Corse: Difference between revisions
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|[[Attohwa Chasm]]<br> | |[[Attohwa Chasm]]<br> | ||
:<small>''Spawns around (F-8) during | :<small>''Spawns around (F-8) during 20:00 - 4:00''</small> | ||
|66 - 67 | |66 - 67 | ||
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Latest revision as of 17:42, 2 February 2026
File:Corse.png
Corse
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
Attohwa Chasm
|
66 - 67 |
|
3 Respawns: 5 minutes |
A, H, HP ??? HP ??? MP | |
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Horizon Changes 
none
Notes
- If a monster charms a player character and it has no other targets to attack, it will go passive and will de-spawn if it either outside its original spawn area, or for the Corse, night has passed (04:00 or later). Pets cannot be charmed, so they work well against this.
Historical Background
Corse is an archaic English word for "corpse". It is derived from the Latin word corpus.
