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Ul'yovra: Difference between revisions

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{{Infobox Monster
{{Infobox Monster|nd
| image = Ulyovra.jpg
| image = Ulyovra.jpg
| image caption = Ul'yovra
| image caption = Ul'yovra
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| tier =  
| tier =  
| title obtained =  
| title obtained =  
| spawn =Non-Standard
}}
}}
{| class="nms horizon-table table-xl"
{| class="nms horizon-table table-xl center-col-2 center-col-5 center-col-6"
! Zone || Level || Drops || Steal || Spawns || Notes
! Zone || Level || Drops || Steal || Spawns || Notes
|-  
|-  
|[[Al'Taieu]]
|[[Al'Taieu]]
|align="center"|82 {{Verification}}
|79 - 82  
|
|
*[[Crystal Clusters]]           
*[[Crystal Clusters]]           
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*[[Luminian Tissue]]          {{Hxi Drop Rate|asb=50/1000|0|0}}
*[[Luminian Tissue]]          {{Hxi Drop Rate|asb=50/1000|0|0}}
|
|
|align="center"|2<br>''Respawn:60 minutes''
|2<br><small>''Respawn: 60 minutes''</small>
|align="center"|A, T(H)<br>{{HPMP|low hp=15000|high hp=|low mp=none|high mp=}}
|A, T(H)<br>{{HPMP|low hp=15000|high hp=|low mp=none|high mp=}}
|-
|-
!align="center" colspan="6" |
!align="center" colspan="6" |
{{Monster Notes}}
{{Monster Notes}}
|}
|}
=== Notes ===
== Horizon Changes {{changes}} ==
:*Appears high above the ground level, and cannot be targeted or viewed on [[Widescan]] until they attack a player character and descend<span class="wotg">, similar to [[Amphiptere]] and [[Greater Amphiptere]]</span>.
{{HorizonChangesBox|}}
:*They use the regular [[Yovra#Special_Attacks|Yovra Special Attacks]], such as [[Luminous Drape]], an [[AoE]] [[Charm]].
==Notes==
::*Melee attacks have the additional effect of [[Paralyze_(Status_Effect)|Paralysis]].
*Appears high above the ground level, and cannot be targeted or viewed on [[Wide Scan]] until they attack a player character and descend<span class="wotg">, similar to [[Amphiptere]] and [[Greater Amphiptere]]</span>.
::*The [[Yovra]] all possess a very potent [[Auto Regen]] trait, which increases while above water.
*They use the regular [[Yovra#Special_Attacks|Yovra Special Attacks]], such as [[Luminous Drape]], an [[AoE]] [[Charm]].
::*Damage from [[Vitriolic Barrage]] is "fixed" at 1000 damage, but this damage can be reduced by [[Fan Dance]], so presumably by other methods of physical damage reduction, as well.
:*Melee attacks have the additional effect of [[Paralyze_(Status_Effect)|Paralysis]].
:*Can be defeated solo by certain jobs, and duo/trio by various job combinations. {{testimonials}}
:*The [[Yovra]] all possess a very potent [[Auto Regen]] trait, which increases while above water.
:*Damage from [[Vitriolic Barrage]] is "fixed" at 1000 damage, but this damage can be reduced by [[Fan Dance]], so presumably by other methods of physical damage reduction, as well.
*Can be defeated solo by certain jobs, and duo/trio by various job combinations. {{testimonials}}

Latest revision as of 17:59, 1 January 2026

Ul'yovra
Ul'yovra
Job:
Family: Yovra
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against: Dark Dark
Resistant to: Lightning Lightning
Immune to:
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Non-Standard
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Al'Taieu 79 - 82 2
Respawn: 60 minutes
A, T(H)
~15,000 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • Melee attacks have the additional effect of Paralysis.
  • The Yovra all possess a very potent Auto Regen trait, which increases while above water.
  • Damage from Vitriolic Barrage is "fixed" at 1000 damage, but this damage can be reduced by Fan Dance, so presumably by other methods of physical damage reduction, as well.
  • Can be defeated solo by certain jobs, and duo/trio by various job combinations. (see testimonials)