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Chocoboleech: Difference between revisions
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Earldiggity (talk | contribs) (Created page with "{| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' <br> '''Family:''' Leech<br> '''Crystal:''' <font color="blue">'''Water'''</font><br> '''Weak to:''' {{Light|Light}} <font color="red">'''Notorious Monster'''</font> |width="50%" align="center"| thumb|Chocoboleech |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Zone''' |align="center" BGCOLO...") |
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{| | {{Infobox Monster | ||
| | | image = | ||
| image caption = Chocoboleech | |||
| job = | |||
| family = Leeches | |||
| crystal = Water | |||
| weaknesses = {{element|Light}} | |||
| resistances = | |||
| | | immunities = | ||
| absorbs = | |||
| type = Notorious Monster | |||
{| | | subtype = | ||
| tier = | |||
| title obtained = | |||
| | }} | ||
{| class="nms horizon-table table-xl" | |||
| | ! Zone || Level || Drops || Steal || Spawns || Notes | ||
| | |||
| | |||
| | |||
|- | |- | ||
|align="left | |align="left" | | ||
[[Dangruf Wadi]] | [[Dangruf Wadi]] | ||
|align="center | |align="center" | | ||
24-25 | 24-25 | ||
|align="left | |align="left" | | ||
*[[Gassan]] | *[[Gassan]] {{Hxi Drop Rate|100%}} | ||
|align="left | |align="left" | | ||
<!--Add Items Stolen Here--> | <!--Add Items Stolen Here--> | ||
|align="center | |align="center"| | ||
1 | 1 | ||
|align="center | |align="center"| | ||
A, L | A, L | ||
|- | |- | ||
!align="center" colspan="6"| | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} | ||
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:*Has about 1000-1200 HP. | :*Has about 1000-1200 HP. | ||
:*Has an innate "Additional Effect: Water Damage" on ''all'' standard attacks (which cannot be [[dispel|dispelled]]). | :*Has an innate "Additional Effect: Water Damage" on ''all'' standard attacks (which cannot be [[dispel|dispelled]]). | ||
Latest revision as of 23:19, 23 February 2024
|
|
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
24-25 |
1 |
A, L | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Spawned by trading one Vial of Fresh Blood to an ??? which rotates between one of the following locations:
- (F-8)/(F-9)
- (E-10)
- (J-6)
- Has about 1000-1200 HP.
- Has an innate "Additional Effect: Water Damage" on all standard attacks (which cannot be dispelled).