Mammet-9999 (NM): Difference between revisions

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(Created page with "{{Infobox Monster | image = Mammet-999.png | image caption = Mammet-999 | job = | family = Mammets | crystal = Light | weaknesses = {{question}} | resistances = | immunities = | absorbs = | type = henm | subtype = | tier = | title obtained = }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Misareaux Coast {{changes|Horizon XI custom mob}} |align="center"|{{question}} | | |align="center"| 1 |align="center"|{{que...")
 
(added HENM name to template)
 
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{{Infobox Monster
{{Infobox Monster
| image = Mammet-999.png
| image = Mammet-999.png
| image caption = Mammet-999
| image caption = Mammet-9999
| job =  
| job =  
| family = Mammets
| family = Mammets
Line 11: Line 11:
| type = henm
| type = henm
| subtype =  
| subtype =  
| tier =  
| tier = 2
| title obtained =  
| title obtained =  
| henm name = Mammet-9999 (HENM)
}}
}}
{| class="nms horizon-table table-xl"
{| class="nms horizon-table table-xl"
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|}
|}
==Notes==
==Notes==
:*Appears in the following HENMs: [[Mammet-999 (HENM)]]
:*Appears in the following HENMs: [[Mammet-9999 (HENM)]]

Latest revision as of 14:49, 27 July 2025

Mammet-9999
Mammet-9999 (NM)
Job:
Family: Mammets
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Light
Weak against: Unknown
Resistant to:
Immune to:
Absorbs:
Hyper Empty Notorious Monster (Tier II)
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: Mammet-9999 (HENM)
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Misareaux Coast Horizon XI custom mob Unknown 1 Unknown
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes