Goblin Mercenary: Difference between revisions

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*[[Beastcoin]]
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|5<br><small>''Respawn: 7 minutes''</small>
|<br><small>''Respawn: 7 minutes''</small>
|A, L, S<br>
|A, L, S<br>
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Latest revision as of 23:46, 27 April 2026

Goblin Mercenary
Goblin Mercenary
Job: Warrior
Family: Goblins
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: Fire
Weak against: Light Light
Resistant to:
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Spawn Location


Zone Level Drops Steal Spawns Notes
Labyrinth of Onzozo 66 - 69
Respawn: 7 minutes
A, L, S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes