San d'Oria Mission 9-2: Difference between revisions
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{{Mission Header | {{Mission Header | ||
|Mission Name=The Heir to the Light | |Mission Name=The Heir to the Light | ||
|Expansion= | |Expansion=sandoria | ||
|Start=Any San d'Oria Gate Guard | |Start=Any [[San d'Oria Gate Guard]] | ||
|Description=The Rites of Succession will be held at the cathedral in [[Northern San d'Oria]]. You are to report there for guard duty. | |Description=The Rites of Succession will be held at the cathedral in [[Northern San d'Oria]]. You are to report there for guard duty. | ||
|Level= | |Level= | ||
|Repeatable=No | |Repeatable=No | ||
|HAAP=4 points | |||
|Previous=San d'Oria Mission 9-1{{!}}Breaking Barriers | |Previous=San d'Oria Mission 9-1{{!}}Breaking Barriers | ||
|Next= | |Next= | ||
|Title=San d'Orian Royal Heir | |Title=San d'Orian Royal Heir | ||
| | |Rewards=Rank 10<br>100,000 [[gil]]<br>[[San d'Orian Flag]]<br>[[Mog Wardrobe]]: 10 Slots | ||
|Image= | |Image= | ||
}} | }} | ||
==Walkthrough== | ==Walkthrough== | ||
* | *Trade [[:Category:Crystals|crystals]] to a Conquest NPC to unlock this mission, then speak to a [[San d'Oria Gate Guard]] to start it. | ||
*Zone into [[Northern San d'Oria]] for a ''lengthy'' cutscene. | *Zone into [[Northern San d'Oria]] for a ''lengthy'' cutscene. | ||
**If you accepted the mission from the [[Northern San d'Oria]] gate guard, you can talk to [[Arnau]] to see they are still preparing the Rites. | **If you accepted the mission from the [[Northern San d'Oria]] gate guard, you can talk to [[Arnau]] to see they are still preparing the Rites. | ||
**You will be prohibited from zoning into [[Chateau d'Oraguille]] due to increased security until you've triggered the cutscene in [[Northern San d'Oria]]. | **You will be prohibited from zoning into [[Chateau d'Oraguille]] due to increased security until you've triggered the cutscene in [[Northern San d'Oria]]. | ||
*Zone into [[Chateau d'Oraguille]] for a cutscene. | *Zone into [[Chateau d'Oraguille]] for a cutscene. | ||
*Head to [[Fei'Yin]] for a cutscene. | *Head to [[Fei'Yin]] for a cutscene. | ||
*Make your way to [[Qu'Bia Arena]] for a BCNM fight. | |||
*Head to Qu'Bia Arena located at {{Location|Fei'Yin|K-8}} | |||
===BCNM Fight=== | |||
*Make your way to [[Qu'Bia Arena]] for a BCNM fight. | |||
*This is a 2 part BCNM. | |||
*''Part One'' will have: | |||
**[[Death Clan Destroyer]] ([[WHM]] [[:Category:Orcish Warmachine|Warmachine]]) | |||
**[[Yukvok of Clan Death]] (Unsleepable [[Orc]] [[Ranger]]) | |||
**3 [[Worgbut of Clan Death]] | |||
**3 [[Rallbrog of Clan Death]] | |||
**3 [[Vangknok of Clan Death]] | |||
:*Open with [[Elemental Seal]]+[[Sleepga II]] or [[Horde Lullaby]], and start attacking the Ranger mob first. Make sure you silence the Warmachine, as it is a WHM who can Curaga and wake everything up. Defeat the Ranger, followed by the Warmachine, and then take our the rest. | |||
:*Sleep the last mob before killing it, and give yourself a rest. There will be no time after the first part of the fight to rest. | |||
<br> | |||
*''Part Two'' will include [[Prince Trion]] fighting by your side, against: | |||
**[[Warlord Rojgnoj]] ([[PLD]], unsleepable) | |||
**[[Rojgnoj's Left Hand]] ([[BLM]]) | |||
**[[Rojgnoj's Right Hand]] ([[DRK]]). | |||
:*Trion will randomly attack a mob, and should be helped. Preferably, the order to kill the NMs is BLM > PLD > DRK. Trion can be cured and can die in the BC. Should he die, you will be ejected from the BC. Despite being a Paladin, he isn't great at keeping himself alive. | |||
:*Keep the other mobs silenced, a Paladin with [[Invincible]] is useful here for keeping attention. | |||
===Final Cutscenes=== | |||
*Upon clearing the battlefield, zone into [[Northern San d'Oria]] for a cutscene. | *Upon clearing the battlefield, zone into [[Northern San d'Oria]] for a cutscene. | ||
*Head to the Chateau and check the Great Hall for another cutscene. | *Head to the Chateau and check the Great Hall for another cutscene. | ||
*Make your way to (H-8) in [[King Ranperre's Tomb]] and check the Heavy Stone Door -- the same from a previous [[ | |||
*Go back to the Chateau and speak to [[Halver]] and you will be awarded with Rank 10, 100,000 gil, and the [[San d'Orian Flag]]. | *Make your way to ({{Location Tooltip|area=King Ranperre's Tomb|pos=H-8}}) in [[King Ranperre's Tomb]] and check the Heavy Stone Door -- the same from a previous [[San d'Oria_Mission_6-2|mission]] -- for yet another cutscene. | ||
*''' | |||
*Go back to the Chateau and speak to [[Halver]] and you will be awarded with Rank 10, 100,000 gil, and the [[San d'Orian Flag]]. | |||
*'''Optional:''' Exit to [[Northern San d'Oria]] and proceed to the '''Papal Chamber door''' to find out what happens to [[Shamonde]]. | |||
*Zone into [[Southern San d'Oria]] for a final epilogue cutscene. | *Zone into [[Southern San d'Oria]] for a final epilogue cutscene. | ||
[[Category:Missions]] | [[Category:Missions]] | ||
[[Category:San d'Oria Missions]] | [[Category:San d'Oria Missions]] |
Latest revision as of 00:49, 6 July 2024
The Heir to the Light | |
---|---|
Series | San d'Oria Missions |
Starting NPC | Any San d'Oria Gate Guard |
Title | San d'Orian Royal Heir |
Repeatable | No |
HAAP | 4 points |
Description | The Rites of Succession will be held at the cathedral in Northern San d'Oria. You are to report there for guard duty. |
Rewards | |
Rank 10 100,000 gil San d'Orian Flag Mog Wardrobe: 10 Slots |
← Previous Mission | Next Mission → |
---|---|
Breaking Barriers | None |
Walkthrough
- Trade crystals to a Conquest NPC to unlock this mission, then speak to a San d'Oria Gate Guard to start it.
- Zone into Northern San d'Oria for a lengthy cutscene.
- If you accepted the mission from the Northern San d'Oria gate guard, you can talk to Arnau to see they are still preparing the Rites.
- You will be prohibited from zoning into Chateau d'Oraguille due to increased security until you've triggered the cutscene in Northern San d'Oria.
- Zone into Chateau d'Oraguille for a cutscene.
- Head to Fei'Yin for a cutscene.
BCNM Fight
- Make your way to Qu'Bia Arena for a BCNM fight.
- This is a 2 part BCNM.
- Part One will have:
- Open with Elemental Seal+Sleepga II or Horde Lullaby, and start attacking the Ranger mob first. Make sure you silence the Warmachine, as it is a WHM who can Curaga and wake everything up. Defeat the Ranger, followed by the Warmachine, and then take our the rest.
- Sleep the last mob before killing it, and give yourself a rest. There will be no time after the first part of the fight to rest.
- Part Two will include Prince Trion fighting by your side, against:
- Warlord Rojgnoj (PLD, unsleepable)
- Rojgnoj's Left Hand (BLM)
- Rojgnoj's Right Hand (DRK).
- Trion will randomly attack a mob, and should be helped. Preferably, the order to kill the NMs is BLM > PLD > DRK. Trion can be cured and can die in the BC. Should he die, you will be ejected from the BC. Despite being a Paladin, he isn't great at keeping himself alive.
- Keep the other mobs silenced, a Paladin with Invincible is useful here for keeping attention.
Final Cutscenes
- Upon clearing the battlefield, zone into Northern San d'Oria for a cutscene.
- Head to the Chateau and check the Great Hall for another cutscene.
- Make your way to (H-8) in King Ranperre's Tomb and check the Heavy Stone Door -- the same from a previous mission -- for yet another cutscene.
- Go back to the Chateau and speak to Halver and you will be awarded with Rank 10, 100,000 gil, and the San d'Orian Flag.
- Optional: Exit to Northern San d'Oria and proceed to the Papal Chamber door to find out what happens to Shamonde.
- Zone into Southern San d'Oria for a final epilogue cutscene.