Beastmaster: Difference between revisions
From HorizonXI Wiki
(Axe Skill cap changed to reflect A- as per era.) Tag: visualeditor |
No edit summary Tag: visualeditor-wikitext |
||
Line 1: | Line 1: | ||
[[ | __NOTOC__ | ||
[[Category:Jobs]] | |||
[[Image:Mandy BST noBG.png|right]] | |||
{| class=" | {| class="ffxi-table" style="background:#000000; text-align: center; width: min(100%,400px);" | ||
! colspan="2" |'''Beastmaster''' | |||
|- | |- | ||
! width="50%" |'''Abbreviation:''' | |||
| width=" | | width="50%" |BST | ||
|- | |- | ||
! '''Expansion Pack:''' | |||
|Final Fantasy XI | |Final Fantasy XI | ||
|- | |- | ||
| | ! '''How to Unlock:''' | ||
|[[Path of the Beastmaster ( | |[[Chocobo's Wounds]]<br>[[Save My Son]]<br>[[Path of the Beastmaster]] | ||
|- | |||
! '''Page Contents:''' | |||
| [[#Job Abilities|Abilities]]<br>[[#Pet Commands|Pet Commands]]<br>[[#Melee Skills|Skills]]<br>[[#Merits|Merits]]<br>[[#Job Specific Equipment|Equipment]]<br>[[#Guides|Guides]] | |||
|} | |||
<br> | |||
Available after completing the quests [[Save My Son]] and [[Path of the Beastmaster]], these experts in monster research have trained tirelessly to communicate with, and even control the animals of [[Vana'diel]]. Based on their [[Beast Strength Chart|knowledge of beasts]], Beastmasters (BST) can [[charm]] the beasts of Vana'diel to fight alongside them or obtain items that summon beasts called [[:Category:Familiars|Familiars]] through the [[Call Beast]] job ability. | |||
Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster [[parties]]. In a conventional party, a Beastmaster will most frequently fill the roles of [[Damage Dealer|damage dealer]] and [[puller]], and augment their damage with [[Jug Pets|"Jug Pets"]]. | |||
<br> | |||
{| width="100%" cellpadding="5" | |||
| width="50%" valign="top" align="left" | | |||
== Job Abilities == | |||
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | |||
! width="25%" |Level | |||
! width="75%" |Name | |||
|- | |||
| style="border-color: #ee6a6a;" |1 | |||
| style="border-color: #ee6a6a;" |[[Familiar]] | |||
|- | |||
| style="border-color: #ee6a6a;" |1 | |||
| style="border-color: #ee6a6a;" |[[Charm]] | |||
|- | |||
| style="border-color: #ee6a6a;" |10 | |||
| style="border-color: #ee6a6a;" |[[Gauge]] | |||
|- | |||
| style="border-color: #ee6a6a;" |12 | |||
| style="border-color: #ee6a6a;" |[[Reward]] | |||
|- | |||
| style="border-color: #ee6a6a;" |23 | |||
| style="border-color: #ee6a6a;" |[[Call Beast]] | |||
|- | |||
| style="border-color: #ee6a6a;" |23 | |||
| style="border-color: #ee6a6a;" |[[Bestial Loyalty]] {{Changes }} | |||
|- | |||
| style="border-color: #ee6a6a;" |30 | |||
| style="border-color: #ee6a6a;" |[[Tame]] | |||
|- | |- | ||
| | <!--| style="border-color: #ee6a6a;" |? | ||
| style="border-color: #ee6a6a;" |[[Feral Howl]] | |||
|- | |||
{| class=" | | style="border-color: #ee6a6a;" |? | ||
! | | style="border-color: #ee6a6a;" |[[Killer Instinct]]--> | ||
|} | |||
| width="50%" valign="top" align="left" | | |||
== Job Traits == | |||
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | |||
! width="25%" |Level | |||
! width="75%" |Name | |||
|- | |- | ||
| style="border-color: #59c1ff;" |1 | | style="border-color: #59c1ff;" |1 | ||
Line 53: | Line 100: | ||
| style="border-color: #59c1ff;" |[[Beast Healer]]--> | | style="border-color: #59c1ff;" |[[Beast Healer]]--> | ||
|- | |- | ||
|} | |} | ||
|} | |||
<br> | |||
==Pet Commands== | {| width="100%" cellpadding="5" | ||
{| class=" | | width="50%" valign="top" align="left" | | ||
== Pet Commands == | |||
! | {| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | ||
! | ! width="25%" |Level | ||
! width="75%" |Command | |||
|- | |- | ||
| style="border-color: #9f7fde;" |1 | | style="border-color: #9f7fde;" |1 | ||
Line 115: | Line 128: | ||
| style="border-color: #9f7fde;" |35 | | style="border-color: #9f7fde;" |35 | ||
| style="border-color: #9f7fde;" |[[Leave]] | | style="border-color: #9f7fde;" |[[Leave]] | ||
| | |} | ||
|}< | |} | ||
<br> | |||
== | {| width="100%" cellpadding="5" | ||
| width="50%" valign="top" align="left" | | |||
== | == Melee Skills == | ||
{| class=" | {| class="skill-table" align="left" style="background:#000000; text-align: center; width: 100%; cellpadding="2" | ||
! width="30%" |Skill | |||
! width="30% | ! width="15%" |Rank | ||
! width="15% | ! width="15%" |37 | ||
! width="15% | ! width="15%" |75 | ||
! width="15% | |||
|- | |- | ||
| style="border-color: #fd5b7e;" |Axe | | style="border-color: #fd5b7e;" |[[:Category:Axes|Axe]] | ||
| style="border-color: #fd5b7e;" |A- | | style="border-color: #fd5b7e;" |A- | ||
| style="border-color: #fd5b7e;" |114 | | style="border-color: #fd5b7e;" |114 | ||
| style="border-color: #fd5b7e;" |269 | | style="border-color: #fd5b7e;" |269 | ||
|- | |- | ||
| style="border-color: #fd5b7e;" |Scythe | | style="border-color: #fd5b7e;" |[[:Category:Scythes|Scythe]] | ||
| style="border-color: #fd5b7e;" |B- | | style="border-color: #fd5b7e;" |B- | ||
| style="border-color: #fd5b7e;" |109 | | style="border-color: #fd5b7e;" |109 | ||
| style="border-color: #fd5b7e;" |240 | | style="border-color: #fd5b7e;" |240 | ||
|- | |- | ||
| style="border-color: #fd5b7e;" |Dagger | | style="border-color: #fd5b7e;" |[[:Category:Daggers|Dagger]] | ||
| style="border-color: #fd5b7e;" |C+ | | style="border-color: #fd5b7e;" |C+ | ||
| style="border-color: #fd5b7e;" |105 | | style="border-color: #fd5b7e;" |105 | ||
| style="border-color: #fd5b7e;" |230 | | style="border-color: #fd5b7e;" |230 | ||
|- | |- | ||
| style="border-color: #fd5b7e;" |Club | | style="border-color: #fd5b7e;" |[[:Category:Clubs|Club]] | ||
| style="border-color: #fd5b7e;" |D | | style="border-color: #fd5b7e;" |D | ||
| style="border-color: #fd5b7e;" |101 | | style="border-color: #fd5b7e;" |101 | ||
| style="border-color: #fd5b7e;" |210 | | style="border-color: #fd5b7e;" |210 | ||
|- | |- | ||
| style="border-color: #fd5b7e;" |Sword | | style="border-color: #fd5b7e;" |[[:Category:Swords|Sword]] | ||
| style="border-color: #fd5b7e;" |E | | style="border-color: #fd5b7e;" |E | ||
| style="border-color: #fd5b7e;" |94 | | style="border-color: #fd5b7e;" |94 | ||
| style="border-color: #fd5b7e;" |200 | | style="border-color: #fd5b7e;" |200 | ||
|} | |} | ||
==== | | width="50%" valign="top" align="left" | | ||
{| class=" | == Ranged Skills == | ||
{| class="skill-table" align="right" style="background:#000000; text-align: center; width: 100%; cellpadding="2" | |||
! width="30%" |Skill | |||
! width="15%" |Rank | |||
! width="15%" |37 | |||
! width="15%" |75 | |||
|- | |- | ||
|N/A | |||
| | |||
! width="15%" | | | ||
! width="15% | | | ||
|} | |||
|} | |||
{| width="100%" cellpadding="5" | |||
| width="50%" valign="top" align="left" | | |||
== Defensive Skills == | |||
{| class="skill-table" style="background:#000000; text-align: center; width: 100%; cellpadding="2" | |||
! width="30%" |Skill | |||
! width="15%" |Rank | |||
! width="15%" |37 | |||
! width="15%" |75 | |||
|- | |- | ||
| style="border-color: #fd5b7e;" |Evasion | | style="border-color: #fd5b7e;" |[[Evasion]] | ||
| style="border-color: #fd5b7e;" |C | | style="border-color: #fd5b7e;" |C | ||
| style="border-color: #fd5b7e;" |105 | | style="border-color: #fd5b7e;" |105 | ||
| style="border-color: #fd5b7e;" |225 | | style="border-color: #fd5b7e;" |225 | ||
|- | |- | ||
| style="border-color: #fd5b7e;" |Parrying | | style="border-color: #fd5b7e;" |[[Parrying]] | ||
| style="border-color: #fd5b7e;" |C | | style="border-color: #fd5b7e;" |C | ||
| style="border-color: #fd5b7e;" |105 | | style="border-color: #fd5b7e;" |105 | ||
| style="border-color: #fd5b7e;" |225 | | style="border-color: #fd5b7e;" |225 | ||
|- | |- | ||
| style="border-color: #fd5b7e;" |Shield | | style="border-color: #fd5b7e;" |[[:Category:Shields|Shield]] | ||
| style="border-color: #fd5b7e;" |E | | style="border-color: #fd5b7e;" |E | ||
| style="border-color: #fd5b7e;" |94 | | style="border-color: #fd5b7e;" |94 | ||
| style="border-color: #fd5b7e;" |200 | | style="border-color: #fd5b7e;" |200 | ||
|} | |} | ||
== | |||
{| | | width="50%" valign="top" align="left" | | ||
== Magic Skills == | |||
{| class="skill-table" style="background:#000000; text-align: center; width: 100%; cellpadding="2" | |||
! width="30%" |Skill | |||
! width="15%" |Rank | |||
! width="15%" |37 | |||
! width="15%" |75 | |||
|- | |- | ||
|N/A | |||
| | |||
| | |||
| | | | ||
===Group 1 === | |} | ||
{| class=" | |} | ||
<br> | |||
== Merits == | |||
=== Group 1 Merits === | |||
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%"; | |||
! width="40%" |Name | |||
! width="60%" |Description | |||
|- | |- | ||
|[[Killer Effects]] | |||
| +1% increase to the rate of [[Killer Effects|intimidating]] opponents per upgrade {{Verification}} | |||
|- | |- | ||
| | |[[Reward Recast]] | ||
| | | -3 seconds per upgrade {{Verification}} | ||
|- | |- | ||
| | |[[Call Beast Recast]] | ||
| | | -10 seconds per upgrade {{Verification}} | ||
|- | |- | ||
| | |[[Sic Recast]] | ||
| | | -2 seconds to [[Sic]] and [[Ready]] per upgrade {{Verification}} | ||
|- | |- | ||
| | |[[Tame Recast]] | ||
| -20 seconds per upgrade {{Verification}} | |||
|} | |||
| style="background:# | === Group 2 Merits === | ||
* Currently unavailable on Horizon. | |||
<!--Currently not active on Horizon. Remove when required. | |||
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%"; | |||
! width="40%" |Name | |||
! width="60%" |Description | |||
|- | |||
|[[Feral Howl]] | |||
| | |||
|- | |||
|[[Killer Instinct]] | |||
| | |||
|- | |- | ||
| | |[[Beast Affinity]] | ||
| | |||
|- | |- | ||
|[[Beast Healer]] | |||
| | |||
|}--> | |||
<br> | |||
== Job Specific Equipment == | |||
<!--Leave hidden unless needed.=== Horizon Specific Equipment === | |||
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="74%"; | |||
! width="8%" |Level | |||
! width="12%" |Type | |||
! width="20%" |Name | |||
! width="35%" |Stats | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
<br>--> | |||
{| width="100%" cellpadding="5" | |||
| width="40%" valign="top" align="left" | | |||
=== Artifact Armor === | |||
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | |||
!class="skill-table" |[[Beast Armor Set|Beast Armor]] | |||
|- | |||
|[[Image:Barbaroi axe.png|366x104px]] | |||
|- | |||
|[[Image:BST AF feet.jpg|366x104px]] | |||
|- | |||
|[[Image:BST AF hands.jpg|366x104px]] | |||
|- | |- | ||
| | |[[Image:BST AF head.jpg|366x104px]] | ||
|- | |- | ||
|[[Image:BST AF body.jpg|366x104px]] | |||
|- | |- | ||
| | |[[Image:BST AF legs.jpg|366x104px]] | ||
| style="background:# | |} | ||
| width="40%" valign="top" align="left" | | |||
=== Artifact Armor +1 === | |||
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | |||
!class="skill-table" |[[Beast Armor +1 Set|Beast Armor +1]] | |||
|- | |- | ||
| | |[[Image:BST AF feet +1.jpg|366x104px]] | ||
|- | |- | ||
| | |[[Image:BST AF hands +1.jpg|366x104px]] | ||
|- | |- | ||
| | |[[Image:BST AF head +1.jpg|366x104px]] | ||
|- | |- | ||
| | |[[Image:BST AF body +1.jpg|366x104px]] | ||
|- | |- | ||
|[[Image:BST AF legs +1.jpg|366x104px]] | |||
|} | |||
| width="20%" valign="top" align="center" | | |||
<br> | |||
[[File:BST Artifact.png|thumb]] | |||
|} | |} | ||
== | {| width="100%" cellpadding="5" | ||
| width="40%" valign="top" align="left" | | |||
=== | === Relic Armor === | ||
{| class=" | {| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | ||
!class="skill-table" |[[Monster Armor Set|Monster Armor]] | |||
|- | |- | ||
|[[Image:BST Relic waist.jpg|366x104px]] | |||
|- | |- | ||
| | |[[Image:BST Relic head.jpg|366x104px]] | ||
|- | |- | ||
| | |[[Image:BST Relic body.jpg|366x104px]] | ||
|- | |- | ||
| | |[[Image:BST Relic legs.jpg|366x104px]] | ||
|- | |- | ||
| | |[[Image:BST Relic feet.jpg|366x104px]] | ||
|- | |- | ||
| | |[[Image:BST Relic hands.jpg|366x104px]] | ||
|} | |} | ||
| width="40%" valign="top" align="left" | | |||
===Relic Armor | === Relic Armor +1 === | ||
{| class=" | {| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | ||
!class="skill-table" |[[Monster Armor +1 Set|Monster Armor +1]] | |||
|- | |||
|[[Image:BST Relic head +1.jpg|366x104px]] | |||
|- | |- | ||
|[[Image:BST Relic body +1.jpg|366x104px]] | |||
|- | |- | ||
| | |[[Image:BST Relic legs +1.jpg|366x104px]] | ||
| | |||
|- | |- | ||
| | |[[Image:BST Relic feet +1.jpg|366x104px]] | ||
| | |||
|- | |- | ||
| | |[[Image:BST Relic hands +1.jpg|366x104px]] | ||
| | |} | ||
|< | | width="20%" valign="bottom" align="center" | | ||
| | <br> | ||
[[File:BST Relic Armor.png|thumb]] | |||
|} | |||
{| width="50%" cellpadding="5" | |||
| width="100%" valign="top" align="left" | | |||
=== Relic Weapon === | |||
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | |||
!class="skill-table" |Name of Weapon | |||
|- | |- | ||
| | |[[Image:Guttler.png|366x104px]] | ||
|} | |||
| | |||
| | |||
|} | |} | ||
<br> | |||
== Guides == |
Revision as of 14:00, 30 March 2023
Beastmaster | |
---|---|
Abbreviation: | BST |
Expansion Pack: | Final Fantasy XI |
How to Unlock: | Chocobo's Wounds Save My Son Path of the Beastmaster |
Page Contents: | Abilities Pet Commands Skills Merits Equipment Guides |
Available after completing the quests Save My Son and Path of the Beastmaster, these experts in monster research have trained tirelessly to communicate with, and even control the animals of Vana'diel. Based on their knowledge of beasts, Beastmasters (BST) can charm the beasts of Vana'diel to fight alongside them or obtain items that summon beasts called Familiars through the Call Beast job ability.
Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster parties. In a conventional party, a Beastmaster will most frequently fill the roles of damage dealer and puller, and augment their damage with "Jug Pets".
Job Abilities
|
Job Traits
|
Pet Commands
|
Melee Skills
|
Ranged Skills
|
Defensive Skills
|
Magic Skills
|
Merits
Group 1 Merits
Name | Description |
---|---|
Killer Effects | +1% increase to the rate of intimidating opponents per upgrade |
Reward Recast | -3 seconds per upgrade |
Call Beast Recast | -10 seconds per upgrade |
Sic Recast | -2 seconds to Sic and Ready per upgrade |
Tame Recast | -20 seconds per upgrade |
Group 2 Merits
- Currently unavailable on Horizon.
Job Specific Equipment
Relic Armor
|
Relic Armor +1
|
|
Relic Weapon
|