Hundredscar Hajwaj: Difference between revisions
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(Created page with "{| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' Warrior<br> '''Family:''' Orcs<br> '''Crystal:''' {{Fire|Fire}}<br> '''Weak to:''' {{Water|Water}} {{Color|NM|Notorious Monster}} |width="50%" align="center"| thumb|Hundredscar Hajwaj |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Zone''' |align="center" BGCOLOR="#ffdead"| '''Level'''...") |
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{| | {{Infobox Monster | ||
| | | image = Hundredscarhajwaj.png | ||
| image caption = Hundredscar Hajwaj | |||
| job = [[Warrior]] | |||
| family = Orcs | |||
| crystal = Fire | |||
| weaknesses = {{element|Water}} | |||
| resistances = | |||
| immunities = | |||
| | | absorbs = | ||
| type = Notorious Monster | |||
| subtype = | |||
{| | | tier = | ||
| spawn = Lottery | |||
| title obtained = | |||
| | }} | ||
{| class="nms horizon-table table-xl" | |||
| | ! Zone || Level || Drops || Steal || Spawns || Notes | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | |||
[[Fort Ghelsba]] | [[Fort Ghelsba]] | ||
|align="center | |align="center" | | ||
11-13 | 11-13 | ||
| | |||
*[[Coarse Leggings]] {{ | *[[Coarse Leggings]] {{Hxi Drop Rate|100%}} | ||
*[[Wild Cudgel]] {{ | *[[Wild Cudgel]] {{Hxi Drop Rate|asb=50/1000|0|0}} | ||
*{{Gil Dropped|31|40}} <!-- Please Note, Gil is divided among party members. --> | *{{Gil Dropped|31|40}} <!-- Please Note, Gil is divided among party members. --> | ||
|align="left | |align="left" | | ||
*[[Beastcoin]] | *[[Beastcoin]] | ||
*{{Gil Mugged}} | *{{Gil Mugged}} | ||
|align="center | |align="center" | | ||
1 | 1 | ||
|align="center | |align="center" | | ||
A, L, S | A, L, S | ||
|- | |- | ||
!align="center" colspan="6"| | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} | ||
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|} | |} | ||
--> | --> | ||
Latest revision as of 20:42, 17 September 2024
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
11-13 |
|
|
1 |
A, L, S | |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Lottery Spawn from the 3 Orcs around G-9.
- Special Attacks: Mighty Strikes