Category:Relic Weapons

From HorizonXI Wiki

Relic Weapon is a term given to the most powerful weapon, shield or instrument currently available on HorizonXI. Given their strength, they are also the most difficult and time consuming to obtain. All adventurers aspire to obtain a relic weapon but only a few will have what it take to ultimately prevail.

There are five stages to creating a relic weapon, starting with a base weapon, found as a drop in one of the main city dynamis zones. All mobs are capable of dropping all weapon types. Adventurers may begin upgrading their relic weapon by speaking to the Goblin NPC Switchstix in Castle Zvahl Baileys. At each stage you will be asked for the relic weapon and a particular set of items. Once traded, a set amount of time must then pass before Switchstix can finish the upgrade. They will also charge a commision, payable in Ancient Currency and done so seperately to the materials. No work will begin until this fee is paid.

HorizonXI Relic Changes

Below is a list of ALL relic weapons available and the changes made to them on HorionXI.

Aegis - Paladin

Relic Weapons
AegisRareExclusive
All Races
Lv. 75 PLD
Shield Type: 11927.pngAegis
Augments "Shield Bash":

Magic damage taken II -25%:

  • Breaks the 50% cap on the trait.
  • Occasionally converts magice damage taken into MP: HorizonXI specific changes
    • 10% of magic damage taken converted into MP HorizonXI specific changes
    • 5% activation rate HorizonXI specific changes

Amanomurakumo - Samurai

Relic Weapons
AmanomurakumoRareExclusive
(Great Katana) All Races
Lv. 75 SAM
Damage Per Second: 12.08
TP Per Hit: 111
Hidden Effect
  • Attacks will occasionally do 2.5 times normal damage.

Annihilator - Ranger

Relic Weapons
AnnihilatorRareExclusive
(Marksmanship) All Races
DMG: 47 Delay: 582
Ranged Accuracy +20
Ranged Attack +10
"Coronach"
Lv. 75 RNG
Damage Per Second: 4.85
TP Per Hit: 148
Hidden Effect
  • Attacks will occasionally do 3 times normal damage.

Apocalypse - Dark Knight

Relic Weapons
ApocalypseRareExclusive
(Scythe) All Races
Lv. 75 DRK
Damage Per Second: 12.05
TP Per Hit: 139
Hidden Effect
  • Attacks will occasionally do 2 times normal damage.

Bravura - Warrior

Bravura
BravuraRareExclusive
(Great Axe) All Races
Lv. 75 WAR
Damage Per Second: 12.17
TP Per Hit: 132
Additional Effect

Hidden Effect

  • Attacks will occasionally do 2 times normal damage.

Claustrum - Black Mage/Summoner

Claustrum
ClaustrumRareExclusive
(Staff) All Races
Lv. 75 BLM / SMN
Damage Per Second: 11.08
TP Per Hit: 100
Hidden Effect

Excalibur - Red Mage/Paladin

Excalibur
ExcaliburRareExclusive
(Sword) All Races
DMG: 49 Delay: 233 Attack +20
Additional effect:
Damage proportionate to current HP
"Knights of Round"
Lv. 75 RDM / PLD
Damage Per Second: 12.62
TP Per Hit: 62
  • Adaptive Effect: Adaptive-PLD: Damage proportionate to current HP or MP depending on current Job HorizonXI specific changes
    • Deals slashing damage equal to 25% of the wielder's HP. This is affected by modifiers which increase and decrease damage. HorizonXI specific changes
    • The additional damage does not add to enmity.
  • Adaptive Effect: Adaptive-RDM: Damage proportionate to current MP HorizonXI specific changes
    • Deals slashing damage equal to 35% of the wielder's MP. This is affected by modifiers which increase and decrease damage. HorizonXI specific changes
    • The additional damage does not add to enmity.

Hidden Effect:

    • Attacks will occasionally do 2.5 times normal damage.

Gjallarhorn - Bard

Gjallarhorn

Gungnir - Dragoon

Gungnir
GungnirRareExclusive
(Polearm) All Races
DMG: 100 Delay: 510 HorizonXI specific changes Accuracy +20
"Geirskogul"
Additional effect: Weakens defense
Additional effect: Offensive Wyvern breaths deal unaspected damage
Lv. 75 DRG
Damage Per Second:
TP Per Hit:
Hidden Effect
  • Attacks will occasionally do 2 times normal damage.

Additional effect: Weakens defense.
Additional effect: Offensive Wyvern breaths deal unaspected damage. HorizonXI specific changes

Guttler - Beastmaster

Guttler
GuttlerRareExclusive
(Axe) All Races
DMG: 53 Delay: 280 Attack +20
"Onslaught"
Lv. 75 BST
Damage Per Second: 11.36
TP Per Hit: 74
  • Tandem Strike: HorizonXI specific changes Grants a bonus to accuracy and magic accuracy when player and Pet attack the same target.
  • Attacks will occasionally do 2.5 times normal damage.

Kikoku - Ninja

Kikoku
KikokuRareExclusive
(Katana) All Races
Lv. 75 NIN
Damage Per Second: 12
TP Per Hit: 57
Hidden Effect:
  • Attacks will occasionally do 3 times normal damage.
  • Blade:Metsu now delivers a four-hit attack. HorizonXI specific changes
  • Aftermath grants Daken HorizonXI specific changes
    • Will grant Daken even if you do not have the trait.
    • If Daken is to be added at a later time it will add ontop of the base trait.

Mandau - Bard/Red Mage/Thief

Mandau
MandauRareExclusive
(Dagger) All Races
Lv. 75 RDM / THF / BRD
Damage Per Second: 13.3
TP Per Hit: 49
Hidden Effect
  • Attacks will occasionally do 3 times normal damage.

Adaptive

Mjollnir - White Mage

Mjollnir
MjollnirRareExclusive
(Club) All Races
DMG: 58 HorizonXI specific changes Delay: 308
Accuracy +20 "Cure" potency +15%
Adds "Refresh" effect
"Randgrith"
Lv. 75 WHM
Damage Per Second:
TP Per Hit: 80
Hidden Effect

Ragnarok - Dark Knight/Paladin/Warrior

Ragnarok
HorizonXI specific changesRagnarokRareExclusive
(Great Sword) All Races
Lv. 75 WAR / PLD / DRK
Damage Per Second: 11.97
TP Per Hit: 123
Increases rate of critical hits:

Hidden Effect:

  • Attacks will occasionally do 2.5 times normal damage.

Aftermath:

    • Critical Hit DMG +10%. HorizonXI specific changes

Spharai - Monk

Relic Weapons
SpharaiRareExclusive
(Hand-to-Hand) All Races
DMG: +24 HorizonXI specific changes Delay: +86 Attack +20
"Counter" +10 HorizonXI specific changes
"Final Heaven"
Lv. 75 MNK
Damage Per Second: *
TP Per Hit: +6*
*Base delay for Hand-to-Hand is assumed to be 480 and
it's damage formula works differently than most weapons.
See the Hand-to-Hand for further information.
Hidden Effect:
  • Attacks will occasionally do 3 times normal damage.

Yoichinoyumi - Ranger/Samurai

Yoichinoyumi
YoichinoyumiRareExclusive
(Archery) All Races
DMG: 81 Delay: 524
Ranged Accuracy +20
Ranged Attack +10
Enhances "Barrage" effect
"Master Archer"
"Namas Arrow"
Lv. 75 RNG / SAM
Damage Per Second: 9.27
TP Per Hit: 143
Hidden Effect
  • Attacks will occasionally do 3 times normal damage.

Master Archer

  • Changes distance correction range based on current job
    • SAM: "Sweet Spot" between 0 and 7.5
    • RNG: "Sweet Spot" between 7.5 and 20
    • RNG: Enmity -10

Enhances Barrage effect

Namas Arrow revised


How to Obtain One

Each of the four initial areas has four base Relic Weapons that may only be dropped in that respective area:

Dynamis: Bastok Dynamis: San d'Oria
Weapon Type Jobs Weapon Type Jobs
Relic Blade Great Sword WAR/PLD/DRK Relic Bhuj Great Axe WAR
Relic Scythe Scythe DRK Relic Gun Marksmanship RNG
Relic Axe Axe BST Ihintanto Katana NIN
Ito Great Katana SAM Relic Lance Polearm DRG
Dynamis: Windurst Dynamis: Jeuno
Weapon Type Jobs Weapon Type Jobs
Relic Sword Sword RDM/PLD Relic Staff Staff BLM/SMN
Relic Dagger Dagger RDM/THF/BRD Relic Bow Archery RNG/SAM
Relic Knuckles Hand-to-Hand MNK Relic Horn Wind Instrument BRD
Relic Maul Club WHM Relic Shield Shield PLD

The 5 Stages

Each base Relic Weapon can be upgraded four times before Trial of the Magians. Three of these four upgrades are handled by a Goblin NPC named Switchstix, who can be found in Castle Zvahl Baileys. Each of these three upgrades requires that you simultaneously trade him your current-stage Relic Weapon along with whatever materials he asks for. Switchstix will then ask for his commission in Ancient Currency; this is a separate trade, and the upgrade process will not begin until he receives it. Your Relic Weapon and materials cannot be returned once traded. Furthermore, no other upgrades can be performed until the Ancient Currency commission has been traded to Switchstix. Time needed for the upgrade process varies by stage; when the waiting period is over, speak to Switchstix again to obtain your upgraded Relic Weapon. The specifics of this process can be found below.

All Relic Weapons, in all stages and forms, are Level 75. The stages of each Relic Weapon can be generally described as follows:

First Stage
This is the "Base" weapon, how it is when you first obtain it. When in this stage, the weapon is nothing more than a display piece, and has little to no practical value. Most base Relic Weapons are 1 Damage and 999 Delay; the Relic Shield has 1 Defense; and the Relic Horn has no effect on songs.
Second Stage
A portion of the "actual" stats for the weapon become available, but only when used in Dynamis. Most second-stage weapons also obtain a Dynamis-specific elemental resistance stat.
Third Stage
The Dynamis-only stats that appeared during the second stage now become available outside of Dynamis, while stats within Dynamis are nudged slightly further towards their final values. Elemental resistance stats will raise slightly, but remain Dynamis-specific.
Fourth Stage
The weapon's base stats are now "locked in" for all areas, and are close to their final values (though there are no longer any Dynamis-specific elemental resistance stats). The weapon's Relic weapon skill becomes available at this stage, but only in Dynamis areas. Each weapon skill grants you with a brief Additional Effect (described by the help text displayed when selecting the weapon skill in the menu) after its use. The duration of this effect varies with TP.
Fifth Stage
This is the final stage. Stats are all at full. Additional stats are added. The Relic Weapon Skill is available for all areas. At this stage, the Relic Weapon is complete, and can only be upgraded further via Trial of the Magians.

How to Upgrade

Listed below are all the items and Ancient Currency fees necessary to upgrade each stage of each Relic Weapon. All weapons follow the same basic process. There is a certain amount of waiting to do for some steps, and some hardcore farming for others. This is the process, though:

Stage 1
Obtain the base Relic weapon from the appropriate initial Dynamis area: Dynamis: Bastok, Dynamis: San d'Oria, Dynamis: Windurst, or Dynamis: Jeuno.
Stage 2
Wait Time: After 12 Midnight in Japan. (UTC/GMT +9)
You will need your base Relic Weapon, three specific items (these are crafted items that can typically be obtained from Dynamis, crafted from materials found in Dynamis, or purchased with Ancient Currency), and 3 to 5 100-unit pieces of a specific type of Ancient Currency for the commission. Once you have all the required items, speak to Switchstix in Castle Zvahl Baileys at I-8 (where you first enter (Survival Manual near by). Trade him the weapon and all three items. Speak to him again, and he will ask for the payment fee. Trade him the Ancient Currency. After this, wait until after "JP Midnight" and speak to him (again) to receive your Stage 2 Relic Weapon.
Stage 3
Wait Time: 1 Earth-Week
This time, Switchstix will want your stage 2 Relic Weapon and three different weapons of the same type as the one you are upgrading, as well as an Ancient Currency fee of 12 to 16 100-unit pieces. Gather up all the items, and head out to speak to him again. Trade him the 2nd stage Relic Weapon and the other three weapons. Speak to him again, and he will ask for the payment fee. Trade him the Ancient Currency and 7 days "Earth Time" Speak to him again to receive your Stage 3 Relic Weapon.
Stage 4
'Wait Time: 82 earth hours (3 days, 10 hours)
Once you've obtained the appropriate Attestation from the Shadow NMs in Dynamis: Beaucedine, head out to see your buddy Switchstix again. Trade him the 3rd stage Relic Weapon and the Attestation. Speak to him again, and he will ask for the payment fee of somewhere between 60 and 62 100-unit pieces. Trade him the Ancient Currency and wait 82 "Earth Hours". Speak to him again to receive your Stage 4 Relic Weapon.
Stage 5
Wait Time: None
Added Bonus: 30 100 Byne Bills, M. Silverpieces, or L. Jadeshells
This last step requires two Rare/Ex drops from Dynamis: Xarcabard: a Shard of Necropsyche and a Fragment specific to your Relic Weapon, as well as a single 10,000-unit Ancient Currency of a specific type. Once you have all these items, pay a visit to Switchstix yet again (Note: NOT OPTIONAL!). Upon talking to him, you will get a cutscene in which your Relic Weapon will speak to you. Now head out to the appropriate location (which can be found grouped with the Items Needed in the tables below) for your specific weapon to find a blank ???. Trade your Relic Weapon and the required items (including the Ancient Currency) to the blank ???. After a cutscene, you will receive your 5th stage, and completely upgraded, Relic Weapon! And as an added bonus, you will get back 3,000 of whatever Ancient Currency you had to trade for this final step.

Required Ingredients

Hand-to-Hand - Dagger - Sword - Great Sword - Axe - Great Axe - Scythe
Polearm - Katana - Great Katana - Club - Staff - Marksmanship - Archery - Wind Instrument - Shield
Weapon Upgrade Stage Items Needed Fee
Hand-to-Hand
MNK
Stage 1
Relic Knuckles
None
None
Stage 2
Militant Knuckles
Relic Knuckles
Koh-I-Noor
Griffon Leather
Adaman Sheet
100 Byne Bill x 4
Stage 3
Dynamis Knuckles
Militant Knuckles
Bronze Knuckles
Metal Knuckles
Koenigs Knuckles
M. Silverpiece x 14
Stage 4
Caestus
Dynamis Knuckles
Attestation of Might
L. Jadeshell x 61
Stage 5
Spharai
Caestus
Necropsyche
Mystic Fragment
Castle Oztroja, Courtyard (G-5/H-6) (All the way up where Yagudo High Priest is)
10,000 Byne Bill x 1
Weapon Upgrade Stage Items Needed Fee
Dagger
RDM
THF
BRD
Stage 1
Relic Dagger
None
None
Stage 2
Malefic Dagger
Relic Dagger
Cantarella
Orichalcum Ingot
Deodorizer
100 Byne Bill x 4
Stage 3
Dynamis Dagger
Malefic Dagger
Brass Dagger
Poison Dagger
Misericorde
M. Silverpiece x 14
Stage 4
Batardeau
Dynamis Dagger
Attestation of Celerity
L. Jadeshell x 61
Stage 5
Mandau
Batardeau
Necropsyche
Ornate Fragment
The Sanctuary of Zi'Tah (L-10)
10,000 Byne Bill x 1
Weapon Upgrade Stage Items Needed Fee
Sword
RDM
PLD
Stage 1
Relic Sword
None
None
Stage 2
Glyptic Sword
Relic Sword
Koh-I-Noor
Orichalcum Chain
Cermet Chunk
M. Silverpiece x 4
Stage 3
Dynamis Sword
Glyptic Sword
Bronze Sword
Mythril Sword
Wing Sword
100 Byne Bill x 14
Stage 4
Caliburn
Dynamis Sword
Attestation of Glory
L. Jadeshell x 61
Stage 5
Excalibur
Caliburn
Necropsyche
Holy Fragment
Dragon's Aery (G-7) Pond
R. Goldpiece x 1
Weapon Upgrade Stage Items Needed Fee
Great Sword
WAR
PLD
DRK
Stage 1
Relic Blade
None
None
Stage 2
Gilded Blade
Relic Blade
Griffon Leather
Adaman Ingot
Platinum Ingot
M. Silverpiece x 4
Stage 3
Dynamis Blade
Gilded Blade
Claymore
Mythril Claymore
Darksteel Claymore
L. Jadeshell x 16
Stage 4
Valhalla
Dynamis Blade
Attestation of Righteousness
100 Byne Bill x 61
Stage 5
Ragnarok
Valhalla
Necropsyche
Intricate Fragment
Beaucedine Glacier (G-10)
R. Goldpiece x 1
Weapon Upgrade Stage Items Needed Fee
Axe
BST
Stage 1
Relic Axe
None
None
Stage 2
Leonine Axe
Relic Axe
Angel Skin
Chronos Tooth
Feather Collar +1
L. Jadeshell x 3
Stage 3
Dynamis Axe
Leonine Axe
Tabar
Darksteel Tabar
Tabarzin
M. Silverpiece x 14
Stage 4
Ogre Killer
Dynamis Axe
Attestation of Bravery
100 Byne Bill x 60
Stage 5
Guttler
Ogre Killer
Necropsyche
Runaeic Fragment
Western Altepa Desert (H-7)
R. Stripeshell x 1
Weapon Upgrade Stage Items Needed Fee
Great Axe
WAR
Stage 1
Relic Bhuj
None
None
Stage 2
Agonal Bhuj
Relic Bhuj
Wootz Ingot
Damascus Ingot
Ancient Lumber
100 Byne Bill x 3
Stage 3
Dynamis Bhuj
Agonal Bhuj
Butterfly Axe
Greataxe
Heavy Darksteel Axe
L. Jadeshell x 16
Stage 4
Abaddon Killer
Dynamis Bhuj
Attestation of Force
M. Silverpiece x 60
Stage 5
Bravura
Abaddon Killer
Necropsyche
Seraphic Fragment
Ru'Lude Gardens (H-9) Fountain
10,000 Byne Bill x 1
Weapon Upgrade Stage Items Needed Fee
Scythe
DRK
Stage 1
Relic Scythe
None
None
Stage 2
Memento Scythe
Relic Scythe
Mammoth Tusk
Manticore Leather
Rainbow Obi
L. Jadeshell x 5
Stage 3
Dynamis Scythe
Memento Scythe
Scythe
Bone Scythe
Death Scythe
M. Silverpiece x 16
Stage 4
Bec de Faucon
Dynamis Scythe
Attestation of Vigor
100 Byne Bill x 62
Stage 5
Apocalypse
Bec de Faucon
Necropsyche
Tenebrous Fragment
North Gustaberg (F-7) via Dangruf Wadi
R. Stripeshell x 1
Weapon Upgrade Stage Items Needed Fee
Polearm
DRG
Stage 1
Relic Lance
None
None
Stage 2
Hotspur Lance
Relic Lance
Lancewood Lumber
Orichalcum Ingot
Arachne Thread
L. Jadeshell x 4
Stage 3
Dynamis Lance
Hotspur Lance
Brass Spear
Halberd
Wyvern Spear
100 Byne Bill x 16
Stage 4
Gae Assail
Dynamis Lance
Attestation of Fortitude
M. Silverpiece x 61
Stage 5
Gungnir
Gae Assail
Necropsyche
Stellar Fragment
Ru'Aun Gardens (G-6)
R. Stripeshell x 1
Weapon Upgrade Stage Items Needed Fee
Katana
NIN
Stage 1
Ihintanto
None
None
Stage 2
Mimizuku
Ihintanto
Relic Steel
Tarasque Skin
Twinthread
100 Byne Bill x 4
Stage 3
Rogetsu
Mimizuku
Wakizashi
Kabutowari
Sakurafubuki
L. Jadeshell x 16
Stage 4
Yoshimitsu
Rogetsu
Attestation of Legerity
M. Silverpiece x 61
Stage 5
Kikoku
Yoshimitsu
Necropsyche
Demoniac Fragment
Sea Serpent Grotto, Map 3 (C-10)
10,000 Byne Bill x 1
Weapon Upgrade Stage Items Needed Fee
Great Katana
SAM
Stage 1
Ito
None
None
Stage 2
Hayatemaru
Ito
Relic Steel
Siren's Macrame
Tama-Hagane
M. Silverpiece x 3
Stage 3
Oboromaru
Hayatemaru
Tachi
Mikazuki
Kazaridachi
L. Jadeshell x 15
Stage 4
Totsukanotsurugi
Oboromaru
Attestation of Decisiveness
100 Byne Bill x 60
Stage 5
Amanomurakumo
Totsukanotsurugi
Necropsyche
Divine Fragment
Horlais Peak Zone in from Yughott GrottoJ-9
R. Goldpiece x 1
Weapon Upgrade Stage Items Needed Fee
Club
WHM
Stage 1
Relic Maul
None
None
Stage 2
Battering Maul
Relic Maul
Wootz Ingot
Platinum Ingot
Rainbow Cloth
M. Silverpiece x 5
Stage 3
Dynamis Maul
Battering Maul
Warhammer
Holy Maul
Brass Hammer
100 Byne Bill x 16
Stage 4
Gullintani
Dynamis Maul
Attestation of Sacrifice
L. Jadeshell x 62
Stage 5
Mjollnir
Gullintani
Necropsyche
Heavenly Fragment
The Sanctuary of Zi'Tah (H-8)
R. Goldpiece x 1
Weapon Upgrade Stage Items Needed Fee
Staff
BLM
SMN
Stage 1
Relic Staff
None
None
Stage 2
Sage's Staff
Relic Staff
Lancewood Lumber
Pigeon's Blood Ruby
Urushi
L. Jadeshell x 5
Stage 3
Dynamis Staff
Sage's Staff
Ash Staff
Elm Staff
Mahogany Staff
100 Byne Bill x 16
Stage 4
Thyrus
Dynamis Staff
Attestation of Virtue
M. Silverpiece x 62
Stage 5
Claustrum
Thyrus
Necropsyche
Celestial Fragment
Ifrit's Cauldron, Map 7 (H-7) Crater
R. Stripeshell x 1
Weapon Upgrade Stage Items Needed Fee
Marksmanship
RNG
Stage 1
Relic Gun
None
None
Stage 2
Marksman Gun
Relic Gun
Marksman's Oil
Rainbow Cloth
Darksteel Ingot
100 Byne Bill x 5
Stage 3
Dynamis Gun
Marksman Gun
Arquebus
Hellfire
Pirate's Gun
L. Jadeshell x 15
Stage 4
Ferdinand
Dynamis Gun
Attestation of Accuracy
M. Silverpiece x 62
Stage 5
Annihilator
Ferdinand
Necropsyche
Ethereal Fragment
Metalworks - Gunpowder Room
10,000 Byne Bill x 1
Weapon Upgrade Stage Items Needed Fee
Archery
RNG
SAM
Stage 1
Relic Bow
None
None
Stage 2
Wolver Bow
Relic Bow
Behemoth Horn
Lancewood Lumber
Carbon Fiber
M. Silverpiece x 4
Stage 3
Dynamis Bow
Wolver Bow
Power Bow
War Bow
Shigeto Bow
M. Silverpiece x 15
Stage 4
Futatokoroto
Dynamis Bow
Attestation of Transcendence
L. Jadeshell x 61
Stage 5
Yoichinoyumi
Futatokoroto
Necropsyche
Snarled Fragment
Cape Teriggan (H-9) Seashore
R. Goldpiece x 1
Weapon Upgrade Stage Items Needed Fee
Wind Instrument
BRD
Stage 1
Relic Horn
None
None
Stage 2
Pyrrhic Horn
Relic Horn
Mammoth Tusk
Chronos Tooth
Swordbelt +1
L. Jadeshell x 3
Stage 3
Dynamis Horn
Pyrrhic Horn
Horn
Gemshorn
Shofar
100 Byne Bill x 14
Stage 4
Millennium Horn
Dynamis Horn
Attestation of Harmony
M. Silverpiece x 60
Stage 5
Gjallarhorn
Millennium Horn
Necropsyche
Mysterial Fragment
Valley of Sorrows (H-7) Cave in wall
R. Stripeshell x 1
Weapon Upgrade Stage Items Needed Fee
Shield
PLD
Stage 1
Relic Shield
None
None
Stage 2
Bulwark Shield
Relic Shield
Amaltheia Leather
Orichalcum Sheet
Ancient Lumber
100 Byne Bill x 1
M. Silverpiece x 1
L. Jadeshell x 1
Stage 3
Dynamis Shield
Bulwark Shield
Buckler
Round Shield
Koenig Shield
100 Byne Bill x 4
M. Silverpiece x 4
L. Jadeshell x 4
Stage 4
Ancile
Dynamis Shield
Attestation of Invulnerability
100 Byne Bill x 20
M. Silverpiece x 20
L. Jadeshell x 20
Stage 5
Aegis
Ancile
Necropsyche
Supernal Fragment
Carpenters' Landing (H-10)
R. Goldpiece x 1


See Also