Ifrit: Difference between revisions
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{{Infobox Magic | {{Infobox Summoning Magic | ||
| spell name = Ifrit | | spell name = Ifrit | ||
| spell type = Summoning | | spell type = Summoning | ||
| description = | | description = Summons {{Fire|Ifrit}} to fight by your side. | ||
| macro = /ma "Ifrit" <me> | |||
| element = | | element = Fire | ||
| jobs = Level 1 [[Summoner]] | | jobs = Level 1 [[Summoner]] | ||
| mp = *7 | | mp = *7 | ||
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===[[Blood Pact: Rage]]=== | ===[[Blood Pact: Rage]]=== | ||
{| | {| class="ffxi-table horizon-table table-lg" | ||
! | !Blood Pact | ||
! | !Level | ||
! | !MP | ||
! | !S/T<sup>1</sup> | ||
! | !Description | ||
! | !Comment | ||
|- | |- | ||
|[[Inferno]] | |||
|align="center"|1 | |||
|align="center | |align="center"|LVx2 | ||
|align="center | |align="center"| | ||
|align="center | |align="left"|'''Required MP:''' Caster's level x2. Uses all MP and delivers {{Dark|dark}} elemental damage to enemies within [[Area of Effect|area of effect]]. | ||
|align="left | |align="left"|Available only while [[Astral Flow]] is active. | ||
|align="left | |||
|- | |- | ||
|[[Punch]] | |||
|align="center"|1 | |||
|align="center"|9 | |||
|align="center | |align="center"|S | ||
|align="center | |align="left"|Deals physical damage. | ||
|align="center | |align="left"| | ||
|align="left | |||
|align="left | |||
|- | |- | ||
|[[Fire II (Blood Pact)|Fire II]] | |||
|align="center"|10 | |||
|align="center | |align="center"|24 | ||
|align="center | |align="center"|T | ||
|align="center | |align="left"|Deals {{Fire|fire}} elemental damage. | ||
|align="left | |align="left"| | ||
|align="left | |||
|- | |- | ||
|[[Burning Strike]] | |||
|align="center"|23 | |||
|align="center | |align="center"|48 | ||
|align="center | |align="center"|S | ||
|align="center | |align="left"|Deals {{Fire|fire}} elemental damage. | ||
|align="left | |align="left"|The damage is still considered physical '''(does not work with [[Invincible]] active)''', but the damage can be reduced or increased depending on the target's elemental resistance/weakness. | ||
|align="left | |||
|- | |- | ||
|[[Double Punch]] | |||
|align="center | |align="center"|30 | ||
|align="center | |align="center"|56 | ||
|align="center | |align="center"|S | ||
|align="left | |align="left"|Delivers a twofold attack. | ||
|align="left | |align="left"| | ||
|- | |- | ||
|[[Fire IV (Blood Pact)|Fire IV]] | |||
|align="center"|60 | |||
|align="center | |align="center"|118 | ||
|align="center | |align="center"|T | ||
|align="center | |align="left"|Deals {{Fire|fire}} elemental damage. | ||
|align="left | |align="left"| | ||
|align="left | |||
|- | |- | ||
|[[Flaming Crush]] | |||
|align="center | |align="center"|70 | ||
|align="center | |align="center"|164 | ||
|align="center | |align="center"| | ||
|align="left | |align="left"|Delivers a threefold attack that deals {{Fire|fire}} elemental damage. | ||
|align="left | |align="left"|The damage is still considered physical '''(does not work with [[Invincible]] active)''', but the damage can be reduced or increased depending on the target's elemental resistance/weakness. | ||
|- | |- | ||
|} | |} | ||
===[[Blood Pact: Ward]]=== | ===[[Blood Pact: Ward]]=== | ||
{| | {| class="ffxi-table horizon-table table-lg" | ||
! | !Blood Pact | ||
! | !Level | ||
! | !MP | ||
! | !S/T<sup>1</sup> | ||
! | !Description | ||
! | !Comment | ||
|- | |- | ||
|[[Crimson Howl]] | |||
|align="center"|39 {{Changes|Was changed from level 38 to 39}} | |||
|align="center | |align="center"|84 | ||
|align="center | |align="center"| | ||
|align="center | |align="left"|Enhances [[attack]] of party members within [[Area of Effect|area of effect]] '''(a boost of roughly 10%)'''. (Lasts 180 seconds {{Changes|originally 60 seconds}}) | ||
|align="left | |align="left"|Grants the same status effect as [[Warrior]]'s [[Warcry]]. However, the potency is increased and duration is much longer. | ||
|align="left | |||
|- | |- | ||
|} | |} | ||
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:*[[Trial Size Trial by Fire]] | :*[[Trial Size Trial by Fire]] | ||
<br> | <br> | ||
==Vana'delian Background== | |||
A blazing incarnation wreathed in the flames of retribution. Ifrit aids the [[summoner]] with its command over heat and fire. Ifrit is one of the Celestial Avatars. |
Latest revision as of 21:16, 23 January 2024
Ifrit
Type | Summoning |
---|---|
Description | Summons Ifrit to fight by your side. |
Macro | /ma "Ifrit" <me> |
Cost | *7 MP |
Element | |
Casting Time | 7 seconds |
Recast Time | 30 seconds |
Notes
- * MP cost is initial cast (See Avatar Perpetuation Costs)
Avatar Abilities
Ifrit's Blood Pacts are all Fire-based.
Blood Pact: Rage
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Inferno | 1 | LVx2 | Required MP: Caster's level x2. Uses all MP and delivers dark elemental damage to enemies within area of effect. | Available only while Astral Flow is active. | |
Punch | 1 | 9 | S | Deals physical damage. | |
Fire II | 10 | 24 | T | Deals fire elemental damage. | |
Burning Strike | 23 | 48 | S | Deals fire elemental damage. | The damage is still considered physical (does not work with Invincible active), but the damage can be reduced or increased depending on the target's elemental resistance/weakness. |
Double Punch | 30 | 56 | S | Delivers a twofold attack. | |
Fire IV | 60 | 118 | T | Deals fire elemental damage. | |
Flaming Crush | 70 | 164 | Delivers a threefold attack that deals fire elemental damage. | The damage is still considered physical (does not work with Invincible active), but the damage can be reduced or increased depending on the target's elemental resistance/weakness. |
Blood Pact: Ward
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Crimson Howl | 39 | 84 | Enhances attack of party members within area of effect (a boost of roughly 10%). (Lasts 180 seconds ) | Grants the same status effect as Warrior's Warcry. However, the potency is increased and duration is much longer. |
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.
How to Obtain
Quest:
Vana'delian Background
A blazing incarnation wreathed in the flames of retribution. Ifrit aids the summoner with its command over heat and fire. Ifrit is one of the Celestial Avatars.