San d'Oria Mission 9-2: Difference between revisions

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{{Mission Header
{{Mission Header
|Mission Name=The Heir to the Light
|Mission Name=The Heir to the Light
|Expansion=Rise of the Zilart
|Expansion=sandoria
|Start=Any San d'Oria Gate Guard
|Start=Any [[San d'Oria Gate Guard]]
|Description=The Rites of Succession will be held at the cathedral in [[Northern San d'Oria]]. You are to report there for guard duty.
|Description=The Rites of Succession will be held at the cathedral in [[Northern San d'Oria]]. You are to report there for guard duty.
|Level=
|Level=
|Repeatable=No
|Repeatable=No
|HAAP=4 points
|Previous=San d'Oria Mission 9-1{{!}}Breaking Barriers
|Previous=San d'Oria Mission 9-1{{!}}Breaking Barriers
|Next=
|Next=
|Title=San d'Orian Royal Heir
|Title=San d'Orian Royal Heir
|Reward=*Rank 10
|Rewards=Rank 10<br>100,000 [[gil]]<br>[[San d'Orian Flag]]<br>[[Mog Wardrobe]]: 10 Slots
*100,000 gil
*[[San d'Orian Flag]]
|Image=
|Image=
}}
}}


==Walkthrough==
==Walkthrough==
*Speak to a Gate Guard to start the mission.
*Trade [[:Category:Crystals|crystals]] to a Conquest NPC to unlock this mission, then speak to a [[San d'Oria Gate Guard]] to start it.
**Trading 9 [[:Category:Crystal|crystals]] to a Conquest NPC will unlock this mission.
 
*Zone into [[Northern San d'Oria]] for a ''lengthy'' cutscene.
*Zone into [[Northern San d'Oria]] for a ''lengthy'' cutscene.
**If you accepted the mission from the [[Northern San d'Oria]] gate guard, you can talk to [[Arnau]] to see they are still preparing the Rites.
**If you accepted the mission from the [[Northern San d'Oria]] gate guard, you can talk to [[Arnau]] to see they are still preparing the Rites.
**You will be prohibited from zoning into [[Chateau d'Oraguille]] due to increased security until you've triggered the cutscene in [[Northern San d'Oria]].
**You will be prohibited from zoning into [[Chateau d'Oraguille]] due to increased security until you've triggered the cutscene in [[Northern San d'Oria]].
*Zone into [[Chateau d'Oraguille]] for a cutscene.
*Zone into [[Chateau d'Oraguille]] for a cutscene.
*Head to [[Fei'Yin]] for a cutscene.
*Head to [[Fei'Yin]] for a cutscene.
*Make your way to [[Qu'Bia Arena]] for a BCNM fight.  
 
:*This is a 2 part BCNM.
===BCNM Fight===
:*Part one will have [[Death Clan Destroyer]] ([[WHM]] [[:Category:Orcish Warmachine|Warmachine]]), [[Yukvok of Clan Death]] (Unsleepable [[Orc]] [[RNG]]), 3 [[Worgbut of Clan Death]], 3 [[Rallbrog of Clan Death]], and 3 [[Vangknok of Clan Death]] ([[Orc]]s, Sleepable).
*Make your way to [[Qu'Bia Arena]] for a BCNM fight.
::*Open with [[Elemental Seal]]+[[Sleepga II]] or [[Horde Lullaby]], and start attacking the Ranger mob first. Make sure you silence the Warmachine, as it is a WHM who can Curaga and wake everything up. Defeat the Ranger, followed by the Warmachine, and then take our the rest.
 
::*Sleep the last mob before killing it, and give yourself a rest. There will be no time after the first part of the fight to rest.  
*This is a 2 part BCNM.
:*Part two will include [[Prince Trion]] fighting by your side, against 3 [[Orc]] NMs, [[Warlord Rojgnoj]] ([[PLD]] unsleepable), [[Rojgnoj's Left Hand]] ([[BLM]]), and [[Rojgnoj's Right Hand]] ([[DRK]]).  
 
::*Trion will randomly attack a mob, and should be helped. Preferably, the order to kill the NMs is BLM > PLD > DRK. Trion can be cured and can die in the BC. Should he die, you will be ejected from the BC. Despite being a Paladin, he isn't great at keeping himself alive.  
*''Part One'' will have:
::*Keep the other mobs silenced, a Paladin with [[Invincible]] is useful here for keeping attention.
**[[Death Clan Destroyer]] ([[WHM]] [[:Category:Orcish Warmachine|Warmachine]])
**[[Yukvok of Clan Death]] (Unsleepable [[Orc]] [[Ranger]])
**3 [[Worgbut of Clan Death]]
**3 [[Rallbrog of Clan Death]]
**3 [[Vangknok of Clan Death]]
 
:*Open with [[Elemental Seal]]+[[Sleepga II]] or [[Horde Lullaby]], and start attacking the Ranger mob first. Make sure you silence the Warmachine, as it is a WHM who can Curaga and wake everything up. Defeat the Ranger, followed by the Warmachine, and then take our the rest.
 
:*Sleep the last mob before killing it, and give yourself a rest. There will be no time after the first part of the fight to rest.
<br>
*''Part Two'' will include [[Prince Trion]] fighting by your side, against:
**[[Warlord Rojgnoj]] ([[PLD]], unsleepable)
**[[Rojgnoj's Left Hand]] ([[BLM]])
**[[Rojgnoj's Right Hand]] ([[DRK]]).  
 
:*Trion will randomly attack a mob, and should be helped. Preferably, the order to kill the NMs is BLM > PLD > DRK. Trion can be cured and can die in the BC. Should he die, you will be ejected from the BC. Despite being a Paladin, he isn't great at keeping himself alive.
 
:*Keep the other mobs silenced, a Paladin with [[Invincible]] is useful here for keeping attention.
 
===Final Cutscenes===
*Upon clearing the battlefield, zone into [[Northern San d'Oria]] for a cutscene.  
*Upon clearing the battlefield, zone into [[Northern San d'Oria]] for a cutscene.  
*Head to the Chateau and check the Great Hall for another cutscene.
*Head to the Chateau and check the Great Hall for another cutscene.
*Make your way to (H-8) in [[King Ranperre's Tomb]] and check the Heavy Stone Door -- the same from a previous [[San_d%27Oria_Mission_6-2|mission]] -- for yet another cutscene.
 
*Go back to the Chateau and speak to [[Halver]] and you will be awarded with Rank 10, 100,000 gil, and the [[San d'Orian Flag]].  
*Make your way to ({{Location Tooltip|area=King Ranperre's Tomb|pos=H-8}}) in [[King Ranperre's Tomb]] and check the Heavy Stone Door -- the same from a previous [[San d'Oria_Mission_6-2|mission]] -- for yet another cutscene.
*'''(Optional)''' Exit to [[Northern San d'Oria]] and proceed to the '''Papal Chamber door'''.  
 
*Go back to the Chateau and speak to [[Halver]] and you will be awarded with Rank 10, 100,000 gil, and the [[San d'Orian Flag]].
 
*'''Optional:''' Exit to [[Northern San d'Oria]] and proceed to the '''Papal Chamber door''' to find out what happens to [[Shamonde]].
 
*Zone into [[Southern San d'Oria]] for a final epilogue cutscene.  
*Zone into [[Southern San d'Oria]] for a final epilogue cutscene.  


[[Category:Missions]]
[[Category:Missions]]
[[Category:San d'Oria Missions]]
[[Category:San d'Oria Missions]]

Latest revision as of 09:44, 23 June 2024

The Heir to the Light
Series San d'Oria Missions
Starting NPC Any San d'Oria Gate Guard
Title San d'Orian Royal Heir
Repeatable No 
HAAP 4 points 
Description The Rites of Succession will be held at the cathedral in Northern San d'Oria. You are to report there for guard duty.
Rewards
Rank 10
100,000 gil
San d'Orian Flag
Mog Wardrobe: 10 Slots
← Previous Mission Next Mission →
Breaking Barriers None


Walkthrough

BCNM Fight

  • This is a 2 part BCNM.
  • Open with Elemental Seal+Sleepga II or Horde Lullaby, and start attacking the Ranger mob first. Make sure you silence the Warmachine, as it is a WHM who can Curaga and wake everything up. Defeat the Ranger, followed by the Warmachine, and then take our the rest.
  • Sleep the last mob before killing it, and give yourself a rest. There will be no time after the first part of the fight to rest.


  • Trion will randomly attack a mob, and should be helped. Preferably, the order to kill the NMs is BLM > PLD > DRK. Trion can be cured and can die in the BC. Should he die, you will be ejected from the BC. Despite being a Paladin, he isn't great at keeping himself alive.
  • Keep the other mobs silenced, a Paladin with Invincible is useful here for keeping attention.

Final Cutscenes

  • Head to the Chateau and check the Great Hall for another cutscene.
  • Go back to the Chateau and speak to Halver and you will be awarded with Rank 10, 100,000 gil, and the San d'Orian Flag.