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Proto-Ultima: Difference between revisions

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==Armoury Crate==
==Armoury Crate==
{{:{{PAGENAME}}/Treasure}}
{{:{{PAGENAME}}/Treasure}}
 
== Horizon Changes {{changes}} ==
'''Attacks:'''
{{HorizonChangesBox|}}
==Notes==
:*'''Wire Cutter:''' Single Target, two hit physical damage.
:*'''Wire Cutter:''' Single Target, two hit physical damage.
:*'''Armor Buster:''' Single target heavy magical damage.
:*'''Armor Buster:''' Single target heavy magical damage.
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'''Notes:'''
:*Floor unlocked by trading a [[Cerulean Chip]], [[Orchid Chip]], and [[Silver Chip]] to the [[Matter Diffusion Module]] inside Temenos.
:*Floor unlocked by trading a [[Cerulean Chip]], [[Orchid Chip]], and [[Silver Chip]] to the [[Matter Diffusion Module]] inside Temenos.
:*See [[Central Temenos - 4th Floor]] for battle strategy.
:*See [[Central Temenos - 4th Floor]] for battle strategy.

Latest revision as of 15:11, 1 February 2026

Proto-Ultima
Proto-Ultima
Job:
Family: Biotechnological Weapons
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against:
Resistant to:
Immune to:
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes

Central Temenos - 4th Floor

Unknown

Armoury Crate:

1

A, T(H)

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Armoury Crate

One of:

One of:

Zero to one of:

Horizon Changes HorizonXI specific changes

none

Notes

  • Wire Cutter: Single Target, two hit physical damage.
  • Armor Buster: Single target heavy magical damage.
  • Citadel Buster: AoE massive magical damage. Suggested that all alliance members except for the person with hate leave the room to avoid taking damage. Magic damage reduction gear significantly reduces the damage taken. Only used when Proto-Ultima has less then 25% hp remaining. Verification Needed Will always begin casting this once it hits 20% HorizonXI specific changes
  • Antimatter: Single target light based magic damage.
  • Holy II: Single Target light based magic damage. Damage increased from era HorizonXI specific changes
  • Equalizer: Heavy AoE physical damage. Does 600+ to normal melee. Possibly only used when hate is taken from behind.
  • Chemical Bomb: Frontal cone AoE Elegy & Slow II effects.
  • Nuclear Waste: AoE elemental resist reduction.
  • Cryojet: Frontal cone AoE Ice based magic damage with additional paralysis effect.
  • High-Tension Discharge: Frontal cone AoE thunder based magic damage with an additional stun effect.
  • Flame Thrower: Frontal cone AoE Fire based magic damage with additional plague effect.