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Ultimega (HENM)

From HorizonXI Wiki

Type: HENM Tier 2
Zone: Lufaise Meadows (J-7); (J-9); (K-9)
Members: 18
Requirements: Faded Gem (100,000 gil), 1 x Tier 1 clear

Ultimega.png
Lufaisehenm.png

Mobs

Name Level Type

Neo-Ultima

Unknown Biotechnological Weapons

Neo-Omega

Unknown Biotechnological Weapons

Treasure

Treasure
Spirited Ring
Ultima's Left Arm
Bravery Band
Ensorcelled Shard
Terminal Alloy
Lungo-Nango Jadeshell
Montiont Silverpiece
Levin
Hard Mode Only

Notes

  • To be included.

Strategy

06/15/2024

Findings from the first group to clear: "Ultimega Findings:

NOTE: NO WE DO NOT KNOW WHAT THE GEOMANCER BUBBLES DO

Okay . . .

There are a few mechanics to watch out for:

1) They have to be within 10% HP of each other, or the lower HP one will recover to the same HP as the full HP

2) They have to be within ~20' (exact number unconfirmed, we did about 15'), or they start to regen heavily until brought closer together

3) They should fall under the same x0% threshold at the same time, or they will go crazy and start spamming TP moves until the 2nd weapon also reaches the same threshold (i.e. if Omega hits 30% and Ultima is 38%, both of them will relentlessly spam TP moves until Ultima also hits 30%)

We moved Ultima to the new Pod Ejaculation Ejection every time Omega would use it, but we don't know if this is actually necessary, or what it does.

Setup:

NIN/RDM 2x, BRD SMN THF WHM NIN/RDM 2x, BRD SMN RDM WHM BLM 3x WHM 1x SMN 2x

We originally planned to magic burst, but ultimately decided against it because of the constant hate resets from Pile Pitch/Colossal Blow/Wire Cutter. We used elemental wheel on both NMs at the same time, with SMNs spamming Nether Blast on Omega to supplement, since Ultima takes more damage than Omega.

We kept all DoTs up at all times, and helped stun both Ultima and Omega after AoE wipes/Dissipation etc.

Neither NM has regain, so often times during the 2-leg Omega phases, we would sit there and recover.

At 25%, Omega turns into Laser Shower/Colossal Blow mode, and at 19%, Ultima gains access to Citadel Buster and can use it at will. We got unlucky with a few badly timed busters, so we ended up having to HP a lot of people to recover. We took Omega down to 9%, and then from 11%, we Chainspell Stun locked Ultima and killed it with Manafont/Mikage etc. I still had about 20-30 seconds left by the time Ultima died, so we managed to dump the rest of our damage into Omega until it died.

On future kills, we'll bring Omega to 9%, and Ultima to 19%, then just CS stun Ultima to death, because Citadel Buster is the only real danger. Ultima is extremely weak, so it will definitely die fast"