Clear Mind: Difference between revisions
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== Job Trait == | == Job Trait == | ||
Raises amount of [[Magic Points|MP]] recovered while healing. | Raises amount of [[Magic Points|MP]] recovered while healing.<br> | ||
== Job Trait Tiers == | |||
== | |||
=== Clear Mind === | === Clear Mind === | ||
''' | '''Effect:''' +3 [[MP Recovered While Healing]] (+15, +19, +23... [[MP]] per [[Tick]])<br> | ||
'''Obtained:''' [[Summoner]] Lv., [[White Mage]] Lv., [[Black Mage]] Lv., [[Red Mage]] Lv. | |||
''' | |||
=== Clear Mind II === | === Clear Mind II === | ||
''' | '''Effect:''' +6 [[MP Recovered While Healing]] (+18, +22, +26... [[MP]] per [[Tick]])<br> | ||
'''Obtained:''' [[Summoner]] Lv., [[White Mage]] Lv., [[Black Mage]] Lv., [[Red Mage]] Lv. | |||
''' | |||
=== Clear Mind III === | === Clear Mind III === | ||
''' | '''Effect:''' +9 [[MP Recovered While Healing]] (+21, +25, +29... [[MP]] per [[Tick]])<br> | ||
'''Obtained:''' [[Summoner]] Lv., [[White Mage]] Lv.45, [[Black Mage]] Lv., [[Red Mage]] Lv. | |||
''' | |||
=== Clear Mind IV === | === Clear Mind IV === | ||
''' | '''Effect:''' +12 [[MP Recovered While Healing]] (+24, +28, +32... [[MP]] per [[Tick]])<br> | ||
'''Obtained:''' [[Summoner]] Lv., [[White Mage]] Lv., [[Black Mage]] Lv., | |||
''' | |||
=== Clear Mind V === | === Clear Mind V === | ||
''' | '''Effect:''' +15 [[MP Recovered While Healing]] (+27, +31, +35... [[MP]] per [[Tick]])<br> | ||
'''Obtained:''' [[Summoner]] Lv., [[White Mage]] Lv.65, [[Black Mage]] Lv., | |||
''' | |||
=== Clear Mind VI === | === Clear Mind VI === | ||
''' | '''Effect:''' +18 [[MP Recovered While Healing]] (+30, +34, +38... [[MP]] per [[Tick]])<br> | ||
'''Obtained:''' [[White Mage]] Lv.75 | |||
''' | |||
: + | == Notes == | ||
*Each upgrade of this trait increases the amount of [[MP Recovered While Healing]]. | |||
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence. | |||
*Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20... | |||
* Certain jobs gain an increase to their base [[MP Recovered While Healing]] when reaching 75. See the Horizon Changes section for further information. | |||
== Horizon Changes {{changes}} == | |||
{{#section:Category:Horizon Changes|Clear Mind}} | |||
{{#section:Category:Horizon Changes|MP Recovered While Healing}} | |||
== Equipment that Enhances this Trait == | |||
*Although no equipment directly enhances [[Clear Mind]], there is equipment that increases your [[MP Recovered While Healing]]. | |||
[[Category:Job Traits]] | [[Category:Job Traits]] | ||
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Revision as of 20:38, 14 November 2023
Job Trait
Raises amount of MP recovered while healing.
Job Trait Tiers
Clear Mind
Effect: +3 MP Recovered While Healing (+15, +19, +23... MP per Tick)
Obtained: Summoner Lv., White Mage Lv., Black Mage Lv., Red Mage Lv.
Clear Mind II
Effect: +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)
Obtained: Summoner Lv., White Mage Lv., Black Mage Lv., Red Mage Lv.
Clear Mind III
Effect: +9 MP Recovered While Healing (+21, +25, +29... MP per Tick)
Obtained: Summoner Lv., White Mage Lv.45, Black Mage Lv., Red Mage Lv.
Clear Mind IV
Effect: +12 MP Recovered While Healing (+24, +28, +32... MP per Tick)
Obtained: Summoner Lv., White Mage Lv., Black Mage Lv.,
Clear Mind V
Effect: +15 MP Recovered While Healing (+27, +31, +35... MP per Tick)
Obtained: Summoner Lv., White Mage Lv.65, Black Mage Lv.,
Clear Mind VI
Effect: +18 MP Recovered While Healing (+30, +34, +38... MP per Tick)
Obtained: White Mage Lv.75
Notes
- Each upgrade of this trait increases the amount of MP Recovered While Healing.
- Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
- Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...
- Certain jobs gain an increase to their base MP Recovered While Healing when reaching 75. See the Horizon Changes section for further information.
Horizon Changes
- Clear Mind VI can be obtained, obtainable by only White Mage's has been confirmed to have access to.
- Base MP recovery rate starts at 12. Each tick thereafter increases by four. This effect was originally 1 a tick.
- Certain jobs have a further increase to their base MP recovery rate, and MP/tick scaling, due to increases to the scaling of Clear Mind.
At 75 this is:
- Red Mage: +1 for a total of 5 MP recovery rate scaling
- Black Mage and Summoner: +2 for a total of 6 MP recovery rate scaling
- White Mage: +3 for a total of 7 MP recovery rate scaling
Equipment that Enhances this Trait
- Although no equipment directly enhances Clear Mind, there is equipment that increases your MP Recovered While Healing.