Bloody Beetle: Difference between revisions
From HorizonXI Wiki
(Created page with "Category:BestiaryCategory:Beetles {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' {{Information Needed}}<br> '''Family:''' Beetles<br> '''Crystal:''' {{Earth|Earth}} {{verification}}<br> '''Weak against:''' {{Wind|Wind}}, {{Ice|Ice}}, {{Light|Light}} {{verification}} |width="50%" align="center|thumb|Bloody Beetle |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |- BGCOLO...") |
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{{Infobox Monster | |||
| image = BloodyBeetle.png | |||
| | | image caption = Bloody Beetle | ||
| job = | |||
| family = Beetles | |||
| crystal = Earth | |||
| weaknesses = {{element|Wind}} {{element|Ice}} {{element|Light}} {{verification}} | |||
| | | resistances = | ||
|} | | immunities = | ||
{| | | absorbs = | ||
| type = | |||
| subtype = | |||
| tier = | |||
| title obtained = | |||
}} | |||
{| class="mobs horizon-table table-xl" | |||
! Zone || Level || Drops || Steal || Spawns || Notes | ! Zone || Level || Drops || Steal || Spawns || Notes | ||
|- | |- | ||
|[[Western Altepa Desert]]<br>{{changes}} <small>''HorizonXI custom mob''</small> | |||
|align="center"|53 - 56 | |align="center"|53 - 56 | ||
| | | | ||
* | *{{question}} | ||
| | | | ||
* | *{{question}} | ||
|align="center"|7 {{verification}}<br>''Respawn: 5 minutes'' {{verification}} | |align="center"|7 {{verification}}<br>''Respawn: 5 minutes'' {{verification}} | ||
|align="center"|L, H<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} | |align="center"|L, H<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} | ||
|- | |- | ||
! colspan="6" | | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} |
Latest revision as of 18:37, 16 February 2024
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Western Altepa Desert HorizonXI custom mob |
53 - 56 | 7 Respawn: 5 minutes |
L, H ??? HP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |