Template:Infobox Weapon Skill: Difference between revisions

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<div class="flex-container-item-2">
<div class="flex-container-item-2">
===Overview===
===Overview===
{| cellpadding="2px"
{| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th"
! style="text-align: left; vertical-align: top;" | Weapon Type:
! Weapon Type:
| {{#if:{{{type|}}}|[[:Category:{{#switch:{{lc:{{{type}}}}}|axe = Axes|club = Clubs|dagger = Daggers|great axe = Great Axes|great sword = Great Swords|polearm = Polearms|scythe = Scythes|staff = Staves|sword = Swords|#default={{{type}}}}}|{{{type}}}]]|{{Information Needed|{{#ifeq:{{NAMESPACE}}|||nc}}}}}}
| {{#if:{{{type|}}}|[[:Category:{{#switch:{{lc:{{{type}}}}}|axe = Axes|club = Clubs|dagger = Daggers|great axe = Great Axes|great sword = Great Swords|polearm = Polearms|scythe = Scythes|staff = Staves|sword = Swords|#default={{{type}}}}}|{{{type}}}]]|{{Information Needed|{{#ifeq:{{NAMESPACE}}|||nc}}}}}}
|-  
|-  
! style="text-align: left; vertical-align: top;" | Skill Level:
! Skill Level:
| {{{skill level|}}}{{#if:{{{jobs|}}}|'' ({{{jobs|}}} only)''}}
| {{{skill level|}}}{{#if:{{{jobs|}}}|'' ({{{jobs|}}} only)''}}
|- {{#if:{{{quest|}}}||style="display: none;"}}
|- {{#if:{{{quest|}}}||style="display: none;"}}
! style="text-align: left; vertical-align: top;" | Quest:
! Quest:
| [[{{{quest|}}}]]
| [[{{{quest|}}}]]
|-  
|-  
! style="text-align: left; vertical-align: top;" | Description:
! Description:
| {{{description|}}}
| {{{description|}}}
|- {{#if:{{{sneak attack|}}}||style="display: none;"}}
|- {{#if:{{{sneak attack|}}}||style="display: none;"}}
! style="text-align: left; vertical-align: top;" | Sneak Attack:
! Sneak Attack:
| {{#switch:{{lc:{{{sneak attack|}}}}}|yes|true = Will stack with [[Sneak Attack]].|no|false = Does not stack with [[Sneak Attack]].}}
| {{#switch:{{lc:{{{sneak attack|}}}}}|yes|true = Will stack with [[Sneak Attack]].|no|false = Does not stack with [[Sneak Attack]].}}
|- {{#if:{{{equipment alignment|}}}||style="display: none;"}}
|- {{#if:{{{equipment alignment|}}}||style="display: none;"}}
! rowspan="{{#if:{{{equipment alignment 4|}}}|4|{{#if:{{{equipment alignment 3|}}}|3|{{#if:{{{equipment alignment 2|}}}|2|1}}}}}}" style="text-align: left; vertical-align: top;" | Equipment:
! rowspan="{{#if:{{{equipment alignment 4|}}}|4|{{#if:{{{equipment alignment 3|}}}|3|{{#if:{{{equipment alignment 2|}}}|2|1}}}}}}" | Equipment:
| {{Infobox Weapon Skill/Equipment Alignment|{{{equipment alignment}}}}}
| {{Infobox Weapon Skill/Equipment Alignment|{{{equipment alignment}}}}}
|- {{#if:{{{equipment alignment 2|}}}||style="display: none;"}}
|- {{#if:{{{equipment alignment 2|}}}||style="display: none;"}}
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</div><div class="flex-container-item-2">
</div><div class="flex-container-item-2">
===Properties===
===Properties===
{| cellpadding="2px"
{| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th"
|-  
|-  
! style="text-align: left; vertical-align: top;" | Element:
! Element:
| {{{element|}}}
| {{{element|}}}
|-  
|-  
! style="text-align: left; vertical-align: top;" | Modifiers:
! Modifiers:
| {{{modifiers|}}}
| {{{modifiers|}}}
|-  
|-  
! colspan="2" style="text-align: left;" | Damage Multipliers by TP:  
! Damage Multipliers by TP:  
|-
|-
| colspan="2" |
| colspan="2" |
{| cellpadding="2px"
{| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th"
! style="width: 33%; text-align: left; border: none;" | 1000 TP
! style="width: 33%; | 1000 TP
! style="width: 33%; text-align: left; border: none;" | 2000 TP
! style="width: 33%; | 2000 TP
! style="width: 33%; text-align: left; border: none;" | 3000 TP
! style="width: 33%; | 3000 TP
|-  
|-  
| style="text-align: left; border: none;" | {{{damage multiplier 1|{{Information Needed}}}}}
| {{{damage multiplier 1|{{Information Needed}}}}}
| style="text-align: left; border: none;" | {{{damage multiplier 2|{{Information Needed}}}}}
| {{{damage multiplier 2|{{Information Needed}}}}}
| style="text-align: left; border: none;" | {{{damage multiplier 3|{{Information Needed}}}}}
| {{{damage multiplier 3|{{Information Needed}}}}}
|}
|}
|- {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}||style="display: none;"}}
|- {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}||style="display: none;"}}
! colspan="2" style="text-align: left;" | Critical Hit Rate by TP:  
! colspan="2" | Critical Hit Rate by TP:  
|- {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}||style="display: none;"}}
|- {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}||style="display: none;"}}
| colspan="2" |
| colspan="2" |
{| cellpadding="2px"
{| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th"
! style="width: 33%; text-align: left; border: none;" | 1000 TP
! style="width: 33%; | 1000 TP
! style="width: 33%; text-align: left; border: none;" | 2000 TP
! style="width: 33%; | 2000 TP
! style="width: 33%; text-align: left; border: none;" | 3000 TP
! style="width: 33%; | 3000 TP
|-  
|-  
| style="text-align: left; border: none;" | {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}|{{{critical hit rate 1|{{Information Needed}}}}}|}}
| {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}|{{{critical hit rate 1|{{Information Needed}}}}}|}}
| style="text-align: left; border: none;" | {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}|{{{critical hit rate 2|{{Information Needed}}}}}}}
| {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}|{{{critical hit rate 2|{{Information Needed}}}}}}}
| style="text-align: left; border: none;" | {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}|{{{critical hit rate 3|{{Information Needed}}}}}}}
| {{#if:{{{critical hit rate 1|}}}{{{critical hit rate 2|}}}{{{critical hit rate 3|}}}|{{{critical hit rate 3|{{Information Needed}}}}}}}
|}
|}
|- {{#if:{{{effect by tp|}}}||style="display: none;"}}
|- {{#if:{{{effect by tp|}}}||style="display: none;"}}
! colspan="2" style="text-align: left;" | {{{effect by tp}}} by TP:
! colspan="2" | {{{effect by tp}}} by TP:
|- {{#if:{{{effect by tp|}}}||style="display: none;"}}
|- {{#if:{{{effect by tp|}}}||style="display: none;"}}
| colspan="2" |
| colspan="2" |
{| cellpadding="2px"
{| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th"
! style="width: 33%; text-align: left; border: none;" | 1000 TP
! style="width: 33%; | 1000 TP
! style="width: 33%; text-align: left; border: none;" | 2000 TP
! style="width: 33%; | 2000 TP
! style="width: 33%; text-align: left; border: none;" | 3000 TP
! style="width: 33%; | 3000 TP
|-  
|-  
| style="text-align: left; border: none;" | {{#if:{{{effect by tp|}}}|{{{effect by tp 1|{{Information Needed}}}}}}}
| {{#if:{{{effect by tp|}}}|{{{effect by tp 1|{{Information Needed}}}}}}}
| style="text-align: left; border: none;" | {{#if:{{{effect by tp|}}}|{{{effect by tp 2|{{Information Needed}}}}}}}
| {{#if:{{{effect by tp|}}}|{{{effect by tp 2|{{Information Needed}}}}}}}
| style="text-align: left; border: none;" | {{#if:{{{effect by tp|}}}|{{{effect by tp 3|{{Information Needed}}}}}}}
| {{#if:{{{effect by tp|}}}|{{{effect by tp 3|{{Information Needed}}}}}}}
|}
|}
|}
|}

Revision as of 18:25, 24 November 2023

Usage

{{Infobox Weapon Skill
| type = 
| skill level = 
| jobs = 
| quest = 
| description = 
| sneak attack = 
| equipment alignment = 
| equipment alignment 2 = 
| equipment alignment 3 = 
| element = 
| skillchain property = 
| skillchain property 2 = 
| skillchain property 3 = 
| modifiers = 
| damage multiplier 1 = 
| damage multiplier 2 = 
| damage multiplier 3 = 
| critical hit rate 1 = 
| critical hit rate 2 = 
| critical hit rate 3 = 
| effect by tp = 
| effect by tp 1 = 
| effect by tp 2 = 
| effect by tp 3 = 
| notes = 
}}
  • type: The type of weapon skill, such as Sword.
  • skill level: The skill level required to use this weapon skill.
  • jobs: The jobs that can natively use this weapon skill.
  • quest: The quest that must be completed to use this weapon skill.
  • description: The in-game description of the weapon skill.
  • sneak attack: Does this weapon skill stack with Sneak Attack? Accepts "yes", "no", "true", or "false".
  • equipment alignment: The elemental equipment this weapon skill is aligned with (i.e. "shadow" for Shadow Gorget).
  • element: The type of elemental damage this weapon deals (or None).
  • skillchain property: The skillchain property this weapon skill is aligned with (i.e. "scission").
  • modifiers: The stats that modify this weapon skill and the percentage they modify it by.
  • damage multiplier 1, damage multiplier 2, damage multiplier 3: The multiplier this weapon skill gains when TP is at 1000, 2000, and 3000 TP respectively.
  • critical hit rate 1, critical hit rate 2, critical hit rate 3: The critical hit rate boost this weapon skill gains when TP is at 1000, 2000, and 3000 TP respectively.
  • effect by tp, effect by tp 1, effect by tp 2, effect by tp 3: The name of an effect that this weapon skill has and its potency when TP is at 1000, 2000, and 3000 TP respectively.
  • notes: Any additional notes about this weapon skill.

Example

Overview

Weapon Type: Axe
Skill Level: 40
Quest: [[]]
Description: Stuns enemy. Duration of stun varies with TP.
Sneak Attack: Will stack with Sneak Attack.
Equipment:

          Properties

          Element: None
          Modifiers: STR:30%
          Damage Multipliers by TP:
          1000 TP 2000 TP 3000 TP
          1.00 1.00 1.00
          Critical Hit Rate by TP:
          1000 TP 2000 TP 3000 TP
          {{{effect by tp}}} by TP:
          1000 TP 2000 TP 3000 TP

          Skillchain Properties

          Ice ElementIn­du­ra­tion (A)
          Level 3 Skillchains
          Light ElementFire ElementLightning ElementWind Element Light Light ElementFire ElementLightning ElementWind Element Light = Light ElementFire ElementLightning ElementWind Element Light
          Light ElementFire Element Fu­sion Lightning ElementWind Element Frag­men­ta­tion = Light ElementFire ElementLightning ElementWind Element Light
          Lightning ElementWind Element Frag­men­ta­tion Light ElementFire Element Fu­sion = Light ElementFire ElementLightning ElementWind Element Light
          Dark ElementEarth ElementWater ElementIce Element Dark­ness Dark ElementEarth ElementWater ElementIce Element Dark­ness = Dark ElementEarth ElementWater ElementIce Element Dark­ness
          Dark ElementEarth Element Gra­vi­ta­tion Water ElementIce Element Dis­tor­tion = Dark ElementEarth ElementWater ElementIce Element Dark­ness
          Water ElementIce Element Dis­tor­tion Dark ElementEarth Element Gra­vi­ta­tion = Dark ElementEarth ElementWater ElementIce Element Dark­ness
          Level 2 Skillchains
          Fire Element Li­que­fac­tion Lightning Element Im­pac­tion = Light ElementFire Element Fu­sion
          Water ElementIce Element Dis­tor­tion Light ElementFire Element Fu­sion = Light ElementFire Element Fu­sion
          Ice Element In­du­ra­tion Water Element Rever­be­ra­tion = Lightning ElementWind Element Frag­men­ta­tion
          Dark ElementEarth Element Gra­vi­ta­tion Lightning ElementWind Element Frag­men­ta­tion = Lightning ElementWind Element Frag­men­ta­tion
          Wind Element De­to­na­tion Dark Element Com­pres­sion = Dark ElementEarth Element Gra­vi­ta­tion
          Light ElementFire Element Fu­sion Dark ElementEarth Element Gra­vi­ta­tion = Dark ElementEarth Element Gra­vi­ta­tion
          Light Element Trans­fixion Earth Element Scis­sion = Water ElementIce Element Dis­tor­tion
          Lightning ElementWind Element Frag­men­ta­tion Water ElementIce Element Dis­tor­tion = Water ElementIce Element Dis­tor­tion
          Level 1 Skillchains
          Lightning Element Im­pac­tion Fire Element Li­que­fac­tion = Fire Element Li­que­fac­tion
          Earth Element Scis­sion Fire Element Li­que­fac­tion = Fire Element Li­que­fac­tion
          Water Element Rever­be­ra­tion Lightning Element Im­pac­tion = Lightning Element Im­pac­tion
          Ice Element In­du­ra­tion Lightning Element Im­pac­tion = Lightning Element Im­pac­tion
          Lightning Element Im­pac­tion Wind Element De­to­na­tion = Wind Element De­to­na­tion
          Dark Element Com­pres­sion Wind Element De­to­na­tion = Wind Element De­to­na­tion
          Earth Element Scis­sion Wind Element De­to­na­tion = Wind Element De­to­na­tion
          Fire Element Li­que­fac­tion Earth Element Scis­sion = Earth Element Scis­sion
          Wind Element De­to­na­tion Earth Element Scis­sion = Earth Element Scis­sion
          Light Element Trans­fixion Water Element Rever­be­ra­tion = Water Element Rever­be­ra­tion
          Earth Element Scis­sion Water Element Rever­be­ra­tion = Water Element Rever­be­ra­tion
          Water Element Rever­be­ra­tion Ice Element In­du­ra­tion = Ice Element In­du­ra­tion
          Ice Element In­du­ra­tion Dark Element Com­pres­sion = Dark Element Com­pres­sion
          Light Element Trans­fixion Dark Element Com­pres­sion = Dark Element Com­pres­sion
          Dark Element Com­pres­sion Light Element Trans­fixion = Light Element Trans­fixion
          Water ElementRever­be­ra­tion (B)
          Level 3 Skillchains
          Light ElementFire ElementLightning ElementWind Element Light Light ElementFire ElementLightning ElementWind Element Light = Light ElementFire ElementLightning ElementWind Element Light
          Light ElementFire Element Fu­sion Lightning ElementWind Element Frag­men­ta­tion = Light ElementFire ElementLightning ElementWind Element Light
          Lightning ElementWind Element Frag­men­ta­tion Light ElementFire Element Fu­sion = Light ElementFire ElementLightning ElementWind Element Light
          Dark ElementEarth ElementWater ElementIce Element Dark­ness Dark ElementEarth ElementWater ElementIce Element Dark­ness = Dark ElementEarth ElementWater ElementIce Element Dark­ness
          Dark ElementEarth Element Gra­vi­ta­tion Water ElementIce Element Dis­tor­tion = Dark ElementEarth ElementWater ElementIce Element Dark­ness
          Water ElementIce Element Dis­tor­tion Dark ElementEarth Element Gra­vi­ta­tion = Dark ElementEarth ElementWater ElementIce Element Dark­ness
          Level 2 Skillchains
          Fire Element Li­que­fac­tion Lightning Element Im­pac­tion = Light ElementFire Element Fu­sion
          Water ElementIce Element Dis­tor­tion Light ElementFire Element Fu­sion = Light ElementFire Element Fu­sion
          Ice Element In­du­ra­tion Water Element Rever­be­ra­tion = Lightning ElementWind Element Frag­men­ta­tion
          Dark ElementEarth Element Gra­vi­ta­tion Lightning ElementWind Element Frag­men­ta­tion = Lightning ElementWind Element Frag­men­ta­tion
          Wind Element De­to­na­tion Dark Element Com­pres­sion = Dark ElementEarth Element Gra­vi­ta­tion
          Light ElementFire Element Fu­sion Dark ElementEarth Element Gra­vi­ta­tion = Dark ElementEarth Element Gra­vi­ta­tion
          Light Element Trans­fixion Earth Element Scis­sion = Water ElementIce Element Dis­tor­tion
          Lightning ElementWind Element Frag­men­ta­tion Water ElementIce Element Dis­tor­tion = Water ElementIce Element Dis­tor­tion
          Level 1 Skillchains
          Lightning Element Im­pac­tion Fire Element Li­que­fac­tion = Fire Element Li­que­fac­tion
          Earth Element Scis­sion Fire Element Li­que­fac­tion = Fire Element Li­que­fac­tion
          Water Element Rever­be­ra­tion Lightning Element Im­pac­tion = Lightning Element Im­pac­tion
          Ice Element In­du­ra­tion Lightning Element Im­pac­tion = Lightning Element Im­pac­tion
          Lightning Element Im­pac­tion Wind Element De­to­na­tion = Wind Element De­to­na­tion
          Dark Element Com­pres­sion Wind Element De­to­na­tion = Wind Element De­to­na­tion
          Earth Element Scis­sion Wind Element De­to­na­tion = Wind Element De­to­na­tion
          Fire Element Li­que­fac­tion Earth Element Scis­sion = Earth Element Scis­sion
          Wind Element De­to­na­tion Earth Element Scis­sion = Earth Element Scis­sion
          Light Element Trans­fixion Water Element Rever­be­ra­tion = Water Element Rever­be­ra­tion
          Earth Element Scis­sion Water Element Rever­be­ra­tion = Water Element Rever­be­ra­tion
          Water Element Rever­be­ra­tion Ice Element In­du­ra­tion = Ice Element In­du­ra­tion
          Ice Element In­du­ra­tion Dark Element Com­pres­sion = Dark Element Com­pres­sion
          Light Element Trans­fixion Dark Element Com­pres­sion = Dark Element Com­pres­sion
          Dark Element Com­pres­sion Light Element Trans­fixion = Light Element Trans­fixion