Mercy Stroke: Difference between revisions
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| skillchain property = Darkness | | skillchain property = Darkness | ||
| skillchain property 2 = Gravitation | | skillchain property 2 = Gravitation | ||
| | | str modifier = 60% | ||
| damage multiplier 1 = 3.00 | | damage multiplier 1 = 3.00 | ||
| damage multiplier 2 = 3.00 | | damage multiplier 2 = 3.00 | ||
| Line 18: | Line 18: | ||
| effect by tp 2 = 40 seconds | | effect by tp 2 = 40 seconds | ||
| effect by tp 3 = 60 seconds | | effect by tp 3 = 60 seconds | ||
| notes = | | notes = | ||
*[[Aftermath]] gives +5% [[Critical Hit Rate|critical hit rate]]. | * [[Aftermath]] gives +5% [[Critical Hit Rate|critical hit rate]]. | ||
* Must have [[Batardeau]] or [[Mandau]] equipped. | * Must have [[Batardeau]] or [[Mandau]] equipped. | ||
}} | }} | ||
Revision as of 21:15, 3 September 2025
Overview
| Name: | Mercy Stroke |
|---|---|
| Weapon Type: | Dagger |
| Weapon Skill Type: | Physical |
| Requirements: | Relic Dagger skill level
|
| Description: | Batardeau/Mandau: Temporarily improves critical hit rate. |
| Aligned with: |
|
Notes:
- Aftermath gives +5% critical hit rate.
- Must have Batardeau or Mandau equipped.
Properties
| Skillchains | Darkness (A) |
|---|---|
| Gravitation (B) | |
| Modifiers: | STR: 60%
|
Damage Multipliers by TP:
1000 TP
3.00
3.00
2000 TP
3.00
3.00
3000 TP
3.00
3.00
Aftermath Duration by TP:
1000 TP
20 seconds
20 seconds
2000 TP
40 seconds
40 seconds
3000 TP
60 seconds
60 seconds
Horizon Changes 
None
