Teleport: Difference between revisions
(Created page with "'''Teleport''' is a means of traveling throughout Vana'diel. It refers to Outpost Teleporting, the White Mage teleport spells and teleport items. ==Outpost== By doing a Supply Run Mission you can obtain Outpost teleports. You can only do this when your nation has control of that region. See Outpost Teleporting for more information. ==Teleport spells== At level 36, a White Mage can obtain their first teleport spells. These spells will teleport part...") |
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==See Also== | ==See Also== | ||
* [[Warp NPCs]] | * [[:Category:Warp NPCs]] | ||
* [[Outpost Teleporting]] | * [[Outpost Teleporting]] | ||
[[Category: Terminology]] | [[Category:Terminology]] |
Latest revision as of 10:24, 30 August 2024
Teleport is a means of traveling throughout Vana'diel. It refers to Outpost Teleporting, the White Mage teleport spells and teleport items.
Outpost
By doing a Supply Run Mission you can obtain Outpost teleports. You can only do this when your nation has control of that region. See Outpost Teleporting for more information.
Teleport spells
At level 36, a White Mage can obtain their first teleport spells. These spells will teleport party members who are within range and have the required Gate Crystal. Recall spells can be obtained at level 53 and transport party members to Wings of the Goddess expansion areas.
Currently there are nine different teleport spells:
- Level 36 - Teleport-Holla requires the Holla Gate Crystal
- Level 36 - Teleport-Dem requires the Dem Gate Crystal
- Level 36 - Teleport-Mea requires the Mea Gate Crystal
- Level 38 - Teleport-Altep requires the Altepa Gate Crystal
- Level 38 - Teleport-Yhoat requires the Yhoator Gate Crystal
- Level 42 - Teleport-Vahzl requires the Vahzl Gate Crystal
Gate crystals can be obtained by traveling to the appropriate area, finding and clicking on the Telepoint crystal located there (it must be the whole one, you will not receive the gate crystal from the shattered telepoint or the dimensional portal).
Items
Gear that features Enchantment:"Teleport" teleports to the following areas upon use:
- Lv1 Ducal Guard's Ring teleports its wearer to Ru'Lude Gardens (5 charges)
- Lv1 Laurel Crown teleports its wearer to Ru'Lude Gardens (unlimited charges, consumes Ballista points)
- Lv1 Sunbreeze Festival 2023 high-quality body gear, different for each race and gender combination, teleports its wearer to Purgonorgo Isle (unlimited charges)
- Lv60 Tavnazian Ring teleports its wearer to Tavnazian Safehold (unlimited charges)
- Lv70 Maat's Cap teleports its wearer to Ru'Lude Gardens (unlimited charges)
There is also a series of enchanted rings, each of which sends their wearer to one of the following telepoints upon use:
There are also now additional enchanted rings for the recall telepoints. Like the previous telepoint rings these too send their wearer to the following telepoints upon use:
- Jugner Forest [S], Meriphataud Mountains [S], and Pashhow Marshlands [S] forgotten telepoints (all have 10 charges)
The March 22nd 2010 update released 3 additional earrings for CoP and ToAU Cities (30 charges on all):
- Lv20 Federation Earring, Kingdom Earring, Republic Earring
- Lv25 Mhaura Earring, Selbina Earring
- Lv30 Duchy Earring, Kazham Earring, Rabao Earring
- Lv40 Norg Earring
The June 2010 update released earrings for the original and Zilart cities (30 charges on all):
Finally, Return Rings and Homing Rings are enchanted with "Outpost Warp", which, upon use, will teleport their wearers to the outpost of the region they are currently in. To be teleported:
- The ring's wearer must have completed a supply run to the outpost.
- The outpost must be controlled by the ring wearer's country.
- The ring wearer must be in a Conquest area with an outpost.