Cutlass Scorpion: Difference between revisions

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{{Infobox Monster
{{Infobox Monster
| image = Cutlass Scorpion
| image =  
| image caption = Cutlass Scorpion
| image caption = Cutlass Scorpion
| job = Warrior
| job = [[Warrior]]
| family = Scorpions
| family = Scorpions
| crystal = Earth
| crystal = Earth
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*[[Scorpion Claw]]    {{Hxi Drop Rate|asb=240/1000|0|0}}
*[[Scorpion Claw]]    {{Hxi Drop Rate|asb=240/1000|0|0}}
*[[Scorpion Shell]] {{Hxi Drop Rate|asb=150/1000|0|0}}
*[[Scorpion Shell]] {{Hxi Drop Rate|asb=150/1000|0|0}}
*[[High-quality Scorpion Shell]] {{Hxi Drop Rate|asb=50/1000|0|0}}
*[[High-quality Scorpion Shell]] {{Hxi Drop Rate|asb=10/1000|0|0}}
 
|
|
| align="center" |?
| align="center" |?
| align="center" |A, H, Sc<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
| align="center" |A, H, Sc<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
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*[[Rancor Den Coffer Key]] {{Hxi Drop Rate|asb=100/1000|0|0}} {{changes}}
*[[Rancor Den Coffer Key]] {{Hxi Drop Rate|asb=100/1000|0|0}} {{changes}}
|
|
| align="center" |2
| align="center" |2
| align="center" |A, H, Sc<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
| align="center" |A, H, Sc<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
|-
|-
|-
! colspan="6"|
! colspan="6"|
{{Monster Notes}}
{{Monster Notes}}
|}
|}
== Horizon Changes {{changes}} ==

Latest revision as of 05:16, 17 June 2024

Camera icon.gifThis article is missing a picture of the monster, NM, or pet. You can help by adding it.
Cutlass Scorpion
Job: Warrior
Family: Scorpions
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Earth
Weak against: Ice Ice Light Light
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Den of Rancor 63-65 ? A, H, Sc
??? HP
Toraimarai Canal 64-66 6 A, H, Sc
??? HP
Attohwa Chasm 66-69 15 A, H, Sc
??? HP
Den of Rancor 68-70 2 A, H, Sc
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants