Clear Mind: Difference between revisions

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(updated with newly tested figures. The levels that each job unlocks each tier still needs verifying.)
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== Job Trait ==
{{Job Trait|
Raises amount of [[Magic Points|MP]] recovered while healing.
| description = Raises amount of [[Magic Points|MP]] recovered while healing.
=== Clear Mind ===
| notes =  
'''Obtained:'''
* Tiers III, V, and VI are stronger on Horizon.{{verification}}
* [[Summoner]] Lv.##,
* [[White Mage]] Lv.##,
* [[Black Mage]] Lv.##,
* [[Red Mage]] Lv.##
'''Effect:''' +3 [[MP Recovered While Healing]]
: +15, +19, +23... [[MP]] per [[Tick]]
 
=== Clear Mind II ===
'''Obtained:'''
* [[Summoner]] Lv.##,
* [[White Mage]] Lv.##,
* [[Black Mage]] Lv.##,
* [[Red Mage]] Lv.##
'''Effect:''' +6 [[MP Recovered While Healing]]
: +18, +22, +26... [[MP]] per [[Tick]]
 
=== Clear Mind III ===
'''Obtained:'''
* [[Summoner]] Lv.##,
* [[White Mage]] Lv.##,
* [[Black Mage]] Lv.##,
* [[Red Mage]] Lv.##
'''Effect:''' +9 [[MP Recovered While Healing]]
: +21, +25, +29... [[MP]] per [[Tick]]
 
=== Clear Mind IV ===
'''Obtained:'''
* [[Summoner]] Lv.##,
* [[White Mage]] Lv.##,  
* [[Black Mage]] Lv.##,
* [[Red Mage]] Lv.##
'''Effect:''' +12 [[MP Recovered While Healing]]
: +24, +28, +32... [[MP]] per [[Tick]]
 
=== Clear Mind V ===
'''Obtained:'''
* [[Summoner]] Lv.##,
* [[White Mage]] Lv.##,
* [[Black Mage]] Lv.##,
* [[Red Mage]] Lv.##
'''Effect:''' +15 [[MP Recovered While Healing]] '''AND''' +2 to base [[MP Recovered While Healing|hMP]]
: +29, +35, +41... [[MP]] per [[Tick]]
 
=== Clear Mind VI ===
'''Obtained:'''
* [[White Mage]] Lv.##,
'''Effect:''' +18 [[MP Recovered While Healing]] '''AND''' +3 to base [[MP Recovered While Healing|hMP]]
: +33, +40, +47... [[MP]] per [[Tick]]
 
== Notes ==
*Each upgrade of this trait increases the amount of [[MP Recovered While Healing]].
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
*Standard recovery of MP per tick while resting without this trait is as follows: +12, +13, +14...
* Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...
 
* Certain jobs gain an increase to their base [[MP Recovered While Healing]], and the increased amount per tick, when reaching 75. See the Horizon Changes section for further information.
* White Mage levels are Horizon Changes and not yet verified.{{Verification}}
| effect overview = This trait has the following effects:
| tier 1 = +3 [[MP Recovered While Healing]] (+15, +19, +23... [[MP]] per [[Tick]])
| tier 2 = +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)
| tier 3 = +9 MP Recovered While Healing (+21, +25, +29... MP per Tick)
| tier 4 = +12 MP Recovered While Healing (+24, +28, +32... MP per Tick)
| tier 5 = +15 MP Recovered While Healing (+27, +31, +35... MP per Tick)
| tier 6 = +18 MP Recovered While Healing (+30, +34, +38... MP per Tick)
}}
== Horizon Changes {{changes}} ==
== Horizon Changes {{changes}} ==
{{#section:Category:Horizon Changes|Clear Mind WHM}}
{{#section:Category:Horizon Changes|Clear Mind WHM}}
{{#section:Category:Horizon Changes|MP Recovered While Healing}}


== Equipment that Enhances this Trait ==
== Equipment that Enhances this Trait ==
*Although no equipment directly enhances [[Clear Mind]], there is equipment that increases your [[MP Recovered While Healing]].
*Although no equipment directly enhances Clear Mind, there is equipment that increases your [[MP Recovered While Healing]].


[[Category:Job Traits]]
[[Category:Job Traits]]
__NOTOC__

Latest revision as of 23:28, 29 September 2025

Job Trait

Description: Raises amount of MP recovered while healing.
Job traits are always active

Notes:
  • Tiers III, V, and VI are stronger on Horizon.Verification Needed
  • Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
  • Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...
  • Certain jobs gain an increase to their base MP Recovered While Healing, and the increased amount per tick, when reaching 75. See the Horizon Changes section for further information.
  • White Mage levels are Horizon Changes and not yet verified.Verification Needed

Tiers

Clear Mind: +3 MP Recovered While Healing (+15, +19, +23... MP per Tick)
Clear Mind II: +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)
Clear Mind III: +9 MP Recovered While Healing (+21, +25, +29... MP per Tick)
Clear Mind IV: +12 MP Recovered While Healing (+24, +28, +32... MP per Tick)
Clear Mind V: +15 MP Recovered While Healing (+27, +31, +35... MP per Tick)
Clear Mind VI: +18 MP Recovered While Healing (+30, +34, +38... MP per Tick)

Effect Overview

This trait has the following effects:

Jobs That Learn This Trait

The following jobs obtain this trait at these corresponding levels:

TierWHMBLMRDMSMN
Clear Mind15153115
Clear Mind II35305330
Clear Mind III45457545
Clear Mind IV556060
Clear Mind V657570
Clear Mind VI75


Horizon Changes HorizonXI specific changes

  • Higher levels of Clear Mind can be obtained at lower levels than normal, and the effects of certain tiers are increased. Verification Needed
  • Base MP recovery rate starts at 12 per tick. Each tick thereafter increases by 4. This effect was originally 1 per tick.
  • Certain jobs have a further increase to their base MP recovery rate and MP/tick scaling, due to increases to the scaling of Clear Mind.

At level 75, these changes are:

Equipment that Enhances this Trait