BST Solo Leveling Guide: Difference between revisions
No edit summary |
No edit summary |
||
| Line 8: | Line 8: | ||
With that in mind, what do you do if you don't have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I've done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV. | With that in mind, what do you do if you don't have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I've done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV. | ||
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the better. | |||
<section begin=Camp List/> | <section begin=Camp List/> | ||
{| class="camps horizon-table table-xxl sortable" | {| class="camps horizon-table table-xxl sortable" | ||
! width=" | ! width="3%" | LVL | ||
! width=" | ! width="14%" | Pet | ||
! width="3%" | Max LVL Gap | |||
! width="15%" | Prey | ! width="15%" | Prey | ||
! width="20%" | Location | ! width="20%" | Location | ||
| Line 19: | Line 22: | ||
| 14+ | | 14+ | ||
| Dhalmels, Wasps, Grubs | | Dhalmels, Wasps, Grubs | ||
| 13 | |||
| Bees, Saplings, Yagudo, Goblins | | Bees, Saplings, Yagudo, Goblins | ||
| {{Location|Tahrongi Canyon|}} | | {{Location|Tahrongi Canyon|}} | ||
| Line 26: | Line 30: | ||
* when EPs turn TW start targeting Dhalmels | * when EPs turn TW start targeting Dhalmels | ||
|- | |- | ||
| | | 23+ | ||
| Funguars | | Funguars | ||
| 10 | |||
| everything else | | everything else | ||
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}} | | {{Location|Pashhow Marshlands|G-7|pos 2=G-8}} | ||
| Line 34: | Line 39: | ||
|- | |- | ||
| 28+ | | 28+ | ||
| Bats, Leeches etc. | | Big Bats, Leeches etc. | ||
| 11 | |||
| Worms, Bats | | Worms, Bats | ||
| {{Location|Korroloka Tunnel|E-9}} | | {{Location|Korroloka Tunnel|E-9}} | ||
| Line 40: | Line 46: | ||
| | | | ||
* Map 2 leading to E.Altepa exit | * Map 2 leading to E.Altepa exit | ||
* | * when the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats | ||
|- | |- | ||
| 42+ | | 42+ | ||
| Leeches, Funguar | | Leeches, Funguar | ||
| 15 | |||
| Smithies, Furriers | | Smithies, Furriers | ||
| {{Location|Sanctuary of Zi'Tah|J-10}} | | {{Location|The Sanctuary of Zi'Tah|J-10}} | ||
| helms, gil | | helms, gil | ||
| a bit roamy, may want to start pulling next target while your pet finishes off current | | a bit roamy, may want to start pulling next target while your pet finishes off current | ||
| Line 51: | Line 58: | ||
| 42+ | | 42+ | ||
| Leeches, Flies | | Leeches, Flies | ||
| 6(P) | |||
| Goblin Pets +α | | Goblin Pets +α | ||
| {{Location|Sanctuary of Zi'Tah|H-8}} | | {{Location|The Sanctuary of Zi'Tah|H-8}} | ||
| not much other than seals, but... | | not much other than seals, but... | ||
| XP is particularly good - can focus solely on gobbie pets, or have your pet fight bats while you solo pets, but either way, you can hit 6K/hr here without Dedication effect. | | XP is particularly good - can focus solely on gobbie pets, or have your pet fight bats while you solo pets, but either way, you can hit 6K/hr here without Dedication effect. | ||
| Line 58: | Line 66: | ||
| 45+ | | 45+ | ||
| Torama, Fish | | Torama, Fish | ||
| 12(P) | |||
| Gob Pets | | Gob Pets | ||
| {{Location|La Theine Plateau|I-7}} | | {{Location|La Theine Plateau|I-7}} | ||
| Line 67: | Line 76: | ||
| 46+ | | 46+ | ||
| Crabs, Fish | | Crabs, Fish | ||
| 15(P) | |||
| Beastmen, Bugards, 1 pet | | Beastmen, Bugards, 1 pet | ||
| {{Location|Misareaux Coast|I-6}} | | {{Location|Misareaux Coast|I-6}} | ||
| Line 74: | Line 84: | ||
| 50+ | | 50+ | ||
| Saplings, Lizards, Rumblers | | Saplings, Lizards, Rumblers | ||
| 6 | |||
| Labyrinth Lizards | | Labyrinth Lizards | ||
| {{Location|Crawlers' Nest|}} | | {{Location|Crawlers' Nest|}} | ||
| eggs, vendor fodder | | eggs, vendor fodder | ||
| | | | ||
* not an EP camp and the xp is bleh, but the drops can be pinata-like | * not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for | ||
* some or perhaps all of these are Horizon custom mobs | * some or perhaps all of these are Horizon custom mobs | ||
|- | |- | ||
| 55+ | | 55+ | ||
| Scorps | | Scorps | ||
| Cockatrice, Goblins, EP Scorps | | 12 | ||
| Cockatrice, Goblins, Leeches, EP Scorps | |||
| {{Location|Labyrinth of Onzozo|}} | | {{Location|Labyrinth of Onzozo|}} | ||
| cockatrice stuff, gil, shells, claws | | cockatrice stuff, gil, blood, shells, claws | ||
| | | | ||
|- | |- | ||
| 55+ | | 55+ | ||
| Migrant Dobsonfly | | Migrant Dobsonfly | ||
| 17 | |||
| Beastmen, bugards, 1 cluster | | Beastmen, bugards, 1 cluster | ||
| {{Location|Misareaux Coast|G-7}} | | {{Location|Misareaux Coast|G-7}} | ||
| Line 97: | Line 110: | ||
* bring hatchets, there's one logging point nearby | * bring hatchets, there's one logging point nearby | ||
* you may run out of mobs, in which case work in 1 or 2 Flytraps further north | * you may run out of mobs, in which case work in 1 or 2 Flytraps further north | ||
* also a couple bee~~hive chip~~ spawns to the east that can sometimes spawn high enough to be EP | |||
|- | |- | ||
| 60+ | | 60+ | ||
| Helm Beetles | | Helm Beetles | ||
| 15 | |||
| everything in the ring, except Frank | | everything in the ring, except Frank | ||
| {{Location|Crawlers' Nest|}} | | {{Location|Crawlers' Nest|}} | ||
| jaws, silk, shrooms | | jaws, silk, shrooms | ||
| Rumblers can work as pets too, but | | Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point. | ||
|- | |- | ||
| 63+ | | 63+ | ||
| Scorch Dhalmels | | Scorch Dhalmels | ||
| 16 | |||
| Anticans, Beetles, Scorps | | Anticans, Beetles, Scorps | ||
| {{Location|Western Altepa Desert|D-11}} | | {{Location|Western Altepa Desert|D-11}} | ||
| Line 114: | Line 130: | ||
| 71+ | | 71+ | ||
| Torama | | Torama | ||
| 22 | |||
| Goblins, Mantas | | Goblins, Mantas | ||
| {{Location|Labyrinth of Onzozo|}} | | {{Location|Labyrinth of Onzozo|}} | ||
| Line 121: | Line 138: | ||
* Treasure Chests are conveniently close compared to other zones | * Treasure Chests are conveniently close compared to other zones | ||
* Torama vs. Torama can be worthwhile as well, depending on the price of skins | * Torama vs. Torama can be worthwhile as well, depending on the price of skins | ||
* | * can stay to 75 | ||
* at LV71, gobs and mantas no longer aggro you despite yielding XP | |||
|- | |- | ||
| 71+ | | 71+ | ||
| Tracker Antlion | | Tracker Antlion | ||
| Scorpions | | 15 | ||
| Tulwar Scorpions | |||
| {{Location|Attohwa Chasm|}} | | {{Location|Attohwa Chasm|}} | ||
| claws, shells | | claws, shells | ||
| Line 131: | Line 150: | ||
* west side | * west side | ||
* supports 1 person only - the first scorp tends to repop by the time you've killed the last scorp | * supports 1 person only - the first scorp tends to repop by the time you've killed the last scorp | ||
* | * can stay to 75 | ||
|- | |- | ||
| 71+ | | 71+ | ||
| Sulphur Scorpion | | Sulphur Scorpion | ||
| 11 | |||
| hecteyes, bombs | | hecteyes, bombs | ||
| {{Location|zone name|pos}} | | {{Location|zone name|pos}} | ||
| bomb arms/ash, Damp Hakutaku Eye | | bomb arms/ash, Damp Hakutaku Eye | ||
| | | | ||
* level | * level gap isn't as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. | ||
* Bomb Queen trigger items too, but those move really slow in bazaar | * Bomb Queen trigger items too, but those move really slow in bazaar | ||
* can stay to 75 | |||
|- | |- | ||
| LV | | LV | ||
| Line 154: | Line 175: | ||
* Re: Starting Level | * Re: Starting Level | ||
Most of the starting levels listed are 1- | Most of the starting levels listed are 1-3 levels below the max level of the main pet you'll want in that area. Yes, this means you can and should be charming Ts if that's what is available, rather than spending time trying to convert to EM (no Leave anyway until 70). With Horizon's Rebase, this is harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have standard Charm equipment and are prepared for the occasional mischarm, this shouldn't be a big problem. You can play to your job's strengths. On NIN or THF, maybe that's your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you're cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you'll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo's staff, etc. | ||
* Re: Level Gap | * Re: Level Gap | ||
Revision as of 04:57, 11 February 2026
(Work In Progress - yes, the header says BST. I meant this for /BST, but the / messes up the URL)
Solo /BST Camps aka No Jugs, No Problem
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you're reading this, you probably know why:
- HorizonXI's Jug Pets are buffed vs. Classic FFXI
- The [XP curve] grants a lot more points for a wider range of EPs than it used to
With that in mind, what do you do if you don't have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I've done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the better.
| LVL | Pet | Max LVL Gap | Prey | Location | Notable Drops | Notes |
|---|---|---|---|---|---|---|
| 14+ | Dhalmels, Wasps, Grubs | 13 | Bees, Saplings, Yagudo, Goblins | Tahrongi Canyon | honey, beehive chips, seeds |
|
| 23+ | Funguars | 10 | everything else | Pashhow Marshlands (G-7 / G-8) | honey, beehive chips, gil | |
| 28+ | Big Bats, Leeches etc. | 11 | Worms, Bats | Korroloka Tunnel (E-9) | zinc ore? meh |
|
| 42+ | Leeches, Funguar | 15 | Smithies, Furriers | The Sanctuary of Zi'Tah (J-10) | helms, gil | a bit roamy, may want to start pulling next target while your pet finishes off current |
| 42+ | Leeches, Flies | 6(P) | Goblin Pets +α | The Sanctuary of Zi'Tah (H-8) | not much other than seals, but... | XP is particularly good - can focus solely on gobbie pets, or have your pet fight bats while you solo pets, but either way, you can hit 6K/hr here without Dedication effect. |
| 45+ | Torama, Fish | 12(P) | Gob Pets | La Theine Plateau (I-7) | Not much other than seals, but again... |
|
| 46+ | Crabs, Fish | 15(P) | Beastmen, Bugards, 1 pet | Misareaux Coast (I-6) | used Gigas clothing, bugardry | snack on the Gigas's Leech while your pet is taking out other stuff |
| 50+ | Saplings, Lizards, Rumblers | 6 | Labyrinth Lizards | Crawlers' Nest | eggs, vendor fodder |
|
| 55+ | Scorps | 12 | Cockatrice, Goblins, Leeches, EP Scorps | Labyrinth of Onzozo | cockatrice stuff, gil, blood, shells, claws | |
| 55+ | Migrant Dobsonfly | 17 | Beastmen, bugards, 1 cluster | Misareaux Coast (G-7) | gil and stuff |
|
| 60+ | Helm Beetles | 15 | everything in the ring, except Frank | Crawlers' Nest | jaws, silk, shrooms | Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point. |
| 63+ | Scorch Dhalmels | 16 | Anticans, Beetles, Scorps | Western Altepa Desert (D-11) | jaws, claws, shells, Antican used clothing | custom HorizonXI mob |
| 71+ | Torama | 22 | Goblins, Mantas | Labyrinth of Onzozo | skins, ingots, armor pieces |
|
| 71+ | Tracker Antlion | 15 | Tulwar Scorpions | Attohwa Chasm | claws, shells |
|
| 71+ | Sulphur Scorpion | 11 | hecteyes, bombs | zone name (pos | bomb arms/ash, Damp Hakutaku Eye |
|
| LV | mob name | prey | zone name (pos | drops | notes |
Some additional notes:
- Re: Starting Level
Most of the starting levels listed are 1-3 levels below the max level of the main pet you'll want in that area. Yes, this means you can and should be charming Ts if that's what is available, rather than spending time trying to convert to EM (no Leave anyway until 70). With Horizon's Rebase, this is harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have standard Charm equipment and are prepared for the occasional mischarm, this shouldn't be a big problem. You can play to your job's strengths. On NIN or THF, maybe that's your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you're cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you'll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo's staff, etc.
- Re: Level Gap
The greater the difference between your pet and your prey, the better. So most of the info here highlights spots with pets that greatly overpower the local prey. Because of the current [XP distribution curve] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T. And you'll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I've heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience.
- Re: Drops vs. XP
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you'd just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side.










