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Carbuncle: Difference between revisions
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== | {{Infobox Summoning Magic | ||
| spell name = Carbuncle | |||
| spell type = Summoning | |||
| description = Summons {{Light|Carbuncle}} to fight by your side. | |||
| macro = /ma "Carbuncle" <me> | |||
| element = Light | |||
| jobs = Level 1 [[Summoner]] | |||
| mp = *5 | |||
| casting time = 7 | |||
| recast time = 30 | |||
}} | |||
</div></div> | </div></div> | ||
==Notes== | ==Notes== | ||
This Avatar is automatically obtained upon completing the [[Summoner]] job flag quest. | This Avatar is automatically obtained upon completing the [[Summoner]] job flag quest. | ||
*Carbuncle has access to the [[Auto Regen]] job trait at level 25. | *Carbuncle has access to the [[Auto Regen]] job trait at level 25. | ||
* * MP cost is ''initial cast'' (See [[Avatar Perpetuation Cost]]s) | |||
==Avatar Abilities== | ==Avatar Abilities== | ||
Line 25: | Line 28: | ||
===[[Blood Pact: Rage]]=== | ===[[Blood Pact: Rage]]=== | ||
{| | {| class="ffxi-table horizon-table table-lg" | ||
! | !Blood Pact | ||
! | !Level | ||
! | !MP | ||
! | !S/T<sup>1</sup> | ||
! | !Description | ||
! | !Comment | ||
|- | |- | ||
|[[Searing Light]] | |||
|align="center"|1 | |||
|align="center | |align="center"|LVx2 | ||
|align="center | |align="center"| | ||
|align="center | |'''Required MP:''' Caster's level x2. Uses all MP and delivers {{light|light}} elemental damage to enemies within [[Area of Effect|area of effect]]. | ||
|Available only while [[Astral Flow]] is active. Potency is significantly lower than other [[Astral Flow]] abilities. | |||
|- | |- | ||
|[[Poison Nails]] | |||
|align="center"|5 | |||
|align="center"|11 | |||
|align="center | |align="center"|S | ||
|align="center | |[[Status Effect: Poison|Poisons]] target. | ||
|align="center | |Poison effect can be resisted | ||
|- | |- | ||
|[[Meteorite (Blood Pact)|Meteorite]] | |||
|align="center"|55 | |||
|align="center | |align="center"|108 | ||
|align="center | |align="center"|T | ||
|align="center | |Deals {{Light|light}} elemental damage. (Damage varies with TP) | ||
| | | | ||
|- | |- | ||
|} | |} | ||
===[[Blood Pact: Ward]]=== | ===[[Blood Pact: Ward]]=== | ||
{| | {| class="ffxi-table horizon-table table-lg" | ||
! | !Blood Pact | ||
! | !Level | ||
! | !MP | ||
! | !S/T<sup>1</sup> | ||
! | !Description | ||
! | !Comment | ||
|- | |- | ||
|[[Healing Ruby]] | |||
|align="center | |align="center"|1 | ||
|align="center | |align="center"|6 | ||
|align="center | |align="center"|T | ||
|Restores target party member's HP.<br>(8 + Level x 2) | |||
|TP increases the amount healed. | |||
|- | |- | ||
|[[Shining Ruby]] | |||
|align="center"|24 | |||
|align="center | |align="center"|44 | ||
|align="center | |align="center"| | ||
|align="center | |Gives party members within [[Area of Effect|area of effect]] the effects of "[[Protect]]" and "[[Shell]]" (both a boost of 10%). The effects are combined as one effect. Lasts 180 seconds. | ||
|Because this grants a unique status effect, it stacks with other effects that increase defense or [[Magic Defense Bonus]]. | |||
|- | |- | ||
|[[Glittering Ruby]] | |||
|align="center"|44 | |||
|align="center | |align="center"|62 | ||
|align="center | |align="center"| | ||
|align="center | |Randomly enhances one [[stats|attribute]] by 18 for party members within [[Area of Effect|area of effect]]. Lasts 90 seconds. Each point of Summoning magic skill over your current cap increases the duration by 3 seconds (Maximum 3 minutes). Effect weakens over time. | ||
|The effect is randomly selected for each recipient of the ability- Each player within the area of effect may end up with a different stat bonus. | |||
|- | |- | ||
|[[Healing Ruby II]] | |||
|align="center"|65 | |||
|align="center"|124 | |||
|align="center | |align="center"|T | ||
|align="center | |Restores HP for party members within [[Area of Effect|area of effect]].<br>(28 + level x 4 [at 0 TP]) | ||
|align="center | |TP increases the amount healed. | ||
|- | |- | ||
|} | |} | ||
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*:[[I Can Hear a Rainbow]] | *:[[I Can Hear a Rainbow]] | ||
<br> | <br> | ||
===See Also=== | |||
:*[[Conversations with a Ruby]] |
Latest revision as of 21:04, 23 January 2024
Carbuncle
Type | Summoning |
---|---|
Description | Summons Carbuncle to fight by your side. |
Macro | /ma "Carbuncle" <me> |
Cost | *5 MP |
Element | |
Casting Time | 7 seconds |
Recast Time | 30 seconds |
Notes
This Avatar is automatically obtained upon completing the Summoner job flag quest.
- Carbuncle has access to the Auto Regen job trait at level 25.
- * MP cost is initial cast (See Avatar Perpetuation Costs)
Avatar Abilities
Carbuncle's Blood Pacts are all light-based.
Blood Pact: Rage
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Searing Light | 1 | LVx2 | Required MP: Caster's level x2. Uses all MP and delivers light elemental damage to enemies within area of effect. | Available only while Astral Flow is active. Potency is significantly lower than other Astral Flow abilities. | |
Poison Nails | 5 | 11 | S | Poisons target. | Poison effect can be resisted |
Meteorite | 55 | 108 | T | Deals light elemental damage. (Damage varies with TP) |
Blood Pact: Ward
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Healing Ruby | 1 | 6 | T | Restores target party member's HP. (8 + Level x 2) |
TP increases the amount healed. |
Shining Ruby | 24 | 44 | Gives party members within area of effect the effects of "Protect" and "Shell" (both a boost of 10%). The effects are combined as one effect. Lasts 180 seconds. | Because this grants a unique status effect, it stacks with other effects that increase defense or Magic Defense Bonus. | |
Glittering Ruby | 44 | 62 | Randomly enhances one attribute by 18 for party members within area of effect. Lasts 90 seconds. Each point of Summoning magic skill over your current cap increases the duration by 3 seconds (Maximum 3 minutes). Effect weakens over time. | The effect is randomly selected for each recipient of the ability- Each player within the area of effect may end up with a different stat bonus. | |
Healing Ruby II | 65 | 124 | T | Restores HP for party members within area of effect. (28 + level x 4 [at 0 TP]) |
TP increases the amount healed. |
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.
How to Obtain
Quest: