Super Jump: Difference between revisions
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(Created page with "==Job Ability== *Performs a super jump. * '''Obtained:''' Dragoon Level 50 * '''Recast Time:''' 3:00 * '''Duration:''' Instant {| border="0" width="100%" | valign="top" width="75%" | ==Notes/Description== *Super Jump does no damage to an enemy. *Has a maximum distance of 12.5'. *Upon usage, user will lose 99% of his/her accumulated enmity during the course of battle. *Doesn't give out any enmity, so if used on an unclaimed mob they won't attack you. Althoug...") Tag: visualeditor-wikitext |
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{{Job Ability | |||
| description = Performs a super jump. | |||
| job = Dragoon | |||
| level = 50 | |||
| recast = 3 minutes | |||
| duration = Instant | |||
| range = 12.5 | |||
| | | notes = *[[Super Jump]] does no damage to an enemy. | ||
*Upon usage, user will lose 99% of their accumulated [[enmity]] during the course of battle. | |||
*[[Super Jump]] does no damage to an enemy | |||
*Upon usage, user will lose 99% of | |||
*Doesn't give out any enmity, so if used on an unclaimed mob they won't attack you. Although when used when you have sight/sound aggro, the mob will wait for you to come back down just as if you had hit it. | *Doesn't give out any enmity, so if used on an unclaimed mob they won't attack you. Although when used when you have sight/sound aggro, the mob will wait for you to come back down just as if you had hit it. | ||
*Does not drop invisible or sneak. | *Does not drop [[invisible]] or [[sneak]]. | ||
*After usage, user will remain in the air for a short time. During this time he/she cannot be targeted by any attacks or abilities, neither ally nor enemy. It is also worth noting that if a COR in your party were to cause a [[Bust (Status Effect)]] on a roll, you would not lose your roll effect like everyone else, if you are still in the air at the time. | *After usage, user will remain in the air for a short time. During this time he/she cannot be targeted by any attacks or abilities, neither ally nor enemy. | ||
<ul><ul><li class="toau">It is also worth noting that if a COR in your party were to cause a [[Bust (Status Effect)]] on a roll, you would not lose your roll effect like everyone else, if you are still in the air at the time.</li></ul></ul> | |||
*Ancient Magic (or any spell cast upon the DRG before use of [[Super Jump]]) will still land, unless you are still in the air when cast ends. | *Ancient Magic (or any spell cast upon the DRG before use of [[Super Jump]]) will still land, unless you are still in the air when cast ends. | ||
*Upon usage, user's Wyvern will perform a similar ability known as [[Super Climb]] which like [[Super Jump]] makes the Wyvern invulnerable for a few seconds. | *Upon usage, user's Wyvern will perform a similar ability known as [[Super Climb]] which like [[Super Jump]] makes the Wyvern invulnerable for a few seconds. | ||
*While [[Spirit Surge]] is in effect, as seen from the enemy target’s position, the closest party member behind the dragoon has his or her enmity reduced by half. | *While [[Spirit Surge]] is in effect, as seen from the enemy target’s position, the closest party member behind the dragoon has his or her enmity reduced by half. | ||
*When [[Spirit Surge]] is used, Super Jump's recast time will be reset to 0:00. | *When [[Spirit Surge]] is used, Super Jump's recast time will be reset to 0:00. | ||
| | | changes = | ||
| macro = /ja "Super Jump" <t> | |||
}} | |||
Latest revision as of 09:27, 15 January 2024
Job Ability
Performs a super jump. |
Job: Dragoon |
Level: 50 |
Recast Time: 3 minutes |
Duration: Instant |
Range: 12.5 yalms |
Notes
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Horizon Changes
None |
Macro Syntax
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