Corsair's Roll: Difference between revisions
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.riverking (talk | contribs) Created page with "{{Phantom Roll | effect = Increases the amount of experience points earned by party members within area of effect. {{verification}} Likely subject have era+ changes {{changes}}, once ToAU is released update table and remove comment. | die = Corsair Die | level = 5 | job = Corsair | lucky = 5 | unlucky = 9 | recast = 1 minute | duration = 5 minutes | notes = | Roll1 = 10%;2%;10%;2% | Roll2 = 11%;3%;11%;3% | Roll3 = 11%;3%;11%;3% | Roll4 = 12%;4%;12%;4% | Roll5 = 20%;7%;20..." |
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| Line 1: | Line 1: | ||
{{Phantom Roll | {{Phantom Roll | ||
| effect = Increases the amount of experience points earned by party members within area of effect | | effect = Increases the amount of [[Experience Points|experience points]] earned by party members within area of effect. | ||
| die = Corsair Die | | die = Corsair Die | ||
| level = | | level = 75 {{changes}} | ||
| job = Corsair | | job = Corsair | ||
| lucky = 5 | | lucky = 5 | ||
| Line 9: | Line 9: | ||
| duration = 5 minutes | | duration = 5 minutes | ||
| notes = | | notes = | ||
| Roll1 = 10%; | * Since Corsair's Roll is learned at level 75 on HorizonXI, it cannot be used with Corsair set as a support job under the current level cap. | ||
| Roll2 = 11%; | * The listed potency values follow the current LandSandBoat baseline and require HorizonXI verification. {{verification}} | ||
| Roll3 = 11%; | | Roll1 = 10%;10%;N/A;N/A | ||
| Roll4 = 12%; | | Roll2 = 11%;11%;N/A;N/A | ||
| Roll5 = 20%; | | Roll3 = 11%;11%;N/A;N/A | ||
| Roll6 = 13%; | | Roll4 = 12%;12%;N/A;N/A | ||
| Roll7 = 15%; | | Roll5 = 20%;20%;N/A;N/A | ||
| Roll8 = 16%; | | Roll6 = 13%;13%;N/A;N/A | ||
| Roll9 = 8%; | | Roll7 = 15%;15%;N/A;N/A | ||
| Roll10 = 17%; | | Roll8 = 16%;16%;N/A;N/A | ||
| Roll11 = 24%; | | Roll9 = 8%;8%;N/A;N/A | ||
| Bust = -6%;-6%; | | Roll10 = 17%;17%;N/A;N/A | ||
| Roll11 = 24%;24%;N/A;N/A | |||
| Bust = -6%;-6%;N/A;N/A | |||
| changes = Corsair's Roll | | changes = Corsair's Roll | ||
| macro = /ja "Corsair's Roll" <me> | | macro = /ja "Corsair's Roll" <me> | ||
}} | }} | ||
Latest revision as of 02:53, 8 August 2026
Effects
Increases the amount of experience points earned by party members within area of effect.
Statistics
| Learned from: Corsair Die |
Level Learned: Corsair Lv.75
|
| Optimal Job: Corsair |
| Lucky Number: 5 |
| Unlucky Number: 9 |
| Duration: 5 minutes |
| Recast Time: 1 minute |
| Range: 8' (Luzaf's Ring increases the range to 16') |
Roll Table
| Die Roll | Main Job | Main Job with Corsair in Party | Support Job | Support Job with Corsair in Party |
|---|---|---|---|---|
| 1 | 10% | 10% | N/A | N/A |
| 2 | 11% | 11% | N/A | N/A |
| 3 | 11% | 11% | N/A | N/A |
| 4 | 12% | 12% | N/A | N/A |
| 5 | 20% | 20% | N/A | N/A |
| 6 | 13% | 13% | N/A | N/A |
| 7 | 15% | 15% | N/A | N/A |
| 8 | 16% | 16% | N/A | N/A |
| 9 | 8% | 8% | N/A | N/A |
| 10 | 17% | 17% | N/A | N/A |
| 11 | 24% | 24% | N/A | N/A |
| Bust | -6% | -6% | N/A | N/A |
Notes
Horizon Changes
| Corsair's Roll is learned at level 75 instead of level 5. Ninja Roll is learned at level 5 in its place. |
Macro Syntax
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