Sneak Attack: Difference between revisions

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(Created page with "Forces the users next attack to become a Critical Hit when used behind the enemy. When used as Thief main job, grants a bonus to critical damage based off users dex. * This allows Weapon skills to Critical hit, as well as guarantee the next hit (or first hit of weapon skill) will land. ** This will allow Crit based Weapon skills to only Crit on the first hit, the others subject to the regular check for hit and then crit chance. * When us...")
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Forces the users next attack to become a [[Critical hit|Critical Hit]] when used behind the enemy. When used as [[Thief]] main job, grants a bonus to critical damage based off users [[Dextery|dex.]]
{{Job Ability
 
| description = Deals critical damage when striking from behind.
* This allows Weapon skills to Critical hit, as well as guarantee the next hit (or first hit of weapon skill) will land.
| job = Thief
** This will allow Crit based Weapon skills to only Crit on the first hit, the others subject to the regular check for hit and then crit chance.
| level = 15
* When used at Thief main job, allows an additional Dex modifier to be added on to the Weapon skill resulting in Thief's burst damage amount.
| recast = 1 minute (-2 seconds with each [[Merit Points|merit upgrade]])
| duration = 1 minute
| range =
| notes = *When activated, ensures user's next physical melee attack will hit and strike for a [[Critical Hit|critical hit]] as long as the attack comes from behind the enemy.
*This ability will work from any direction if [[Hide]]<!-- or [[Bully]]--> is active. See [[Hide]] for more details.
**If this ability is used by a [[Thief]], the next strike will also receive a bonus of 1 base weapon damage for every point of [[DEX]] the player has when the attack hits.
**The effect wears off after 1 minute, or after the next attack on the enemy.
<br>
Sneak Attack works with the following types of attacks:
*Standard physical melee attacks (non-Ranged)
**If the attack comprises of multiple hits, only the first hit is ensured to be a critical hit and receive the DEX bonus from THF main, but 100% accuracy is applied to all of the hits.  (100% accuracy is not applied to all hits of a multi-hit WS)
**Use of a ranged attack while this ability is active does not cause it to wear off.
*Certain [[Weapon Skills]]:
**Only the first hit of multi-hit weapon skills will be enhanced.
**Sneak Attack stacked with a weapon skill guarantees the first hit and any off-hand hit of the weapon skill will land with 100% accuracy, but not including any Double Attacks and/or Triple Attacks that occur during the weapon skill. Any hits of a multihit weapon skill after the first are not guaranteed either, and are subject to normal accuracy. Guaranteed hits can still be absorbed by [[Utsusemi]] if part of a WS (see below).
<ul><li class="toau">Single-target physical [[Blue Magic]] (such as [[Frenetic Rip]], but not [[Frypan]])</li>
<ul><li class="toau">When using Sneak Attack with Blue Magic, the player must be facing the proper direction, and not just be positioned correctly, for Sneak Attack to take effect.</li></ul></ul>
<br>
*When used without a weapon skill, the associated attack will bypass [[Blink]] and [[Utsusemi]], but will not consume shadows. All other hits in the same attack round as the SA will also connect (with 100% accuracy) without consuming the target's shadows.
*In forms of Conflict (PvP) only, Sneak Attack adds accuracy to [[Steal]] and [[Mug]] when used from behind (or from any direction with Hide active) to steal [[Petra]]s.  (In Conflict, Sneak Attack is consumed upon use of either of these abilities.)
<br>
*This ability is often abbreviated as "SA".
**When combined with [[Trick Attack]], "[[SATA]]" is used.
<ul><ul><li class="toau">When combined with [[Chain Affinity]] and/or [[Trick Attack]], "CASA," "SACA," "CASATA, or "SATACA" is used.</li></ul></ul>
| changes = Sneak Attack
| macro = /ja "Sneak Attack" <me>
}}

Latest revision as of 23:06, 14 November 2023

Job Ability

Deals critical damage when striking from behind.
Job: Thief
Level: 15
Recast Time: 1 minute (-2 seconds with each merit upgrade)
Duration: 1 minute

Notes

  • When activated, ensures user's next physical melee attack will hit and strike for a critical hit as long as the attack comes from behind the enemy.
  • This ability will work from any direction if Hide is active. See Hide for more details.
    • If this ability is used by a Thief, the next strike will also receive a bonus of 1 base weapon damage for every point of DEX the player has when the attack hits.
    • The effect wears off after 1 minute, or after the next attack on the enemy.


Sneak Attack works with the following types of attacks:

  • Standard physical melee attacks (non-Ranged)
    • If the attack comprises of multiple hits, only the first hit is ensured to be a critical hit and receive the DEX bonus from THF main, but 100% accuracy is applied to all of the hits. (100% accuracy is not applied to all hits of a multi-hit WS)
    • Use of a ranged attack while this ability is active does not cause it to wear off.
  • Certain Weapon Skills:
    • Only the first hit of multi-hit weapon skills will be enhanced.
    • Sneak Attack stacked with a weapon skill guarantees the first hit and any off-hand hit of the weapon skill will land with 100% accuracy, but not including any Double Attacks and/or Triple Attacks that occur during the weapon skill. Any hits of a multihit weapon skill after the first are not guaranteed either, and are subject to normal accuracy. Guaranteed hits can still be absorbed by Utsusemi if part of a WS (see below).
  • Single-target physical Blue Magic (such as Frenetic Rip, but not Frypan)
    • When using Sneak Attack with Blue Magic, the player must be facing the proper direction, and not just be positioned correctly, for Sneak Attack to take effect.


  • When used without a weapon skill, the associated attack will bypass Blink and Utsusemi, but will not consume shadows. All other hits in the same attack round as the SA will also connect (with 100% accuracy) without consuming the target's shadows.
  • In forms of Conflict (PvP) only, Sneak Attack adds accuracy to Steal and Mug when used from behind (or from any direction with Hide active) to steal Petras. (In Conflict, Sneak Attack is consumed upon use of either of these abilities.)


  • This ability is often abbreviated as "SA".

Horizon Changes HorizonXI specific changes

Macro Syntax

  • /ja "Sneak Attack" <me>