Patch notes banner.png
Checkout the latest shadow update: The Imperial Relief Effort!

Dalham: Difference between revisions

From HorizonXI Wiki
(Created page with "{{Infobox Monster | family = Sea Monks | job = Monk | crystal = Water | weaknesses = {{Ice|Ice}}, {{Lightning|Lightning}} | type = Notorious Monster | title = | image = Dalham.jpg }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Bibiki Bay | align="center" |65 | | |align="center"|1 |align="center"|A, T(H)<br>{{HPMP|low hp=9300}} |- !align="center" colspan="6"| {{Monster Notes}} |} {{NM-Notes |Spawn Conditions...")
 
mNo edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 3: Line 3:
| job = [[Monk]]
| job = [[Monk]]
| crystal = Water
| crystal = Water
| weaknesses = {{Ice|Ice}}, {{Lightning|Lightning}}
| weaknesses = {{element|Ice}} {{element|Lightning}}
| type = Notorious Monster
| type = Notorious Monster
| title =  
| title =  
| image = Dalham.jpg
| image = Dalham.jpg
| spawn = mission
}}
}}


Line 22: Line 23:
{{Monster Notes}}
{{Monster Notes}}
|}
|}
 
== Horizon Changes {{changes}} ==
{{HorizonChangesBox|}}
==Notes==
{{NM-Notes
{{NM-Notes
  |Spawn Conditions  = *Spawned for [[Calm Before the Storm]], by examining the [[???]] in the cave at ({{Location Tooltip|area=Bibiki Bay|pos=F-6}}).
  |Spawn Conditions  = *Spawned for [[Calm Before the Storm]], by examining the [[???]] in the cave at ({{Location Tooltip|area=Bibiki Bay|pos=F-6}}).
Line 32: Line 35:
  |Physical Qualities =  
  |Physical Qualities =  
  |Magical Qualities  =  
  |Magical Qualities  =  
  |Further Notes      = *Will only aggro the party who spawned it. If left unclaimed (i.e. after wipe) it won't aggro other people, but will still aggro and automatically claim to people from the spawn party. This also resets its despawn timer.
  |Further Notes      = *True Sight / True Hearing. Will aggro players regardless of the party that spawned it.  
*Refer to the [[Calm Before the Storm|mission]] pages for more information.
*Refer to the [[Calm Before the Storm|mission]] pages for more information.
}}
}}
Line 38: Line 41:
== Historical Background ==
== Historical Background ==
In Islamic folklore, Dalham was a [[Djinn]] that took the form of a man riding a camel. It was said to inhabit desert islands and had the power to cause shipwrecks. Dalham would devour the shipwrecked sailors who washed ashore on the island.
In Islamic folklore, Dalham was a [[Djinn]] that took the form of a man riding a camel. It was said to inhabit desert islands and had the power to cause shipwrecks. Dalham would devour the shipwrecked sailors who washed ashore on the island.
[[category:Bestiary]][[category:Sea Monks]][[category:Notorious Monsters]]

Latest revision as of 08:22, 31 January 2026

Dalham
Dalham
Job: Monk
Family: Sea Monks
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Water
Weak against: Ice Ice Lightning Lightning
Resistant to: {{{resistances}}}
Immune to: {{{immunities}}}
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Mission
Title Obtained: {{{title obtained}}}
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Bibiki Bay 65 1 A, T(H)
~9,300 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

Spawn Conditions Companions/Summons
  • N/A
Special Abilities Passive Traits
Further Notes
  • True Sight / True Hearing. Will aggro players regardless of the party that spawned it.
  • Refer to the mission pages for more information.

(see testimonials)

Historical Background

In Islamic folklore, Dalham was a Djinn that took the form of a man riding a camel. It was said to inhabit desert islands and had the power to cause shipwrecks. Dalham would devour the shipwrecked sailors who washed ashore on the island.