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Guardian Treant: Difference between revisions

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(Created page with "{{Infobox Monster | image = | image caption = Guardian Treant | job = Monk | family = Treants | crystal = Earth | weaknesses = {{element|Dark}} {{element|Fire}} | resistances = | immunities = | absorbs = | type = Notorious Monster | subtype = | tier = | title obtained = }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- | The Sanctuary of Zi'Tah | 33{{Question}} | ''None'' | <!--Add Items Stolen Here--> | 1 |...")
 
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| type = Notorious Monster
| type = Notorious Monster
| subtype =  
| subtype =  
| spawn = quest
| tier =  
| tier =  
| title obtained =  
| title obtained =  
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[[File:Zitah-sanctuary.png|thumb]]
[[File:Zitah-sanctuary.png|thumb]]
 
== Horizon Changes {{changes}} ==
'''Notes:'''
{{HorizonChangesBox|}}
:*Spawned at (L-10) by using a [[Hatchet]] on a [[???]] on a tree.
==Notes==
:*Killed for [[Forge Your Destiny]]  
*Spawned at (L-10) by using a [[Hatchet]] on a [[???]] on a tree.
:*Multiple members can trade their [[Sacred Sprig]]s after the monster is dead to obtain their [[Sacred Branch]]es.
*Killed for [[Forge Your Destiny]]  
:*Reported to be soloable as lvl 50+ - maybe 45+ depending on job.
*Multiple members can trade their [[Sacred Sprig]]s after the monster is dead to obtain their [[Sacred Branch]]es.
*Reported to be soloable as lvl 50+ - maybe 45+ depending on job.

Latest revision as of 23:26, 31 January 2026

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Guardian Treant
Job: Monk
Family: Treants
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Earth
Weak against: Dark Dark Fire Fire
Resistant to:
Immune to:
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Quest
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes

The Sanctuary of Zi'Tah

33Unknown

None

1

A, S
~1,700 HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Zitah-sanctuary.png

Horizon Changes HorizonXI specific changes

none

Notes