Souleater: Difference between revisions

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(changed to new template. Tried to organise the extensive amount of notes. Added ASB reference to verify "acc +25" claim.)
 
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{{Job Ability
==Job Ability==
| description = Consumes your own HP to enhance attacks.
*Consumes your own HP to enhance attacks.
| job = Dark Knight
* '''Obtained:''' [[Dark Knight]] Level 30
| level = 30
* '''Recast Time:''' 5:00 {{changes | Retail Recast is 6:00}}
| recast = 5:00 {{changes | Retail Recast is 6:00}}
* '''Duration:''' 1:00
| duration = 1 minute
 
| range =  
{| border="0" width="100%"
| notes =  
| valign="top" width="75%" |
 
==Notes/Description==
* When activated by a [[Dark Knight]], each successful attack that lands (even for zero damage) will cause the user to lose 10% of his/her current [[HP]] and converts that amount directly into damage. This additional damage is added to the damage of the hit, not separately as with En-Spells.
* When activated by a [[Dark Knight]], each successful attack that lands (even for zero damage) will cause the user to lose 10% of his/her current [[HP]] and converts that amount directly into damage. This additional damage is added to the damage of the hit, not separately as with En-Spells.
* When activated by a character with [[Dark Knight Support Job]], each successful attack that lands will cause the user to lose 10% of his/her current [[HP]] and converts '''half''' that amount directly into damage.
* When activated by a character with [[Dark Knight Support Job]], each successful attack that lands will cause the user to lose 10% of his/her current [[HP]] and converts '''half''' that amount directly into damage.
 
* While active, this ability increases the user's [[accuracy]] by 25. [https://github.com/AirSkyBoat/AirSkyBoat/blob/staging/scripts/globals/effects/souleater.lua - source]
* The ''Enhances "Souleater" Effect'', found on [[Chaos Burgeonet]]/([[Chaos Burgeonet %2B1|+1]]), [[Gloom Breastplate]], or [[Sable Cuisses]], adds an additional 2% to the effect, dealing 12% of the [[Dark Knight]]'s current [[HP]] instead of 10%. This enhancement does not stack from multiple pieces.
 
* The damage penalty of Souleater is '''not''' affected by [[Defense]] or [[VIT]], Damage Taken+/-% such as [[Defending Ring]](-10%) or [[Black Cuisses]](+13%), the Red Mage spells Phalanx or Phalanx II, -% Physical Damage Taken gear such as Earth Staff/Darksteel armor, -% Magic Damage Taken gear such as Coral Scale Mail, nor is it affected by the Paladin ability [[Sentinel]].
 
* The damage penalty of Souleater can be nullified by [[Stoneskin]] for an amount equal to the HP equivalent that the Stoneskin provides.
 
* Souleater is subject to physical damage modifiers, examples being open-mouthed [[Hpemde]](+100% damage), and [[Slimes]](-50% damage); additionally the modifiers for [[Damage Types|damage type]] (slashing, blunt, or piercing) based on the weapon used will affect the damage dealt by the ability--e.g., [[Skeleton|Skeletons]] take extra damage from Souleater when used with a [[Club]].
 
* While active, this ability increases the user's [[accuracy]] by 25.
 
* Neither [[Chaos Burgeonet]]/([[Chaos Burgeonet %2B1|+1]]), [[Sable Cuisses]], nor [[Gloom Breastplate]] pieces increase accuracy (single or combined) with Souleater active.
 
* Using the ability generates a significant amount of [[enmity]]. The actual amount needs to be verified.
* Using the ability generates a significant amount of [[enmity]]. The actual amount needs to be verified.
* HP converted into damage for a [[Weapon Skill]] is calculated for all hits using the same initial HP (i.e. A four hit weaponskill like [[Guillotine]] will inflict 40% of current HP and damage dealt, not each hit successively).
* HP converted into damage for a [[Weapon Skill]] is calculated for all hits using the same initial HP (i.e. A four hit weaponskill like [[Guillotine]] will inflict 40% of current HP and damage dealt, not each hit successively).
* Each merit into [[Muted Soul]] will decrease the amount of [[enmity]] from, exclusively, Souleater damage by a -[[enmity]] value of 10.
* Each merit into [[Muted Soul]] will decrease the amount of [[enmity]] from, exclusively, Souleater damage by a -[[enmity]] value of 10.
 
<br>
| valign="top" width="25%" |
* Souleater is subject to physical damage modifiers, examples being open-mouthed [[Hpemde]](+100% damage), and [[Slimes]](-50% damage); additionally the modifiers for [[Damage Types|damage type]] (slashing, blunt, or piercing) based on the weapon used will affect the damage dealt by the ability--e.g., [[Skeleton|Skeletons]] take extra damage from Souleater when used with a [[Club]].
 
<br>
==Macro Syntax==
* The damage penalty of Souleater is '''not''' affected by [[Defense]] or [[VIT]], Damage Taken+/-% such as [[Defending Ring]](-10%) or [[Black Cuisses]](+13%), the Red Mage spells Phalanx or Phalanx II, -% Physical Damage Taken gear such as Earth Staff/Darksteel armor, -% Magic Damage Taken gear such as Coral Scale Mail, nor is it affected by the Paladin ability [[Sentinel]].
*'''/ja "Souleater" <me>'''
* The damage penalty of Souleater can be nullified by [[Stoneskin]] for an amount equal to the HP equivalent that the Stoneskin provides.
|}
<br>
[[category:Job Abilities]]
* The ''Enhances "Souleater" Effect'', found on [[Chaos Burgeonet]]/[[Chaos Burgeonet +1]], [[Gloom Breastplate]], or [[Sable Cuisses]], adds an additional 2% to the effect, dealing 12% of the [[Dark Knight]]'s current [[HP]] instead of 10%. This enhancement does not stack from multiple pieces.
* Neither [[Chaos Burgeonet]]/[[Chaos Burgeonet +1]], [[Sable Cuisses]], nor [[Gloom Breastplate]] pieces increase accuracy (single or combined) with Souleater active.
| changes = Souleater
| macro = /ja "Souleater" <me>
}}

Latest revision as of 23:09, 4 December 2023

Job Ability

Consumes your own HP to enhance attacks.
Job: Dark Knight
Level: 30
Recast Time: 5:00 Retail Recast is 6:00
Duration: 1 minute

Notes

  • When activated by a Dark Knight, each successful attack that lands (even for zero damage) will cause the user to lose 10% of his/her current HP and converts that amount directly into damage. This additional damage is added to the damage of the hit, not separately as with En-Spells.
  • When activated by a character with Dark Knight Support Job, each successful attack that lands will cause the user to lose 10% of his/her current HP and converts half that amount directly into damage.
  • While active, this ability increases the user's accuracy by 25. - source
  • Using the ability generates a significant amount of enmity. The actual amount needs to be verified.
  • HP converted into damage for a Weapon Skill is calculated for all hits using the same initial HP (i.e. A four hit weaponskill like Guillotine will inflict 40% of current HP and damage dealt, not each hit successively).
  • Each merit into Muted Soul will decrease the amount of enmity from, exclusively, Souleater damage by a -enmity value of 10.


  • Souleater is subject to physical damage modifiers, examples being open-mouthed Hpemde(+100% damage), and Slimes(-50% damage); additionally the modifiers for damage type (slashing, blunt, or piercing) based on the weapon used will affect the damage dealt by the ability--e.g., Skeletons take extra damage from Souleater when used with a Club.


  • The damage penalty of Souleater is not affected by Defense or VIT, Damage Taken+/-% such as Defending Ring(-10%) or Black Cuisses(+13%), the Red Mage spells Phalanx or Phalanx II, -% Physical Damage Taken gear such as Earth Staff/Darksteel armor, -% Magic Damage Taken gear such as Coral Scale Mail, nor is it affected by the Paladin ability Sentinel.
  • The damage penalty of Souleater can be nullified by Stoneskin for an amount equal to the HP equivalent that the Stoneskin provides.


Horizon Changes HorizonXI specific changes

  • Souleater now has a recast time of 5 minutes, instead of 6.
  • Souleater Recast merits now decreases its recast by 10 seconds per merit, instead of 12.

Macro Syntax

  • /ja "Souleater" <me>