Chainspell: Difference between revisions
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*Chainspell does NOT prevent spells from being interrupted due to movement. It is difficult (but not impossible) for enemies to interrupt your casting while Chainspell is active. | *Chainspell does NOT prevent spells from being interrupted due to movement. It is difficult (but not impossible) for enemies to interrupt your casting while Chainspell is active. | ||
*Depending on the enemy, it is advisable to have some sort of safeguard against attacks such as [[Sleep (Status Effect)|sleep]]. | *Depending on the enemy, it is advisable to have some sort of safeguard against attacks such as [[Sleep (Status Effect)|sleep]]. | ||
* A common use of [[Chainspell]] is for the Red Mage to use the subjob [[Dark Knight]], giving them access to the spell [[Stun]]. This combination can keep a mob stunned for the full minute and is often used for zergs/dangerous periods of a mob fight. | |||
| changes = | | changes = | ||
| macro = /ja "Chainspell" <me> | | macro = /ja "Chainspell" <me> | ||
}} | }} |
Latest revision as of 11:36, 10 November 2023
Job Ability
Allows rapid spellcasting. |
Job: Red Mage |
Level: 1 |
Recast Time: 2 hours |
Duration: 1 minute |
Notes
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Horizon Changes
None |
Macro Syntax
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