Requiem: Difference between revisions

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(Created page with "__NOTOC__ <div class="toau"> :'''''Did you want Requiem (Mission)?''''' ---- </div> Requiem is a type of Enfeebling Song used by Bards. It inflicts Damage Over Time on an enemy, similar to a Poison effect. == Notes == *Requiem is Light element, meaning it tends to succeed more against creatures of darkness, or other targets susceptible to Light element. *It is an :Category:Enfeebling...")
 
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|[[Requiem]] +2
|[[Requiem]] +2
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|[[Hamelin Flute]] {{rare2}}
|[[Hamelin Flute]] {{rare}}
|58
|58
|[[Charisma]] +2, [[Evasion]] +3, [[Requiem]] +2
|[[Charisma]] +2, [[Evasion]] +3, [[Requiem]] +2

Latest revision as of 07:30, 3 May 2024

Did you want Requiem (Mission)?

Requiem is a type of Enfeebling Song used by Bards. It inflicts Damage Over Time on an enemy, similar to a Poison effect.

Notes

  • Requiem is Light element, meaning it tends to succeed more against creatures of darkness, or other targets susceptible to Light element.
  • It is an Enfeebling Song, meaning that only one Requiem effect can be in place on a target at any given time. Additional Requiems on one target will not combine.
  • Fun fact: Currently, Requiem has the distinction of being the only spell family with a 6th tier that players are able to use. Spell families that take second place with 5 usable tiers are Cure, Paeon, Protectra, and Shellra.

Songs are learned by Bards only, at the following levels:

7: Foe Requiem
17: Foe Requiem II
37: Foe Requiem III
47: Foe Requiem IV
57: Foe Requiem V
67: Foe Requiem VI
Name Lvl Effects
Flute +1 1 Requiem +1
Flute +2 1 HP +5, Requiem +1
Siren Flute 23 Requiem +2
Hamelin Flute Rare 58 Charisma +2, Evasion +3, Requiem +2
Shofar 68 HP +15, Requiem +2
Shofar +1 68 HP +20, Requiem +3
Requiem Flute 72 Requiem +4
Millennium Horn 75 In Dynamis: CHR +3, All Songs +2
Gjallarhorn 75 CHR +4, All Songs +2, Singing Skill +10, Wind Instrument Skill +10