- Using Tame on a mob that has not become aggressive will make it more susceptible to charm.
- Using Tame on an aggressive mob may cause the target to stop attacking immediately and go back to its natural state.
- The ability can be resisted. The success rate of Tame is determined by comparing your INT to the target's INT.
- code in ASB is
- local resist = applyResistanceAbility(player, target, xi.magic.ele.NONE, xi.skill.NONE, player:getStat(xi.mod.INT) - target:getStat(xi.mod.INT)) if resist <= 0.25 then
- Tame can only be used on mobs that can be charmed. Using Tame on uncharmable mobs will have no effect.
- Tame will have no effect if another player is on the mob's enmity list.
- Tame may be used on a mob that has become aggressive to another player if that player has not performed an action against it.
- Tame will have a lower success rate if the target's HP is considerably low.
- Tame will have no effect on the mob if the Beastmaster already has a pet.
- Tame cannot be used on another player's mob where Charm has failed, only your own.
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