One Inch Punch: Difference between revisions
From HorizonXI Wiki
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| element = None | | element = None | ||
| skillchain property = Compression | | skillchain property = Compression | ||
| effect by tp = Ignores Target's Defense | |||
| effect by tp 1 = 0% | |||
| effect by tp 2 = 30% | |||
| effect by tp 3 = 50% | |||
| modifiers = [[VIT]]:40% | | modifiers = [[VIT]]:40% | ||
| damage multiplier 1 = 1.00 | | damage multiplier 1 = 1.00 |
Latest revision as of 23:16, 8 February 2024
Overview
Name: | One Inch Punch |
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Weapon Type: | Hand-to-Hand |
Weapon Skill Type: | Physical |
Skill Level: | 75 (Monks and Puppetmasters only) |
Description: | Delivers an attack that ignores target's defense. Amount ignored varies with TP. |
Sneak Attack: | Will stack with Sneak Attack. |
Aligned with: |
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Notes: Amount of defense ignored is: 0% at 1000 TP, 30% at 2000 TP and 50% at 3000 TP.
Properties
Skillchains | Compression |
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Modifiers: | VIT:40% |
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Horizon Changes
None
Levels
- One Inch Punch is only natively available to Monks and Puppetmasters. While other jobs can obtain the required 75 Hand-to-Hand skill, they must use either Monk or Puppetmaster as their support job in order to gain access to One Inch Punch.
- Hand-to-Hand skill level 75 is obtainable by the following jobs at these corresponding levels:
Job | Rating | Level |
---|---|---|
Monk | A+ | 24 |
Puppetmaster | A+ | 24 |
Dancer | D | 28 |
Warrior | D | 28 |
Thief | E | 30 |
Ninja | E | 30 |