Excalibur: Difference between revisions
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| Line 9: | Line 9: | ||
| damage = 49 | | damage = 49 | ||
| delay = 233 | | delay = 233 | ||
| stats = {{Stat| | | stats = {{Stat|Accuracy|+20}}<br>'''[[Additional Effect|Additional effect]]:<br>Damage proportionate to current HP & Max MP<br>"[[Knights of Round]]"''' | ||
| level = 75 | | level = 75 | ||
| jobs = [[RDM]] / [[PLD]] | | jobs = [[RDM]] / [[PLD]] | ||
}} | }} | ||
*''[[Adaptive Effect]]: [[Adaptive]]-[[PLD]]: | *''[[Adaptive Effect]]: [[Adaptive]]-[[PLD]]: The Sword'' {{changes}} | ||
**Deals [[Damage Types|slashing]] | **Deals [[Damage Types|slashing]] equal to 10% of Current HP + 10% of Max MP. {{changes}} | ||
**The additional damage does not add to [[enmity]]. | **The additional damage does not add to [[enmity]].{{changes}} | ||
*''[[Adaptive Effect]]: [[Adaptive]]-[[RDM]]: | **[[Enlight]] +10 {{changes}} | ||
**Deals [[Damage Types|slashing]] damage equal to | **[[Knights of Round]] now reapplies [[Enlight]] instatly to the user. {{changes}} | ||
** | *''[[Adaptive Effect]]: [[Adaptive]]-[[RDM]]: The Sheath {{changes}} | ||
**Deals [[Damage Types|slashing]] damage equal to 10% of Current HP + 15% of Max MP {{changes}} | |||
**[[Damage|Physical Damage Taken]] -10% {{changes}} | |||
**[[Knights of Round]] now applies [[Phalanx]] with -36 potency {{changes}} | |||
***Will overwrite weaker [[Phalanx]] effects but will not refresh [[Knights of Round]] [[Phalanx]]. | |||
''[[Hidden Effect]]:'' | ''[[Hidden Effect]]:'' | ||
**Attacks will occasionally do | **Attacks will occasionally do 3 times normal damage.{{changes}}<section end="Excalibur Stats"/> | ||
== Horizon Changes {{changes}} == | |||
{{HorizonChangesBox | |||
|All relic weapons now have a new [[Adaptive Effect]] which changes the effect depending on which job equips the weapon. | |||
|The hidden additional effect now scales off MP as well as HP. | |||
}} | |||
==Other Uses== | ==Other Uses== | ||
{{Used In | {{Used In | ||
| Line 42: | Line 53: | ||
===Quest=== | ===Quest=== | ||
*[[:Category:Relic Weapons#3|Relic Sword: Excalibur]] | *[[:Category:Relic Weapons#3|Relic Sword: Excalibur]] | ||
Latest revision as of 18:19, 17 June 2026
Statistics
Excalibur

(Sword) All Races
DMG: 49 Delay: 233 Accuracy +20
Additional effect:
Damage proportionate to current HP & Max MP
"Knights of Round"
Additional effect:
Damage proportionate to current HP & Max MP
"Knights of Round"
Damage Per Second: 12.67
TP Per Hit: 62
Weapon Rank: 5
- Adaptive Effect: Adaptive-PLD: The Sword
- Deals slashing equal to 10% of Current HP + 10% of Max MP.

- The additional damage does not add to enmity.

- Enlight +10

- Knights of Round now reapplies Enlight instatly to the user.

- Deals slashing equal to 10% of Current HP + 10% of Max MP.
- Adaptive Effect: Adaptive-RDM: The Sheath
- Deals slashing damage equal to 10% of Current HP + 15% of Max MP

- Physical Damage Taken -10%

- Knights of Round now applies Phalanx with -36 potency
- Will overwrite weaker Phalanx effects but will not refresh Knights of Round Phalanx.
- Deals slashing damage equal to 10% of Current HP + 15% of Max MP
- Attacks will occasionally do 3 times normal damage.

- Attacks will occasionally do 3 times normal damage.
Horizon Changes 
- All relic weapons now have a new Adaptive Effect which changes the effect depending on which job equips the weapon.
- The hidden additional effect now scales off MP as well as HP.
Other Uses
| Resale Price: Cannot be sold to NPCs. |
How to Obtain
Cannot be auctioned, traded, bazaared, or delivered. ![]()
