Evil Weapon: Difference between revisions

From HorizonXI Wiki
mNo edit summary
mNo edit summary
 
(One intermediate revision by the same user not shown)
Line 19: Line 19:
| mob 1 area =  
| mob 1 area =  
}}
}}
<!--It's likely that you are copying this page over from retail wiki. Please make the following changes:
* Replace {{Drop Rate}} template with {{Hxi Drop Rate|asb=0/1000|0|0}}. Horizon drop rates can be found via the "ASB Search".
* Despoil is out of the current HXI era.
* Delete this message before saving your page.-->
{| class="droppedby horizon-table table-xl center-col-2 center-col-5 center-col-6"
{| class="droppedby horizon-table table-xl center-col-2 center-col-5 center-col-6"
! Zone || Level || Drops || Steal || Spawns || Notes
! Zone || Level || Drops || Steal || Spawns || Notes
Line 53: Line 48:
|-  
|-  
|[[Sauromugue Champaign]]
|[[Sauromugue Champaign]]
<br>{{changes}}
|align="center"|34 - 38
|align="center"|34 - 38
|
|

Latest revision as of 19:03, 10 January 2025

Evil Weapon
Evil Weapon
Job: Red Mage or Warrior
Family: Evil Weapons
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: Wind
Weak against: Fire Fire Light Light
Resistant to:
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Ranguemont Pass 35 - 37 3
Respawn:12 minutes
A, H, M
??? HP
??? MP
Batallia Downs 36 - 38 5
Respawn:5 minutes
A, H, M
??? HP
??? MP
Rolanberry Fields 36 - 38 11
Respawn:5 minutes
A, H, M
??? HP
??? MP
Sauromugue Champaign 34 - 38 Unknown
Respawn: 5 minutes
A, H, M
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none