Balor: Difference between revisions
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|Further Notes =* After the NM has been spawned, it can be respawned by trading another [[Fomor Codex]]. This will require gaining more [[Fomor Hate]], however; the character who spawns the NM will have their hate for spawning this set back to the lowest level. The [[Fomor Hate]] required to spawn this NM is also reduced automatically over time. | |Further Notes =* After the NM has been spawned, it can be respawned by trading another [[Fomor Codex]]. This will require gaining more [[Fomor Hate]], however; the character who spawns the NM will have their hate for spawning this set back to the lowest level. The [[Fomor Hate]] required to spawn this NM is also reduced automatically over time. | ||
}} | }} | ||
[[Category:Bestiary]][[Category:Fomors]][[Category:Notorious Monsters]] | |||
Revision as of 21:53, 28 February 2024
| Balor | |
|---|---|
| Job: | Ranger/Samurai |
| Family: | Fomors |
| Crystal: | Dark |
| Weak against: | Light |
| Notorious Monster | |
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Sacrarium | 59 |
|
|
1 | A, H, HP ??? HP |
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
| Spawn Conditions | Companions/Summons |
|---|---|
|
|
| Special Abilities | Passive Traits |
| |
| Further Notes | |
(see testimonials) | |

