Defender: Difference between revisions

From HorizonXI Wiki
No edit summary
Line 13: Line 13:
*When active, the user's [[defense]] is increased by 25% {{Verification}} and [[attack]] is decreased by 25% {{Verification}}.
*When active, the user's [[defense]] is increased by 25% {{Verification}} and [[attack]] is decreased by 25% {{Verification}}.
*Adds cumulative enmity to provoke.  Also adds CE to provoke if warrior is the subjob.
*Adds cumulative enmity to provoke.  Also adds CE to provoke if warrior is the subjob.
*When active, reduces [[Enmity]] loss by {{question}} and increases [[:Category:Shield|shield block rate]] by {{question}}. {{changes}}
**Following the 1.1 version update on 14 April 2023, the Shield Block rate provided is no longer activated when WAR is the player's subjob.
**Following the 1.1 version update on 14 April 2023, the Shield Block rate provided is no longer activated when WAR is the player's subjob.
*Is able to be removed with [[Dispel]] and [[Finale]].
*Is able to be removed with [[Dispel]] and [[Finale]].
== Horizon Changes {{changes}} ==
{{#section:Category:Horizon Changes|Defender}}


| valign="top" width="25%" |
| valign="top" width="25%" |

Revision as of 21:52, 17 October 2023

Defender (Monster) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Defender (Monster).


Job Ability

  • Enhances defense but weakens attacks.
  • Obtained: Warrior Level 25
  • Recast Time: 3:00 (-0:06 with each merit upgrade)
  • Duration: 3:00

Notes/Description

  • When active, the user's defense is increased by 25% Verification Needed and attack is decreased by 25% Verification Needed.
  • Adds cumulative enmity to provoke. Also adds CE to provoke if warrior is the subjob.
    • Following the 1.1 version update on 14 April 2023, the Shield Block rate provided is no longer activated when WAR is the player's subjob.
  • Is able to be removed with Dispel and Finale.

Horizon Changes HorizonXI specific changes

  • Defender has a -25% enmity loss reduction when taking damage and a +10% chance to block with a shield, but for WAR main job only.
    It also adds 250 cumulative enmity (CE) to provoke, when Warrior is set as main job. This number is reduced to +180 for (/WAR).

Macro Syntax

  • /ja Defender <me>