Jagidbod of Clan Reaper: Difference between revisions

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(Created page with "{{Infobox Monster | image = Jagidbod of Clan Reaper.jpg | image caption = Jagidbod of Clan Reaper | job = Paladin | family = Orcs | crystal = | weaknesses = {{Water|Water}} | resistances = | immunities = | absorbs = | type = Notorious Monster | subtype = | tier = | title obtained = }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Horlais Peak |align="center"|68 | | |align="center"|1 |align="center"|A, L, S, S...")
 
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| family = Orcs
| family = Orcs
| crystal =  
| crystal =  
| weaknesses = {{Water|Water}}
| weaknesses = {{element|Water}}
| resistances =
| resistances =
| immunities =
| immunities =
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  |Spawn Conditions  = *Fought in the battlefield event for San d'Oria Mission 7-2: [[The Secret Weapon]].
  |Spawn Conditions  = *Fought in the battlefield event for San d'Oria Mission 7-2: [[The Secret Weapon]].
  |Companions-Summons =
  |Companions-Summons =
*[[Darokbok of Clan Reaper]]
*[[Derakbak of Clan Wolf]]
*[[Derakbak of Clan Wolf]]
*[[Jagidbod of Clan Reaper]]
*[[Wolf Clan Warmachine]]  
*[[Wolf Clan Warmachine]]  
*[[Reaper Clan Warmachine]]  
*[[Reaper Clan Warmachine]]  

Latest revision as of 12:13, 4 February 2024

Jagidbod of Clan Reaper
Jagidbod of Clan Reaper
Job: Paladin
Family: Orcs
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against: Water Water
Resistant to:
Immune to:
Absorbs:
Notorious Monster
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Horlais Peak 68 1 A, L, S, Sc
~4,000 HP
Batallia Downs (S)
East Ronfaure (S)
Jugner Forest (S)
La Vaule (S)
Southern San d'Oria (S)
The Eldieme Necropolis (S)
Vunkerl Inlet (S)
Castle Zvahl Baileys (S)
Castle Zvahl Keep (S)

Union Spoils:

1 A, L, T(S), Sc
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
Special Abilities Passive Traits
  • N/A
Further Notes
  • Refer to the mission pages for more information.

(see testimonials)

  • Campaign version emerges when his warmachine is destroyed. Seems to either have extremely low DEF or just takes greater damage than normal. Seems to have high critical rate too.