Leviathan: Difference between revisions

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(Created page with "{{Otheruses|the summoning spell}} __NOTOC__{{Collapse Sections}}{{Infobox Magic | spell name = Leviathan | spell type = Summoning | description = Summons Leviathan to fight by your side | element = Water | jobs = Level 1 Summoner | mp = 7 | casting time = 5 | recast time = 5 }} 200px|Leviathan ==Notes== thumb|Leviathan artwork by Redkitty *Leviathan is subject to a perpetuation cost based on the level of...")
 
 
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[[Category:Summoning Magic]]
{{Otheruses|the summoning spell}}
{{Otheruses|the summoning spell}}
__NOTOC__{{Collapse Sections}}{{Infobox Magic
__NOTOC__
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<div class="flex-container-item-2">
[[File:Leviathan.png|Left|945x603px]]
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{{Infobox Summoning Magic
| spell name = Leviathan
| spell name = Leviathan
| spell type = Summoning
| spell type = Summoning
| description = Summons Leviathan to fight by your side
| description = Summons {{Water|Leviathan}} to fight by your side
| macro = /ma "Leviathan" <me>
| element = Water
| element = Water
| jobs = Level 1 [[Summoner]]
| jobs = Level 1 [[Summoner]]
| mp = 7
| mp = *7
| casting time = 5
| casting time = 7
| recast time = 5
| recast time = 30
}}
}}
[[File:Smn leviathan.png|200px|Leviathan]]
</div></div>
==Notes==
==Notes==
[[File:Smn leviathan_Redkitty.png|thumb|Leviathan artwork by Redkitty]]
* * MP cost is ''initial cast'' (See [[Avatar Perpetuation Cost]]s)
*Leviathan is subject to a perpetuation cost based on the level of the Summoner. See [[Avatar Perpetuation Cost]].
*Resistant to {{Fire|fire}}- and {{Water|water}}-based damage and enfeebling effects, including a very high resistance to [[Status Effect: Amnesia|amnesia]].
**Leviathan's perpetuation cost starts at 3 MP/3s at level 1, becoming {{Information Needed}}MP/3s at level 75, before Refresh or Auto-Refresh effects.
*Weak against {{Lightning|lightning}}-based damage and enfeebling effects.
<!--
*Using [[Avatar's Favor]] with Leviathan active creates an aura granting [[Leviathan's Favor]] ([[Magic Accuracy]] +) to party members within the area of effect.-->
*Resistant to fire- and water-based damage and enfeebling effects, including a very high resistance to [[Amnesia]].
*Weak against lightning-based damage and enfeebling effects.
==Avatar Abilities==
==Avatar Abilities==
[[Leviathan]]'s Blood Pacts are all {{Water|water}}-based.
{{Water|Leviathan}}'s Blood Pacts are all {{Water|water}}-based.
===[[Blood Pact: Rage]]===
===[[Blood Pact: Rage]]===


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| align="center" | 1
| align="center" | 1
| align="center" | LVx2
| align="center" | LVx2
| align="center" | T
| align="center" |  
| Required MP: Caster's level x2. Uses all MP and deals water elemental damage to enemies within [[Area of Effect]].
| '''Required MP:''' Caster's level x2. Uses all MP and delivers Dark elemental damage to enemies within [[Area of Effect]].
| align="center" | Available only while [[Astral Flow]] is in effect.
| align="center" | Available only while [[Astral Flow]] is active.
|-
|-
| [[Barracuda Dive]]
| [[Barracuda Dive]]
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| align="center" | 24
| align="center" | 24
| align="center" | T
| align="center" | T
| Deals water elemental damage.
| Deals {{Water|water}} elemental damage.
| Damage varies with TP.
|
|-
|-
| [[Tail Whip]]
| [[Tail Whip]]
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| align="center" | 49
| align="center" | 49
| align="center" | S
| align="center" | S
| [[Weight|Weighs]] target down.
| align="left" | [[Weight|Weighs]] target down.
| Weight effect is equivalent to that of the spell [[Gravity]].  
| align="left" | Weight effect is equivalent to that of the spell [[Gravity]].  
|-
|-
| [[Water IV (Blood Pact)|Water IV]]
| [[Water IV (Blood Pact)|Water IV]]
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| align="center" | 118
| align="center" | 118
| align="center" | T
| align="center" | T
| Deals water elemental damage.
| align="left" | Deals {{Water|water}} elemental damage.
| Damage varies with TP.
|
|-
|-
| [[Spinning Dive]]
| [[Spinning Dive]]
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| align="center" | 164
| align="center" | 164
| align="center" |  
| align="center" |  
| Deals physical damage.
| align="left" | Deals physical damage.
|
|-
| [[Grand Fall]]
| align="center" | 75 ([[Merit Points|Merit]])
| align="center" | 182
| align="center" | T
| Deals water damage to an enemy. Varies with TP. Additional merits add a 40% [[TP Bonus]] effect.
|  
|  
|}
|}
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| align="center" | 48
| align="center" | 48
| align="center" |  
| align="center" |  
| [[Slow (Status Effect)|Slow]]s enemies within [[Area of Effect]].
| align="left" | [[Slow (Status Effect)|Slow]]s enemies within [[Area of Effect|area of effect]].
| Effect equivalent to the spell [[Slow]]. Reliability significantly improved by [[Avatar Magical Accuracy]] merits, [[:Category:Summoning Magic|summon skill]] merits, and equipment with augments enhancing pet magic accuracy.
| align="left" | Effect equivalent to the spell [[Slow]]. Reliability significantly improved by [[Avatar Magical Accuracy]] merits, [[:Category:Summoning Magic|summon skill]] merits, and equipment with augments enhancing pet magic accuracy.
|-
|-
| [[Spring Water]]
| [[Spring Water]]
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| align="center" | 99
| align="center" | 99
| align="center" |  
| align="center" |  
| Restores HP (47 + level x 3) and removes ailments for party members within [[Area of Effect]].
| align="left" | Grants [[Refresh]] to party members within area of effect.{{changes}}
| Removes most effects removable via a -na spell: [[Poison (Status Effect)|Poison]], [[Paralyze (Status Effect)|Paralyze]], [[Silence (Status Effect)|Silence]], [[Blind (Status Effect)|Blind]], [[Disease]], and [[Petrification]]. TP increases the amount of HP healed.
| align="left" | Refresh effect is '''2 MP/tic''' for 3 Minutes for a total of 120 MP. Avatar's TP does not affect this ability
|- class="soa"
| [[Tidal Roar]]
| align="center" | 84
| align="center" | 138
| align="center" |
| Lowers attack for enemies within [[Area of Effect]].
|
|}
|}


<sup>1</sup> '''S/T''' column indicates whether a particular Blood Pact participates in [[Skillchain]]s (S) or uses TP (T). Blood Pacts that use TP can be used as a [[Magic Burst]]; however, [[Astral Flow]] can also Magic Burst even though it does not use TP.<br>
<sup>1</sup> '''S/T''' column indicates whether a particular Blood Pact participates in [[Skillchain]]s (S) or uses TP (T). Blood Pacts that use TP can be used as a [[Magic Burst]]; however, [[Astral Flow]] can also Magic Burst even though it does not use TP.<br>
==How to Obtain==
==How to Obtain==
===Quests===  
===Quests===  
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==Vana'delian Background==
==Vana'delian Background==
A great serpent said to rule over the rivers and the seas. Leviathan aids the [[summoner]] with its command over waves and water.
A great serpent said to rule over the rivers and the seas. Leviathan aids the [[summoner]] with its command over waves and water.
[[File:Smn leviathan_Redkitty.png|thumb|Leviathan artwork by Redkitty]]
==Vana'delian Background==
A great serpent said to rule over the rivers and the seas. Leviathan aids the [[summoner]] with its command over waves and water.
===See Also===
:*[[Leviathan, Guardian God of the Sea]]


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{{SummoningNavbox}}
[[Category:Summoning Magic]][[Category:Avatars]][[Category:Pets]]
[[Category:Summoning Magic]][[Category:Avatars]][[Category:Pets]]

Latest revision as of 20:43, 16 May 2024


Left

Leviathan
Type Summoning
Description Summons Leviathan to fight by your side
Macro /ma "Leviathan" <me>
Cost *7 MP
Element Water Water
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Water ElementRever­be­ra­tion
Water Element and Ice ElementDis­tor­tion
Dark, Earth, Water and Ice ElementsDark­ness
Jobs

Level 1 Summoner

Casting Time 7 seconds
Recast Time 30 seconds
Base Duration {{{base duration}}}
Range {{{range}}}

Notes

  • * MP cost is initial cast (See Avatar Perpetuation Costs)
  • Resistant to fire- and water-based damage and enfeebling effects, including a very high resistance to amnesia.
  • Weak against lightning-based damage and enfeebling effects.

Avatar Abilities

Leviathan's Blood Pacts are all water-based.

Blood Pact: Rage

Name Level MP S/T1 Description Comment
Tidal Wave 1 LVx2 Required MP: Caster's level x2. Uses all MP and delivers Dark elemental damage to enemies within Area of Effect. Available only while Astral Flow is active.
Barracuda Dive 1 8 S Deals physical damage.
Water II 10 24 T Deals water elemental damage.
Tail Whip 26 49 S Weighs target down. Weight effect is equivalent to that of the spell Gravity.
Water IV 60 118 T Deals water elemental damage.
Spinning Dive 70 164 Deals physical damage.

Blood Pact: Ward

Name Level MP S/T1 Description Comment
Slowga 33 48 Slows enemies within area of effect. Effect equivalent to the spell Slow. Reliability significantly improved by Avatar Magical Accuracy merits, summon skill merits, and equipment with augments enhancing pet magic accuracy.
Spring Water 47 99 Grants Refresh to party members within area of effect.HorizonXI specific changes Refresh effect is 2 MP/tic for 3 Minutes for a total of 120 MP. Avatar's TP does not affect this ability

1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not use TP.

How to Obtain

Quests

Vana'delian Background

A great serpent said to rule over the rivers and the seas. Leviathan aids the summoner with its command over waves and water.

Leviathan artwork by Redkitty

Vana'delian Background

A great serpent said to rule over the rivers and the seas. Leviathan aids the summoner with its command over waves and water.

See Also