Windurst Mission 1-2: Difference between revisions
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=== Windurst === | === Windurst === | ||
* Accept the mission from any [[Windurst Gate]] | [[Image:East Sarutabaruta.png|thumb|Marguerite Tower, found at (J-11).]] | ||
[[Image:OuterHorutotoRuins3.png|thumb|Outer Horutoto Ruins (#4)]] | |||
* Accept the mission from any [[Windurst Gate Guard]]. | |||
*Talk to any [[Windurst Gate Guard]] and accept the misson. | *Talk to any [[Windurst Gate Guard]] and accept the misson. | ||
** [[Mokyokyo]], [[Windurst Waters]] ({{Location Tooltip| area = Windurst Waters|map = North| pos = F-5}}) | ** [[Mokyokyo]], [[Windurst Waters]] ({{Location Tooltip| area = Windurst Waters|map = North| pos = F-5}}) | ||
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** [[Rakoh Buuma]], [[Windurst Woods]] ({{Location Tooltip| area = Windurst Woods| pos = K-10}}) | ** [[Rakoh Buuma]], [[Windurst Woods]] ({{Location Tooltip| area = Windurst Woods| pos = K-10}}) | ||
** [[Zokima-Rokima]], [[Windurst Walls]] ({{Location Tooltip| area = Windurst Walls| pos = H-7}}) | ** [[Zokima-Rokima]], [[Windurst Walls]] ({{Location Tooltip| area = Windurst Walls| pos = H-7}}) | ||
* Head to the [[Manustery]], {{Location Tooltip|area=Windurst Woods|pos=H-9|text= | * Head to the [[Manustery]], {{Location Tooltip|area=Windurst Woods|pos=H-9|text=Windurst Woods (H-9)}} and talk to [[Apururu]]. She will give you 6 [[Dark Mana Orb|Dark Mana Orbs]] and tell you to go to the [[Outer Horutoto Ruins]]. | ||
=== | === East Sarutabaruta === | ||
* Warning! There are mobs in this area which will aggro as high as level 10. | * Warning! There are mobs in this area which will aggro as high as level 10. | ||
* Go to the Marguerite Tower (#4) which can be found at {{Location Tooltip|area=East Sarutabaruta|pos=J-11|text=East Sarutabaruta J-11}} | * Go to the Marguerite Tower (#4) which can be found at {{Location Tooltip|area=East Sarutabaruta|pos=J-11|text=East Sarutabaruta (J-11)}} | ||
* Before heading inside, talk to [[Pore-Ohre]], who will give you a {{KeyItem}}[[Southeastern Star Charm]]. | * Before heading inside, talk to [[Pore-Ohre]], who will give you a {{KeyItem}}[[Southeastern Star Charm]]. | ||
=== Outer Horutoto Ruins === | === Outer Horutoto Ruins === | ||
* Once inside you need to charge the 6 [[Dark Mana Orb|Dark Mana Orbs]] by clicking at {{Location Tooltip|area=Outer Horutoto Ruins|pos=|text=6 Ancient Magical Gizmos|map=Marguerite Tower}}, watch a cutscene to charge them, then recollect the orbs. | |||
* Once inside you need to charge the 6 [[Dark Mana Orb]] | ** Follow the path until you approach an intersection. You can start on either the left or right. There are 4 Gizmos in the corners of this room. | ||
** Follow the path until | |||
** 2 Gizmos are in 2 secret rooms along the north and south walls. Click on their targetable door to open them. | ** 2 Gizmos are in 2 secret rooms along the north and south walls. Click on their targetable door to open them. | ||
* Once all of the orbs have been placed, head to the crack on the east wall of this area. Inside examine the ''"Gate: Magical Gizmo"'' door for a short cutscene. | * Once all of the orbs have been placed, head to the crack on the east wall of this area. Inside examine the ''"Gate: Magical Gizmo"'' door for a short cutscene. | ||
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== Notes == | == Notes == | ||
* Within the main room, there are many [[:category:Goblins|Goblin]]s (sight) and [[:category:Bat Trios|Bat]]s (sound) which aggro. The [[Battue Bats]] do not. Behind each cracked wall, there are two [[Balloon]]s which will aggro as well. | * Within the main room, there are many [[:category:Goblins|Goblin]]s (sight) and [[:category:Bat Trios|Bat]]s (sound) which aggro. The [[Battue Bats]] do not. Behind each cracked wall, there are two [[Balloon]]s (sight) which will aggro as well. | ||
* A player of around level 21 will avoid aggro from all of these mobs. Alternatively use [[Silent Oil|oils]] and [[ | * A player of around level 21 will avoid aggro from all of these mobs. Alternatively use [[Silent Oil|oils]] and [[Prism Powder|powders]], however this is likely an expensive option for newer players. | ||
* Completing this mission with other adventurers is the safest option for lower level players. | * Completing this mission with other adventurers is the safest option for lower level players. | ||
Latest revision as of 22:02, 19 November 2024
The Heart of the Matter | |
---|---|
Series | Windurst Missions |
Starting NPC | Any Windurst Gate Guard |
Title | None |
Repeatable | No |
Description | Assist the Manustery in the creation of Cardians. You must go to the southeastern magic tower of the Horutoto Ruins in East Sarutabaruta, and energize the Mana Orbs that serve as the hearts of the Cardians. Inquire at the Manustery first for details. |
Rewards | |
Rank Points |
← Previous Mission | Next Mission → |
---|---|
The Horutoto Ruins Experiment | The Price of Peace |
Walkthrough
NOTE: You are not eligible to skip missions by trading in crystals until you are rank 2 or higher.
Please note the "Notes" at the bottom to learn about aggressive monsters in the mission.
Windurst
- Accept the mission from any Windurst Gate Guard.
- Talk to any Windurst Gate Guard and accept the misson.
- Head to the Manustery, Windurst Woods (H-9) and talk to Apururu. She will give you 6 Dark Mana Orbs and tell you to go to the Outer Horutoto Ruins.
East Sarutabaruta
- Warning! There are mobs in this area which will aggro as high as level 10.
- Go to the Marguerite Tower (#4) which can be found at East Sarutabaruta (J-11)
- Before heading inside, talk to Pore-Ohre, who will give you a Southeastern Star Charm.
Outer Horutoto Ruins
- Once inside you need to charge the 6 Dark Mana Orbs by clicking at 6 Ancient Magical Gizmos, watch a cutscene to charge them, then recollect the orbs.
- Follow the path until you approach an intersection. You can start on either the left or right. There are 4 Gizmos in the corners of this room.
- 2 Gizmos are in 2 secret rooms along the north and south walls. Click on their targetable door to open them.
- Once all of the orbs have been placed, head to the crack on the east wall of this area. Inside examine the "Gate: Magical Gizmo" door for a short cutscene.
- There's a bomb in this room which will aggro lower level players.
- If you receive the message "The door is firmly shut." try talking to Pore-Ohre again.
- After the cutscene, it will say "the six Mana Orbs have been successfully energized with magic!"
- Recollect all the orbs (now Glowing Mana Orbs) you have placed into the Gizmos earlier (click them all again).
- (Optional) Head back up the stairs and zone back into East Sarutabaruta to receive an extra cutscene involving the Ace Cardians.
- Alternatively feel free to warp, escape etc. If you left without getting the cutscene and still want to see it, go back in before seeing Apururu and recollect the orbs.
Windurst
Notes
- Within the main room, there are many Goblins (sight) and Bats (sound) which aggro. The Battue Bats do not. Behind each cracked wall, there are two Balloons (sight) which will aggro as well.
- A player of around level 21 will avoid aggro from all of these mobs. Alternatively use oils and powders, however this is likely an expensive option for newer players.
- Completing this mission with other adventurers is the safest option for lower level players.
Game Description
- Mission Orders
- Assist the Manustery in the creation of Cardians. You must go to the southeastern magic tower of the Horutoto Ruins in East Sarutabaruta, and energize the Mana Orbs that serve as the hearts of the Cardians. Inquire at the Manustery first for details.