Clear Mind: Difference between revisions

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== Job Trait ==
== Job Trait ==
Raises amount of [[Magic Points|MP]] recovered while healing.
Raises amount of [[Magic Points|MP]] recovered while healing.
== Notes ==
*Each upgrade of this trait increases the amount of [[MP Recovered While Healing]].
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
*Standard recovery of MP per tick while resting without this trait is as follows: +12, +13, +14...
== Horizon Changes {{changes}} ==
{{#section:Category:Horizon Changes|Clear Mind WHM}}
== Equipment that Enhances this Trait ==
*Although no equipment directly enhances [[Clear Mind]], there is equipment that increases your [[MP Recovered While Healing]].
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=== Clear Mind ===
=== Clear Mind ===
'''Obtained:'''  
'''Obtained:'''  
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'''Effect:''' +18 [[MP Recovered While Healing]] '''AND''' +3 to base [[MP Recovered While Healing|hMP]]
'''Effect:''' +18 [[MP Recovered While Healing]] '''AND''' +3 to base [[MP Recovered While Healing|hMP]]
: +33, +40, +47... [[MP]] per [[Tick]]
: +33, +40, +47... [[MP]] per [[Tick]]
 
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== Notes ==
*Each upgrade of this trait increases the amount of [[MP Recovered While Healing]].
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
*Standard recovery of MP per tick while resting without this trait is as follows: +12, +13, +14...
 
== Horizon Changes {{changes}} ==
{{#section:Category:Horizon Changes|Clear Mind WHM}}
 
== Equipment that Enhances this Trait ==
*Although no equipment directly enhances [[Clear Mind]], there is equipment that increases your [[MP Recovered While Healing]].
 
[[Category:Job Traits]]
[[Category:Job Traits]]
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Revision as of 20:10, 14 November 2023

Job Trait

Raises amount of MP recovered while healing.

Notes

  • Each upgrade of this trait increases the amount of MP Recovered While Healing.
  • Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
  • Standard recovery of MP per tick while resting without this trait is as follows: +12, +13, +14...

Horizon Changes HorizonXI specific changes

Equipment that Enhances this Trait

Clear Mind

Obtained:

Effect: +3 MP Recovered While Healing

+15, +19, +23... MP per Tick

Clear Mind II

Obtained:

Effect: +6 MP Recovered While Healing

+18, +22, +26... MP per Tick

Clear Mind III

Obtained:

Effect: +9 MP Recovered While Healing

+21, +25, +29... MP per Tick

Clear Mind IV

Obtained:

Effect: +12 MP Recovered While Healing

+24, +28, +32... MP per Tick

Clear Mind V

Obtained:

Effect: +15 MP Recovered While Healing AND +2 to base hMP

+29, +35, +41... MP per Tick

Clear Mind VI

Obtained:

Effect: +18 MP Recovered While Healing AND +3 to base hMP

+33, +40, +47... MP per Tick