Honor: Difference between revisions
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Potatoking90 (talk | contribs) (Created page with "{{Infobox Monster | image = Honor.jpg | image caption = Honor | job = Paladin | family = Sea Monks | crystal = | weaknesses = {{Water|Water}} | resistances = | immunities = | absorbs = | type = Notorious Monster | subtype = | tier = | title obtained = }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Quicksand Caves |align="center"|70 | | |align="center"|1 |<center>A, H</center> |- !align="center" colspan="12"...") |
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Revision as of 00:24, 2 December 2023
| Honor | |
|---|---|
| Job: | Paladin |
| Family: | Sea Monks |
| Crystal: | None |
| Weak against: | Water |
| Notorious Monster | |
| Zone | Level | Drops | Steal | Spawns | Notes | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Quicksand Caves | 70 | 1 | |||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||
| Spawn Conditions | Companions/Summons |
|---|---|
|
|
| Special Abilities | Passive Traits |
| |
| Further Notes | |
(see testimonials) | |
