Defender: Difference between revisions
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{{#section:Category:Horizon Changes|Defender}} | {{#section:Category:Horizon Changes|Defender}} | ||
==Macro Syntax== | ==Macro Syntax== | ||
*'''/ja Defender <me>''' | *'''/ja "Defender" <me>''' | ||
[[category:Job Abilities]] | [[category:Job Abilities]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 22:01, 3 November 2023
Defender (Monster) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Defender (Monster).
Job Ability
- Enhances defense but weakens attacks.
- Obtained: Warrior Level 25
- Recast Time: 3:00 (-0:06 with each merit upgrade)
- Duration: 3:00
Notes/Description
- When active, the user's defense is increased by 25% and attack is decreased by 25% .
- Adds cumulative enmity to provoke. Also adds CE to provoke if warrior is the subjob.
- Following the 1.1 version update on 14 April 2023, the Shield Block rate provided is no longer activated when WAR is the player's subjob.
- Is able to be removed with Dispel and Finale.
Horizon Changes
- Defender provides a -25% enmity loss reduction when taking damage (works with /WAR subjob). Additionally gives a +10% chance to block with a shield, but for WAR main job only.
It also adds 250 cumulative enmity (CE) to provoke, when Warrior is set as main job. This number is reduced to +180 for (/WAR).
Macro Syntax
- /ja "Defender" <me>