Honor: Difference between revisions

From HorizonXI Wiki
(Created page with "{{Infobox Monster | image = Honor.jpg | image caption = Honor | job = Paladin | family = Sea Monks | crystal = | weaknesses = {{Water|Water}} | resistances = | immunities = | absorbs = | type = Notorious Monster | subtype = | tier = | title obtained = }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Quicksand Caves |align="center"|70 | | |align="center"|1 |<center>A, H</center> |- !align="center" colspan="12"...")
 
mNo edit summary
 
Line 5: Line 5:
| family = Sea Monks
| family = Sea Monks
| crystal =  
| crystal =  
| weaknesses = {{Water|Water}}
| weaknesses = {{element|Water}}
| resistances =
| resistances =
| immunities =
| immunities =
Line 40: Line 40:
*Refer to the [[Coming of Age|mission]] pages for more information.
*Refer to the [[Coming of Age|mission]] pages for more information.
}}
}}
[[category:Bestiary]][[category:Sea Monks]][[category:Notorious Monsters]]

Latest revision as of 17:45, 4 February 2024

Job: Paladin
Family: Sea Monks
Crystal: None
 
Weak against: Water Water
 
Notorious Monster
Honor
Zone Level Drops Steal Spawns Notes
Quicksand Caves 70 1
A, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
  • Fought in the battlefield event for San d'Oria Mission 8-1: Coming of Age.
Special Abilities Passive Traits
  • N/A
Further Notes
  • Refer to the mission pages for more information.

(see testimonials)