Zone |
Level |
Drops |
Steal |
Spawns |
Notes
|
Spire of Holla
|
|
|
|
1
|
A, T(S), T(H), Sc ??? HP ??? MP
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
|
Spawn Conditions
|
Companions/Summons
|
|
|
Special Abilities
|
Passive Traits
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- Shadow Spread: Sleepga/Cursega/Blindga; Poison Potions highly recommended to counter this. Oddly, if everyone around it is asleep, it doesn't seem to attack for around 10 seconds or so.
- Negative Whirl: Medium-high AoE damage plus Slow, strips shadows.
- Winds of Promyvion: Erases a single debuff from itself
- Stygian Vapor: Short range AoE Plague.
- Trinary Tap: Absorbs up to 3 buffs from a single target
- Trinary Absorption: Absorbs a large amount of HP (~200-300) from a single target; cannot be blocked with Third Eye, but Utsusemi will absorb it. Spams at around 20%; you must have Hysteroanima to counter this.
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Further Notes
|
- Players who defeat it for the first time will receive the Light of Holla.
(see testimonials)
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