue with guild point item changing at incorrect times (Tracent)
- Adjusted the results of desynthing Flute to award the proper item on HQ1. (Hookstar)
Monsters
- Final Sting will now ignore shadows instead of wipe shadows (Tracent)
- Fixed an issue where damage received from counters done by monsters was much higher than intended (Public)
- Shadow Dragon in Xarcabard will now respawn every 30 minutes. (Abdiah)
- Fixed an issue where Cemetery Cherry would not spawn (Frank)
- Fixed BST antlion abilities sand blast and sand pit so they can be used (Tracent)
- Made balancing changes to the BCNM "Royal Succession". (Abdiah)
- Choke Breath mob skill now properly deals damage and applies debuffs. (Public)
- Added server persistence to Odqan's respawn timer. (Abdiah)
- Fixed a bug where when an empty mob was killed with terroanima applied to it, it wouldn't attack upon respawning. (Abdiah)
- Corrected the amount of regen the NM Celphie receives during hundred fists. (Tracent)
- Fixed an issue where Kreutzet was respawning under the wrong conditions (Frank)
- Removed sound aggro from Jagils in Bibiki Bay (Tracent)
- Fixed an issue where Overlord Bakgodek would despawn and reset its counter if its up during a zone crash/maintenance (Frank)
- Fixed an issue with the NM Goblin Wolfman where its attack speed either was extremely too slow or too fast. (Tracent)
- Correct ??? to spawn Phantom Worm to its in era respawn time (Tracent)
- Fixed an issue preventing Greater Pugils from spawning in Korroloka Tunnel (Frank)
- Fixed an issue with cure potency equipment not applying properly. (Tracent)
System
- Reset the King HNM System * This will be done during major maintenances, and players will be notified via patch notes. (Aerec)
- Removed the flying fisherman from Bastok Markets (Public)
- Many zones have been corrected to not allow chocobos to be ridden within them. (Public)
- Parties will no longer disband when only one member remains in the party list. (Tracent)
- Fixed an issue where the Barge in Carpenters Landing would not take you if you only had a single Barge Ticket. (Frank)
- Fixed a crash that would cause zones to crash occasionally on player logout (Kore)
- Fixed an issue where successfully hooking a fish under certain circumstances would crash the server. (Shozokui)
- Rebuilt system to properly spawn mobs in shared spawn points (Damarus)
- Fixed an issue where an item listed at the same price on the AH would pick an item at random instead of sorting by time. (Frank)
- Magic damage will no longer display incorrect damage numbers when the monster can not take higher than 1 point of damage. (Abdiah)
- Using food will no longer overwrite the most recent status effect applied to the player. (Abdiah)
- Corrected variable that allows for pirates to possibly spawn on boat ride to Mhaura. (Hookstar)
- Fixed parameters required to enter the Marble Bridge Eatery. (Icy-Inferno)
- Fixed claim shield to not fail out when using Stun to claim a monster with claim shield applied to it (Damarus)
- Fixed Magic Burst Damage / Spell Resistance for Notorious Monsters (Shozokui, Frank, Jimmayus)
- Fixed an issue where a skillchain resisting on a Notorious Monster was causing a server crash. (Tracent)
- Undying Promise BCNM has been reworked to be more accurate to retail behavior and resolved an issue that would sometimes cause a server crash. (Shozokui)
Game Balance
NIN
- The ability Yonin has been implemented. On use the ability does the following:
- While up the ability lowers cooldowns of Utsusemi Spells.
- Lowers the Ninja's attack by 15%.
- Grants the Ninja 10 Enmity.
- Reduces the chance an enemy can critically strike a Ninja.
- This ability can not be used while Ninja is a subjob.
- This ability can be dispelled.
- There is no decay to the bonuses granted.
- Magic accuracy for Ninjutsu spells has been increased.
- Please note that Innin may also appear in the Ninja's client, the ability has not been implemented at this time and has been disabled.
DRG
- The ability steady wing has been implemented as it was in retail.
- Wyvern's breaths now give an appropriate message hinting at the bonus effect they give.
BST
The following ability changes have been made:
- Beastial Loyalty Cooldown: 20 Minutes -> 30 Minutes
- Ready Recharch Rate: 30 seconds -> 45 seconds per charge
- Jug Pets now have a level difference calculation applied to their PDIF.
(Aerec & Balance Team)