Midgardsormr: Difference between revisions

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{| border="0" width="100%"
{{Infobox Monster
|width="50%" align="left" valign="center"|
| image = Midgardsormr.jpg
'''Job:''' [[Black Mage]]<br>
| image caption = Midgardsormr
'''Family:''' [[:Category:Maroliths|Maroliths]]<br>
| job = [[Black Mage]]
'''Crystal:''' none<br>
| family = Maroliths
'''Weak against:''' unknown
| crystal =
 
| weaknesses =
{{Color|NM|Notorious Monster}}
| resistances = 
 
| immunities =
|width="50%" align="center"|
| absorbs =
[[File:Midgardsormr.jpg|thumb]]
| type =
|}
| subtype =  
 
| tier =  
{| border="0" width="100%" cellpadding="0"
| title obtained =
|align="center" BGCOLOR="#ffdead"|
}}
'''Zone'''
[[File:Midgardsormr2.png|thumb]]
|align="center" BGCOLOR="#ffdead"|
{| class="nms horizon-table table-xl"
'''Level'''
!style="padding:1ex"| Zone || Level || Drops || Steal || Spawns || Notes
|align="center" BGCOLOR="#ffdead"|
'''Drops'''
|align="center" BGCOLOR="#ffdead"|
'''Steal'''
|align="center" BGCOLOR="#ffdead"|
'''Spawns'''
|align="center" BGCOLOR="#ffdead"|
'''Notes'''
|-
|-
|align="center" BGCOLOR="#ffd9d9"|
|[[Bibiki Bay - Purgonorgo Isle]] {{changes}}  
[[Bibiki Bay - Purgonorgo Isle]] {{changes}}  
|align="center" |
|align="center" BGCOLOR="#ffd9d9"|
???
???
|align="left" BGCOLOR="#ffd9d9"|
|align="left" |


|align="left" BGCOLOR="#ffd9d9"|
|align="left" |


|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
1{{verification}}
1{{verification}}
|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
{{HPMP|low hp=|high hp=|low mp=|high mp=}}
{{HPMP|low hp=|high hp=|low mp=|high mp=}}
|-
|-
|align="center" colspan="12" BGCOLOR="#ffdead"|
!align="center" colspan="6" |
{{Monster Notes}}
{{Monster Notes}}
|}
|}

Latest revision as of 20:07, 3 February 2024

Job: Black Mage
Family: Maroliths
Crystal: None
Midgardsormr
Midgardsormr2.png
Zone Level Drops Steal Spawns Notes
Bibiki Bay - Purgonorgo Isle HorizonXI specific changes

???

1Verification Needed

??? HP
??? MP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes